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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add new L85 and SVD variants
Vanilla commits:8951508770aad456958158e594553beaf9648253
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60
SQF/dayz_code/Configs/CfgWeapons/Rifles/L115A3.hpp
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60
SQF/dayz_code/Configs/CfgWeapons/Rifles/L115A3.hpp
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class L115A3_Base : Rifle
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{
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scope = 2;
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descriptionShort = $STR_DZ_WPN_L115A3_DