mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add new L85 and SVD variants
Vanilla commits:8951508770aad456958158e594553beaf9648253
This commit is contained in:
@@ -1,6 +1,8 @@
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[NEW] Newest version of DayZero enterable buildings provided by Tansien and Zac https://zombies.nu/. This fixes broken barracks shadows and adds several new interiors. #1601
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[NEW] Land_houseV_2T2 is now enterable. Interior modeled by @Streatman
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[NEW] Added loot positions for new enterable buildings
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[NEW] Added L85 attachments totaling 24 variants, new models by @Streatman. Class L85_Holo_DZ no longer exists and must be updated to L85A2_DZ in custom scripts and SQL.
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[NEW] SVD scope attachments can now be removed, new models by @Streatman
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[NEW] Added DZE_limitPlots so admins can limit plot poles to one per UID, disabled by default. @oiad
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[NEW] Pumpkin, sunflower, and hemp plants spawned with createVehicle can be harvested with a knife now. #1928 @F507DMT
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[NEW] The journal and dayz_survived variable now contain actual play time [array] instead of days since the character was created [number].
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@@ -14,7 +16,7 @@
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[NEW] Admins can now change the lootRefreshTimer for each building type from the default 15 minutes. CfgLoot.hpp must be updated if using custom loot tables.
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[UPDATED] Loot and zed spawn is now disabled in trader cities by default. This is configurable in mission\init.sqf via DZE_SafeZonePosArray. Added function to check positions against DZE_SafeZonePosArray "_PosInSafeZone = _positionToCheck call DZE_SafeZonePosCheck;"
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[UPDATED] Zombie pathing. Zeds should now run more direct to players.
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[UPDATED] Zombie pathing. Zeds should now run more direct to players and no longer get stuck at the position where a player entered a vehicle.
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[UPDATED] The RIS attachment can be removed from the SA58_RIS_DZ now. @LunaCB
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[UPDATED] The player now auto rejoins their group after dropping a radio and picking it back up when dayz_requireRadio=true. @SmokeyBR
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[UPDATED] Owners can no longer be removed by added friends in plot and door management. @oiad
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@@ -50,7 +50,8 @@ AmmoBoxEU2[] =
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{
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{Loot_MAGAZINE, 9, 20Rnd_762x51_FNFAL},
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{Loot_MAGAZINE, 5, 20Rnd_762x51_B_SCAR},
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{Loot_MAGAZINE, 1, 100Rnd_762x51_M240}
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{Loot_MAGAZINE, 1, 100Rnd_762x51_M240},
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{Loot_MAGAZINE, 4, 5Rnd_86x70_L115A1}
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};
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//7.62x39mm
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@@ -102,4 +103,4 @@ AmmoBoxUS4[] =
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{Loot_MAGAZINE, 1, SmokeShellRed},
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{Loot_MAGAZINE, 1, SmokeShellGreen},
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{Loot_MAGAZINE, 0.3, PipeBomb}
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};
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};
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@@ -33,7 +33,7 @@ Supermarket[] =
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{Loot_MAGAZINE, 3, ItemBandage},
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{Loot_MAGAZINE, 2, ItemPainkiller},
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{Loot_MAGAZINE, 2, ItemAntibacterialWipe},
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{Loot_MAGAZINE, 2, equip_nails},
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{Loot_MAGAZINE, 1, equip_nails},
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//Groups
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{Loot_GROUP, 40, Consumable},
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@@ -43,9 +43,8 @@ sniperrifles[] = {
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{Loot_WEAPON, 1, AK_107_PSO},
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{Loot_WEAPON, 0.9, M4SPR},
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{Loot_WEAPON, 0.9, M40A3_DZ}, //M40A3
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{Loot_WEAPON, 0.7, SVD_Gh_DZ}, //SVD_CAMO
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{Loot_WEAPON, 0.7, SVD_des_EP1},
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{Loot_WEAPON, 0.7, SVD_DZ}, //SVD
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{Loot_WEAPON, 0.7, SVD_PSO1_Gh_DZ},
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{Loot_WEAPON, 0.7, SVD_PSO1_DZ},
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{Loot_WEAPON, 1, CZ550_DZ}, //huntingrifle
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{Loot_WEAPON, 0.8, M24_des_EP1},
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{Loot_WEAPON, 0.8, M24_DZ}, //M24
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@@ -96,14 +95,12 @@ assaultrifles[] = {
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{Loot_WEAPON, 0.3, SA58_ACOG_DZ}, //No camo, no grip handle
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{Loot_WEAPON, 0.2, Sa58V_RCO_EP1}, // Camo with grip handle
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{Loot_WEAPON, 0.3, SA58_RIS_DZ}, //SA58_DZ with different rail
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{Loot_WEAPON, 0.4, m8_compact},
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{Loot_WEAPON, 0.3, m8_sharpshooter},
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{Loot_WEAPON, 0.3, m8_holo_sd},
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{Loot_WEAPON, 0.5, m8_carbine},
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{Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT},
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{Loot_WEAPON, 0.3, L85_Holo_DZ}, //BAF_L85A2_RIS_Holo
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{Loot_WEAPON, 0.3, m8_compact},
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{Loot_WEAPON, 0.2, m8_sharpshooter},
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{Loot_WEAPON, 0.2, m8_holo_sd},
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{Loot_WEAPON, 0.3, m8_carbine},
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{Loot_WEAPON, 0.5, L85A2_DZ},
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{Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo},
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{Loot_WEAPON, 0.2, BAF_L85A2_RIS_ACOG}, //L85A2 ACOG
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//Mk16
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{Loot_WEAPON, 0.2, SCAR_L_CQC_CCO_SD}, //Mk16 Aimpoint SD
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{Loot_WEAPON, 0.3, SCAR_L_CQC}, //Mk16 CQC
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@@ -36,7 +36,18 @@ class CfgMagazines
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//Consumables: food, drinks etc.
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#include "Consumables\Consumables.hpp"
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/*class 5Rnd_86x70_L115A1: CA_Magazine //.338 Lapua Magnum
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{
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scope = 2;
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displayName = $STR_BAF_CFGMAGAZINES_5RND_86X70_L115A10;
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descriptionShort = $STR_BAF_CFGMAGAZINES_5RND_86X70_L115A10_0;
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ammo=B_86x70_Ball_noTracer;
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count=5;
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initSpeed = 936; //TODO
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picture="\CA\weapons_BAF\data\UI\M_lrr_CA.paa";
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// descriptionShort = $STR_DSS_10RND_M107; TODO
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};*/
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//EPOCH ADDITIONS
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@@ -17,7 +17,7 @@ class ItemTent : CA_Magazine
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require[] = {};
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consume[] = {"ItemTent"};
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create = "TentStorage";
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ghost = "TentStorage_Ghost";
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//ghost = "TentStorage_Ghost";
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//Bypass collision test
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bypassCollision = "true";
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};
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@@ -62,7 +62,7 @@ class ItemDomeTent : CA_Magazine
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require[] = {};
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consume[] = {"ItemDomeTent"};
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create = "DomeTentStorage";
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ghost = "DomeTentStorage_Ghost";
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//ghost = "DomeTentStorage_Ghost";
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//Bypass collision test
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bypassCollision = "true";
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};
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@@ -123,7 +123,14 @@ class CfgWeapons
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class RPK_74;
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#include "Rifles\RPK74.hpp"
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class SVD;
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class SVD : Rifle
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{
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class OpticsModes
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{
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class Scope;
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class Ironsights;
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};
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};
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#include "Rifles\SVD.hpp"
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#include "Rifles\Mosin.hpp"
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@@ -141,7 +148,7 @@ class CfgWeapons
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#include "Rifles\SA58.hpp"
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class BAF_L85A2_RIS_Holo;
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#include "Rifles\L85.hpp"
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#include "Rifles\L85A2.hpp"
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class bizon;
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class bizon_silenced;
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@@ -157,6 +164,7 @@ class CfgWeapons
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#include "Rifles\Winchester1866.hpp"
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#include "Rifles\Remington870.hpp"
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#include "Rifles\Crossbow.hpp"
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#include "Rifles\L115A3.hpp"
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@@ -275,7 +283,6 @@ class CfgWeapons
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/* OTHER */
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/*class ItemFlashlightEmpty : ItemCore
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@@ -322,4 +329,4 @@ class CfgWeapons
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};
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};
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};*/
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};
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};
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60
SQF/dayz_code/Configs/CfgWeapons/Rifles/L115A3.hpp
Normal file
60
SQF/dayz_code/Configs/CfgWeapons/Rifles/L115A3.hpp
Normal file
@@ -0,0 +1,60 @@
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class L115A3_Base : Rifle
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{
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scope = 2;
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descriptionShort = $STR_DZ_WPN_L115A3_DESC;
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magazines[] = {5Rnd_86x70_L115A1};
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handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"};
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dexterity = 1.7;
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initSpeed = 936;
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optics = true;
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modelOptics = "\ca\Weapons_baf\LRR_optic";
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visionMode[] = {"Normal"};
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600,700,800,1000,1200,1400};
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discreteDistanceInitIndex = 2;
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opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
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opticsFlare = true;
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opticsDisablePeripherialVision = true;
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opticsZoomMin = 0.0498; distanceZoomMin = 400;
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opticsZoomMax = 0.15; distanceZoomMax = 120;
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discretefov[] = {0.0755,0.0249};
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discreteInitIndex = 0;
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modes[] = {"Single"};
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class Single : Mode_SemiAuto
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{
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dispersion = 0.00018;
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soundContinuous = 0;
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reloadTime = 2;
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backgroundReload = true;
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recoil = "recoil_single_primary_2outof10";
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recoilProne = "recoil_single_primary_prone_2outof10";
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begin1[] = {"ca\sounds_baf\weapons\AS50_rel", db9, 1,1300};
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soundBegin[] = {begin1,1};
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minRange = 2;
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minRangeProbab = 0.10;
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midRange = 250;
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midRangeProbab = 0.7;
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maxRange = 1500;
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maxRangeProbab = 0.05;
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};
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/// type = WeaponSlotPrimary + WeaponSlotSecondary;
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};
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class L115A3_DZ : L115A3_Base
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{
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model = "\ca\weapons_BAF\LRR_scoped_BAF";
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picture = "\CA\weapons_baf\data\UI\LRR_scoped_ca.paa";
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displayname = $STR_DZ_WPN_L115A3_NAME;
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};
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class L115A3_2_DZ : L115A3_DZ
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{
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model = "\ca\weapons_BAF\LRR_scoped_w_BAF";
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displayname = $STR_BAF_CFGWEAPONS_BAF_LRR_SCOPED_W0;
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};
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@@ -1,21 +0,0 @@
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class L85_Holo_DZ : BAF_L85A2_RIS_Holo
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{
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/*
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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};
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*/
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};
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class BAF_L85A2_RIS_CWS;
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class BAF_L85A2_RIS_TWS_DZ : BAF_L85A2_RIS_CWS
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{
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visionMode[] = {"Normal","NVG","Ti"};
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thermalMode[] = {6};
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discretefov[] = {0.0755,0.0249};
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discreteInitIndex = 0;
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discreteDistance[] = {100,200,300,400,500,600,700,800};
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discreteDistanceInitIndex = 2;
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displayName = "L85A2 TWS";
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};
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754
SQF/dayz_code/Configs/CfgWeapons/Rifles/L85A2.hpp
Normal file
754
SQF/dayz_code/Configs/CfgWeapons/Rifles/L85A2.hpp
Normal file
@@ -0,0 +1,754 @@
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#define L85A2_FLASHLIGHT class FlashLight\
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{\
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color[] = {0.9, 0.9, 0.7, 0.9};\
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ambient[] = {0.1, 0.1, 0.1, 1.0};\
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position = "flash dir";\
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direction = "flash";\
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angle = 30;\
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scale[] = {1, 1, 0.5};\
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brightness = 0.1;\
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}
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#define L85A2_MFLASHLIGHT class FlashLight\
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{\
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color[] = {0.9, 0.0, 0.0, 0.9};\
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ambient[] = {0.1, 0.0, 0.0, 1.0};\
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position = "flash dir";\
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direction = "flash";\
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angle = 30;\
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scale[] = {1, 1, 0.5};\
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brightness = 0.08;\
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}
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#define L85A2_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
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class OpticsModes\
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{\
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class ACOG\
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{\
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opticsID = 1;\
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useModelOptics = true;\
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opticsFlare = true;\
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opticsDisablePeripherialVision = true;\
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opticsZoomMin = 0.0623;\
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opticsZoomMax = 0.0623;\
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opticsZoomInit = 0.0623;\
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distanceZoomMin = 300;\
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distanceZoomMax = 300;\
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memoryPointCamera = "opticView";\
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visionMode[] = {"Normal"};\
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opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
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cameraDir = "";\
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};\
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\
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class Iron\
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{\
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opticsID = 2;\
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useModelOptics = false;\
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opticsFlare = false;\
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opticsDisablePeripherialVision = false;\
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opticsZoomMin = 0.25;\
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opticsZoomMax = 1.1;\
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opticsZoomInit = 0.5;\
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distanceZoomMin = 100;\
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distanceZoomMax = 100;\
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memoryPointCamera = "eye";\
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visionMode[] = {};\
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opticsPPEffects[] = {};\
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cameraDir = "";\
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};\
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}
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//Iron sights
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class L85A2_DZ : BAF_L85A2_RIS_Holo
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{
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model = "z\addons\dayz_communityweapons\L85A2\L85A2.p3d";
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picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_ca.paa";
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displayName = $STR_DZ_WPN_L85A2_NAME;
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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};
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class Single;
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class FullAuto;
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class Attachments
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{
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Attachment_CCO = "L85A2_CCO_DZ";
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Attachment_Holo = "L85A2_Holo_DZ";
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Attachment_ACOG = "L85A2_ACOG_DZ";
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Attachment_Sup556 = "L85A2_SD_DZ";
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Attachment_FL = "L85A2_FL_DZ";
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Attachment_MFL = "L85A2_MFL_DZ";
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};
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};
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class L85A2_FL_DZ : L85A2_DZ
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{
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model = "z\addons\dayz_communityweapons\L85A2\L85A2_FL.p3d";
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picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_fl_ca.paa";
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displayName = $STR_DZ_WPN_L85A2_FL_NAME;
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L85A2_FLASHLIGHT;
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class Attachments
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{
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Attachment_CCO = "L85A2_CCO_FL_DZ";
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Attachment_Holo = "L85A2_Holo_FL_DZ";
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Attachment_ACOG = "L85A2_ACOG_FL_DZ";
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Attachment_Sup556 = "L85A2_SD_FL_DZ";
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};
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class ItemActions
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{
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class RemoveFlashlight
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{
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text = $STR_DZ_ATT_FL_RFL_RMVE;
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script = "; ['Attachment_FL',_id,'L85A2_DZ'] call player_removeAttachment";
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};
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};
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};
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class L85A2_MFL_DZ : L85A2_DZ
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{
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model = "z\addons\dayz_communityweapons\L85A2\L85A2_FL.p3d";
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picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_fl_ca.paa";
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displayName = $STR_DZ_WPN_L85A2_MFL_NAME;
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L85A2_MFLASHLIGHT;
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class Attachments
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||||
{
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Attachment_CCO = "L85A2_CCO_MFL_DZ";
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Attachment_Holo = "L85A2_Holo_MFL_DZ";
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Attachment_ACOG = "L85A2_ACOG_MFL_DZ";
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Attachment_Sup556 = "L85A2_SD_MFL_DZ";
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};
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||||
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class ItemActions
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||||
{
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class RemoveFlashlight
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||||
{
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text = $STR_DZ_ATT_FL_RFL_RMVE;
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script = "; ['Attachment_MFL',_id,'L85A2_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
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||||
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||||
class L85A2_SD_Base : L85A2_DZ
|
||||
{
|
||||
magazines[] =
|
||||
{
|
||||
// 30Rnd_556x45_Stanag,
|
||||
30Rnd_556x45_StanagSD
|
||||
};
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||||
fireLightDuration = 0;
|
||||
fireLightIntensity = 0;
|
||||
modes[] = {"Single","FullAuto"};
|
||||
class Single : Single
|
||||
{
|
||||
begin1[] = {"ca\sounds\weapons\rifles\rifle-silence-single2",1,1,300};
|
||||
soundBegin[] = {"begin1",1};
|
||||
recoil = "recoil_single_primary_2outof10";
|
||||
recoilProne = "recoil_single_primary_prone_2outof10";
|
||||
minRange = 2;
|
||||
minRangeProbab = 0.3;
|
||||
midRange = 40;
|
||||
midRangeProbab = 0.7;
|
||||
maxRange = 150;
|
||||
maxRangeProbab = 0.05;
|
||||
};
|
||||
class FullAuto : FullAuto
|
||||
{
|
||||
begin1[] = {"ca\sounds\weapons\rifles\rifle-silence-single2",1,1,300};
|
||||
soundBegin[] = {"begin1",1};
|
||||
recoil = "recoil_auto_primary_2outof10";
|
||||
recoilProne = "recoil_auto_primary_prone_2outof10";
|
||||
minRange = 0;
|
||||
minRangeProbab = 0.3;
|
||||
midRange = 20;
|
||||
midRangeProbab = 0.7;
|
||||
maxRange = 40;
|
||||
maxRangeProbab = 0.05;
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_SD_DZ : L85A2_SD_Base
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_SD.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_SD_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_SD_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "L85A2_CCO_SD_DZ";
|
||||
Attachment_Holo = "L85A2_Holo_SD_DZ";
|
||||
Attachment_ACOG = "L85A2_ACOG_SD_DZ";
|
||||
Attachment_FL = "L85A2_SD_FL_DZ";
|
||||
Attachment_MFL = "L85A2_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_SD_FL_DZ : L85A2_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_SD_FL.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_sd_FL_NAME;
|
||||
|
||||
L85A2_FLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "L85A2_CCO_SD_FL_DZ";
|
||||
Attachment_Holo = "L85A2_Holo_SD_FL_DZ";
|
||||
Attachment_ACOG = "L85A2_ACOG_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_SD_MFL_DZ : L85A2_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_SD_FL.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_sd_MFL_NAME;
|
||||
|
||||
L85A2_MFLASHLIGHT;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_CCO = "L85A2_CCO_SD_MFL_DZ";
|
||||
Attachment_Holo = "L85A2_Holo_SD_MFL_DZ";
|
||||
Attachment_ACOG = "L85A2_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//CCO
|
||||
|
||||
class L85A2_CCO_DZ : L85A2_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_CCO.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_CCO_SD_DZ";
|
||||
Attachment_FL = "L85A2_CCO_FL_DZ";
|
||||
Attachment_MFL = "L85A2_CCO_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_CCO_FL_DZ : L85A2_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_FL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_CCO_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_CCO_MFL_DZ : L85A2_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_cco_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_CCO_SD_DZ : L85A2_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_cco_sd.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_sd_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_SD_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "L85A2_CCO_SD_FL_DZ";
|
||||
Attachment_MFL = "L85A2_CCO_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_CCO_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_CCO_SD_FL_DZ : L85A2_SD_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_cco_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_SD_FL_NAME;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_SD_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_CCO_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_CCO_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_CCO_SD_MFL_DZ : L85A2_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_cco_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_cco_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_CCO_SD_MFL_NAME;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveCCO
|
||||
{
|
||||
text = $STR_DZ_ATT_CCO_RMVE;
|
||||
script = "; ['Attachment_CCO',_id,'L85A2_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_CCO_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_CCO_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//Holo
|
||||
|
||||
class L85A2_Holo_DZ : L85A2_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_Holo_SD_DZ";
|
||||
Attachment_FL = "L85A2_Holo_FL_DZ";
|
||||
Attachment_MFL = "L85A2_Holo_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_Holo_FL_DZ : L85A2_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_FL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_Holo_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_Holo_MFL_DZ : L85A2_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_MFL_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_Holo_SD_DZ : L85A2_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo_sd.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_sd_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_SD_NAME;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "L85A2_Holo_SD_FL_DZ";
|
||||
Attachment_MFL = "L85A2_Holo_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_Holo_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_Holo_SD_FL_DZ : L85A2_SD_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_SD_FL_NAME;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_SD_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_Holo_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_Holo_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_Holo_SD_MFL_DZ : L85A2_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_holo_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_holo_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_HOLO_SD_MFL_NAME;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveHolo
|
||||
{
|
||||
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||
script = "; ['Attachment_Holo',_id,'L85A2_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_Holo_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_Holo_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//ACOG
|
||||
|
||||
class L85A2_ACOG_DZ : L85A2_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_ACOG_SD_DZ";
|
||||
Attachment_FL = "L85A2_ACOG_FL_DZ";
|
||||
Attachment_MFL = "L85A2_ACOG_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_ACOG_FL_DZ : L85A2_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_FL_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_ACOG_SD_FL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_ACOG_MFL_DZ : L85A2_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_MFL_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Sup556 = "L85A2_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_ACOG_SD_DZ : L85A2_SD_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog_sd.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_sd_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_SD_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_FL = "L85A2_ACOG_SD_FL_DZ";
|
||||
Attachment_MFL = "L85A2_ACOG_SD_MFL_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_ACOG_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_ACOG_SD_FL_DZ : L85A2_SD_FL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_SD_FL_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_SD_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_ACOG_FL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_FL',_id,'L85A2_ACOG_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class L85A2_ACOG_SD_MFL_DZ : L85A2_SD_MFL_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\L85A2\L85A2_acog_sd_fl.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\L85A2\data\w_L85A2_acog_sd_fl_ca.paa";
|
||||
displayName = $STR_DZ_WPN_L85A2_ACOG_SD_MFL_NAME;
|
||||
|
||||
L85A2_ACOG;
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveACOG
|
||||
{
|
||||
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||
script = "; ['Attachment_ACOG',_id,'L85A2_SD_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveSuppressor
|
||||
{
|
||||
text = $STR_ATTACHMENT_RMVE_Silencer;
|
||||
script = "; ['Attachment_Sup556',_id,'L85A2_ACOG_MFL_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemoveFlashlight
|
||||
{
|
||||
text = $STR_DZ_ATT_FL_RFL_RMVE;
|
||||
script = "; ['Attachment_MFL',_id,'L85A2_ACOG_SD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class BAF_L85A2_RIS_CWS;
|
||||
class BAF_L85A2_RIS_TWS_DZ : BAF_L85A2_RIS_CWS
|
||||
{
|
||||
visionMode[] = {"Normal","NVG","Ti"};
|
||||
thermalMode[] = {6};
|
||||
discretefov[] = {0.0755,0.0249};
|
||||
discreteInitIndex = 0;
|
||||
discreteDistance[] = {100,200,300,400,500,600,700,800};
|
||||
discreteDistanceInitIndex = 2;
|
||||
displayName = "L85A2 TWS";
|
||||
};
|
||||
@@ -1,7 +1,8 @@
|
||||
class SVD_DZ : SVD
|
||||
class SVD_PSO1_DZ : SVD
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\SVD\SVD_PSO.p3d";
|
||||
picture = "\ca\weapons\data\equip\w_svd_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SVD_NAME;
|
||||
displayName = $STR_DZ_WPN_SVD_PSO1_NAME;
|
||||
|
||||
//weaponInfoType = "RscWeaponEmpty";
|
||||
//discreteDistance[] = {};
|
||||
@@ -9,8 +10,7 @@ class SVD_DZ : SVD
|
||||
//distanceZoomMin = 200;
|
||||
//distanceZoomMax = 200;
|
||||
|
||||
magazines[] = {10Rnd_762x54_SVD};
|
||||
|
||||
magazines[] = {10Rnd_762x54_SVD};
|
||||
//reloadTime = 0.06;
|
||||
|
||||
//recoil = "recoil_single_primary_4outof10";
|
||||
@@ -18,19 +18,84 @@ class SVD_DZ : SVD
|
||||
|
||||
//dispersion = 0.00045;
|
||||
|
||||
class OpticsModes : OpticsModes
|
||||
{
|
||||
class Scope : Scope {};
|
||||
class Ironsights : Ironsights {};
|
||||
};
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Ghillie = "SVD_PSO1_Gh_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemovePSO1
|
||||
{
|
||||
text = $STR_DZ_ATT_PSO1_RMVE;
|
||||
script = "; ['Attachment_PSO1',_id,'SVD_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SVD_PSO1_Gh_DZ : SVD_PSO1_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\SVD\SVD_PSO_Ghilli.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_PSO1_Gh_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SVD_PSO1_GH_NAME;
|
||||
|
||||
class Attachments {};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
class RemoveGhillie
|
||||
{
|
||||
text = $STR_DZ_ATT_GHIL_RMVE;
|
||||
script = "; ['Attachment_Ghillie',_id,'SVD_PSO1_DZ'] call player_removeAttachment";
|
||||
};
|
||||
class RemovePSO1
|
||||
{
|
||||
text = $STR_DZ_ATT_PSO1_RMVE;
|
||||
script = "; ['Attachment_PSO1',_id,'SVD_Gh_DZ'] call player_removeAttachment";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class SVD_DZ : SVD_PSO1_DZ
|
||||
{
|
||||
model = "z\addons\dayz_communityweapons\SVD\SVD.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SVD_NAME;
|
||||
|
||||
weaponInfoType = "RscWeaponZeroing";
|
||||
|
||||
class OpticsModes : OpticsModes
|
||||
{
|
||||
class Ironsights : Ironsights
|
||||
{
|
||||
opticsID = 1;
|
||||
discreteDistanceInitIndex = 2;
|
||||
};
|
||||
};
|
||||
|
||||
class Attachments
|
||||
{
|
||||
Attachment_Ghillie = "SVD_Gh_DZ";
|
||||
Attachment_PSO1 = "SVD_PSO1_DZ";
|
||||
};
|
||||
};
|
||||
|
||||
class SVD_Gh_DZ : SVD_DZ
|
||||
{
|
||||
model = "ca\weapons\svd_camo.p3d";
|
||||
picture = "\ca\weapons\data\equip\w_svd_camo_ca.paa";
|
||||
model = "z\addons\dayz_communityweapons\SVD\SVD_Ghilli.p3d";
|
||||
picture = "\z\addons\dayz_communityweapons\SVD\data\w_SVD_Gh_ca.paa";
|
||||
displayName = $STR_DZ_WPN_SVD_GH_NAME;
|
||||
|
||||
class Attachments {};
|
||||
class Attachments
|
||||
{
|
||||
Attachment_PSO1 = "SVD_PSO1_Gh_DZ";
|
||||
};
|
||||
|
||||
class ItemActions
|
||||
{
|
||||
|
||||
@@ -9554,6 +9554,111 @@
|
||||
<Russian>DMR (камуфляж)</Russian>
|
||||
<German>DMR Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L115A3_NAME">
|
||||
<English>L115A3 LRR</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L115A3_DESC">
|
||||
<English>Sniper rifle <br/>Caliber: .338 Lapua Magnum</English>
|
||||
<Russian>Снайперская винтовка <br/>Патрон: .338 Lapua Magnum</Russian>
|
||||
<German>Scharfschützengewehr <br/>Kaliber: .338 Lapua Magnum</German>
|
||||
</Key>
|
||||
|
||||
<!-- L85A2 -->
|
||||
<Key ID="STR_DZ_WPN_L85A2_NAME">
|
||||
<English>L85A2</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_FL_NAME">
|
||||
<English>L85A2 FL</English>
|
||||
<Russian>L85A2 Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_MFL_NAME">
|
||||
<English>L85A2 MFL</English>
|
||||
<Russian>L85A2 вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_SD_NAME">
|
||||
<English>L85A2 SD</English>
|
||||
<Russian>L85A2 ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_SD_FL_NAME">
|
||||
<English>L85A2 SD FL</English>
|
||||
<Russian>L85A2 ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_SD_MFL_NAME">
|
||||
<English>L85A2 SD MFL</English>
|
||||
<Russian>L85A2 ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- L85A2 CCO-->
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_NAME">
|
||||
<English>L85A2 CCO</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_FL_NAME">
|
||||
<English>L85A2 CCO FL</English>
|
||||
<Russian>L85A2 CCO Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_MFL_NAME">
|
||||
<English>L85A2 CCO MFL</English>
|
||||
<Russian>L85A2 CCO вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_SD_NAME">
|
||||
<English>L85A2 CCO SD</English>
|
||||
<Russian>L85A2 CCO ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_SD_FL_NAME">
|
||||
<English>L85A2 CCO SD FL</English>
|
||||
<Russian>L85A2 CCO ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_CCO_SD_MFL_NAME">
|
||||
<English>L85A2 CCO SD MFL</English>
|
||||
<Russian>L85A2 CCO ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- L85A2 Holo -->
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_NAME">
|
||||
<English>L85A2 Holo</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_FL_NAME">
|
||||
<English>L85A2 Holo FL</English>
|
||||
<Russian>L85A2 Holo Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_MFL_NAME">
|
||||
<English>L85A2 Holo MFL</English>
|
||||
<Russian>L85A2 Holo вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_SD_NAME">
|
||||
<English>L85A2 Holo SD</English>
|
||||
<Russian>L85A2 Holo ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_SD_FL_NAME">
|
||||
<English>L85A2 Holo SD FL</English>
|
||||
<Russian>L85A2 Holo ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_HOLO_SD_MFL_NAME">
|
||||
<English>L85A2 Holo SD MFL</English>
|
||||
<Russian>L85A2 Holo ПБС вФ</Russian>
|
||||
</Key>
|
||||
<!-- L85A2 ACOG -->
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_NAME">
|
||||
<English>L85A2 ACOG</English>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_FL_NAME">
|
||||
<English>L85A2 ACOG FL</English>
|
||||
<Russian>L85A2 ACOG Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_MFL_NAME">
|
||||
<English>L85A2 ACOG MFL</English>
|
||||
<Russian>L85A2 ACOG вФ</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_SD_NAME">
|
||||
<English>L85A2 ACOG SD</English>
|
||||
<Russian>L85A2 ACOG ПБС</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_SD_FL_NAME">
|
||||
<English>L85A2 ACOG SD FL</English>
|
||||
<Russian>L85A2 ACOG ПБС Ф</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_L85A2_ACOG_SD_MFL_NAME">
|
||||
<English>L85A2 ACOG SD MFL</English>
|
||||
<Russian>L85A2 ACOG ПБС вФ</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- M4A1 -->
|
||||
<Key ID="STR_DZ_WPN_M4A1_NAME">
|
||||
@@ -10349,6 +10454,14 @@
|
||||
<Russian>СВД (камуфляж)</Russian>
|
||||
<German>SVD Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SVD_PSO1_NAME">
|
||||
<English>SVD PSO-1</English>
|
||||
<Russian>СВД ПСО-1</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_DZ_WPN_SVD_PSO1_GH_NAME">
|
||||
<English>SVD PSO-1 Camo</English>
|
||||
<Russian>СВД ПСО-1 (камуфляж)</Russian>
|
||||
</Key>
|
||||
|
||||
<!-- Mosin -->
|
||||
<Key ID="STR_DZ_WPN_MOSIN_NAME">
|
||||
|
||||
@@ -6,9 +6,25 @@
|
||||
EXISTING 1051 DATABASES SHOULD RUN 1.0.6_UPDATES.SQL FIRST, THEN RUN THIS FILE.
|
||||
*/
|
||||
|
||||
/*
|
||||
THIS PROCEDURE IS REQUIRED FOR 1062 AND RETURNS THE OBJECT ID MUCH MORE EFFICIENTLY THAN THE METHOD IN 1061 SQF
|
||||
*/
|
||||
|
||||
/* Update L85 and SVD classnames */
|
||||
UPDATE `Traders_DATA` SET `item` = '["L85A2_DZ",3]' WHERE `item` = '["L85_Holo_DZ",3]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, '"L85_Holo_DZ"', '"L85A2_DZ"') WHERE INSTR(Backpack, '"L85_Holo_DZ"') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, '"L85_Holo_DZ"', '"L85A2_DZ"') WHERE INSTR(Inventory, '"L85_Holo_DZ"') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, '"L85_Holo_DZ"', '"L85A2_DZ"') WHERE INSTR(Inventory, '"L85_Holo_DZ"') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["SVD_PSO1_DZ",3]' WHERE `item` = '["SVD_DZ",3]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Backpack, '"SVD_DZ"') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Inventory, '"SVD_DZ"') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD_DZ"', '"SVD_PSO1_DZ"') WHERE INSTR(Inventory, '"SVD_DZ"') > 0;
|
||||
|
||||
UPDATE `Traders_DATA` SET `item` = '["SVD_PSO1_Gh_DZ",3]' WHERE `item` = '["SVD_Gh_DZ",3]';
|
||||
UPDATE character_data SET Backpack = REPLACE(Backpack, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Backpack, '"SVD_Gh_DZ"') > 0;
|
||||
UPDATE character_data SET Inventory = REPLACE(Inventory, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_Gh_DZ"') > 0;
|
||||
UPDATE object_data SET Inventory = REPLACE(Inventory, '"SVD_Gh_DZ"', '"SVD_PSO1_Gh_DZ"') WHERE INSTR(Inventory, '"SVD_Gh_DZ"') > 0;
|
||||
|
||||
|
||||
/* THIS PROCEDURE IS REQUIRED FOR 1062 AND RETURNS THE OBJECT ID MUCH MORE EFFICIENTLY THAN THE METHOD IN 1061 SQF */
|
||||
DROP procedure IF EXISTS `retObjID`;
|
||||
|
||||
DELIMITER $$
|
||||
@@ -41,4 +57,4 @@ BEGIN
|
||||
SELECT @OID;
|
||||
END;$$
|
||||
|
||||
DELIMITER ;
|
||||
DELIMITER ;
|
||||
@@ -376,7 +376,7 @@ INSERT INTO `Traders_DATA` VALUES(5063, '["M249_DZ",3]', 10, '[1,"ItemGoldBar10o
|
||||
INSERT INTO `Traders_DATA` VALUES(5064, '["M240_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 486, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5065, '["Mk48_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 486, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5066, '["Pecheneg_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 486, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5067, '["SVD_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5067, '["SVD_PSO1_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5069, '["M40A3_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5070, '["M14_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5072, '["Bizon_SD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 488, 'trade_weapons');
|
||||
@@ -492,7 +492,7 @@ INSERT INTO `Traders_DATA` VALUES(5341, '["m8_carbine",3]', 10, '[5,"ItemGoldBar
|
||||
INSERT INTO `Traders_DATA` VALUES(5342, '["M24_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 526, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5344, '["VSS_vintorez",3]', 10, '[3,"ItemGoldBar10oz",1]', '[4,"ItemGoldBar",1]', 0, 526, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5345, '["SVD_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 526, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5346, '["SVD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 526, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5346, '["SVD_PSO1_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 526, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(5348, '["20Rnd_9x39_SP5_VSS",1]', 10, '[3,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 527, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(5349, '["8Rnd_12Gauge_Slug",1]', 10, '[2,"ItemSilverBar",1]', '[1,"ItemSilverBar",1]', 0, 527, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(5350, '["20Rnd_762x51_SB_SCAR",1]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 527, 'trade_items');
|
||||
@@ -817,7 +817,7 @@ INSERT INTO `Traders_DATA` VALUES(6128, '["Revolver_DZ",3]', 10, '[2,"ItemSilver
|
||||
INSERT INTO `Traders_DATA` VALUES(6129, '["LeeEnfield_DZ",3]', 10, '[2,"ItemSilverBar10oz",1]', '[1,"ItemSilverBar10oz",1]', 0, 574, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6130, '["CZ550_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6131, '["M4SPR",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6132, '["SVD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6132, '["SVD_PSO1_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6133, '["SVD_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6134, '["M24_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6135, '["M24_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 487, 'trade_weapons');
|
||||
@@ -862,12 +862,12 @@ INSERT INTO `Traders_DATA` VALUES(6174, '["Sa61_EP1",3]', 10, '[1,"ItemGoldBar",
|
||||
INSERT INTO `Traders_DATA` VALUES(6175, '["MP5_DZ",3]', 10, '[1,"ItemGoldBar",1]', '[2,"ItemSilverBar10oz",1]', 0, 604, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6176, '["UZI_SD_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 604, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6177, '["MP5_SD_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 604, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6178, '["SVD_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6178, '["SVD_PSO1_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6179, '["M40A3_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6180, '["M14_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6181, '["CZ550_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6182, '["M4SPR",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6183, '["SVD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6183, '["SVD_PSO1_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6184, '["SVD_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6185, '["M24_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6186, '["M24_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 605, 'trade_weapons');
|
||||
@@ -963,12 +963,12 @@ INSERT INTO `Traders_DATA` VALUES(6278, '["Sa61_EP1",3]', 10, '[1,"ItemGoldBar",
|
||||
INSERT INTO `Traders_DATA` VALUES(6279, '["MP5_DZ",3]', 10, '[1,"ItemGoldBar",1]', '[2,"ItemSilverBar10oz",1]', 0, 618, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6280, '["UZI_SD_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 618, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6281, '["MP5_SD_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 618, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6282, '["SVD_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6282, '["SVD_PSO1_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6283, '["M40A3_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6284, '["M14_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6285, '["CZ550_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6286, '["M4SPR",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6287, '["SVD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6287, '["SVD_PSO1_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6288, '["SVD_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6289, '["M24_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6290, '["M24_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 619, 'trade_weapons');
|
||||
@@ -1150,12 +1150,12 @@ INSERT INTO `Traders_DATA` VALUES(6472, '["M249_DZ",3]', 10, '[1,"ItemGoldBar10o
|
||||
INSERT INTO `Traders_DATA` VALUES(6473, '["M240_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[5,"ItemGoldBar",1]', 0, 638, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6474, '["Mk48_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 638, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6475, '["Pecheneg_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 638, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6483, '["SVD_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6483, '["SVD_PSO1_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6484, '["M40A3_Gh_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6485, '["M14_CCO_DZ",3]', 10, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6486, '["CZ550_DZ",3]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6487, '["M4SPR",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6488, '["SVD_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6488, '["SVD_PSO1_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6489, '["SVD_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6490, '["M24_DZ",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(6491, '["M24_des_EP1",3]', 10, '[1,"ItemGoldBar10oz",1]', '[6,"ItemGoldBar",1]', 0, 640, 'trade_weapons');
|
||||
@@ -1603,14 +1603,10 @@ INSERT INTO `Traders_DATA` VALUES(7358, '["5Rnd_86x70_L115A1",1]', 10, '[4,"Item
|
||||
INSERT INTO `Traders_DATA` VALUES(7359, '["100Rnd_762x51_M240",1]', 10, '[2,"ItemGoldBar",1]', '[1,"ItemGoldBar",1]', 0, 577, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7360, '["20Rnd_762x51_FNFAL",1]', 10, '[4,"ItemSilverBar10oz",1]', '[2,"ItemSilverBar10oz",1]', 0, 577, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7361, '["20Rnd_762x51_SB_SCAR",1]', 10, '[1,"ItemGoldBar",1]', '[5,"ItemSilverBar10oz",1]', 0, 577, 'trade_items');
|
||||
INSERT INTO `Traders_DATA` VALUES(7362, '["BAF_L85A2_RIS_SUSAT",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7363, '["L85_Holo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7364, '["BAF_L85A2_RIS_SUSAT",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 602, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7365, '["L85_Holo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 602, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7366, '["BAF_L85A2_RIS_SUSAT",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 615, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7367, '["L85_Holo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 615, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7368, '["BAF_L85A2_RIS_SUSAT",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 637, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7369, '["L85_Holo_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 637, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7363, '["L85A2_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 485, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7365, '["L85A2_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 602, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7367, '["L85A2_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 615, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7369, '["L85A2_DZ",3]', 10, '[6,"ItemGoldBar",1]', '[3,"ItemGoldBar",1]', 0, 637, 'trade_weapons');
|
||||
INSERT INTO `Traders_DATA` VALUES(7370, '["V3S_Civ",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 564, 'trade_any_vehicle');
|
||||
INSERT INTO `Traders_DATA` VALUES(7371, '["V3S_RA_TK_GUE_EP1_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 564, 'trade_any_vehicle');
|
||||
INSERT INTO `Traders_DATA` VALUES(7373, '["V3S_TK_EP1_DZE",2]', 2, '[2,"ItemGoldBar10oz",1]', '[1,"ItemGoldBar10oz",1]', 0, 564, 'trade_any_vehicle');
|
||||
|
||||
Reference in New Issue
Block a user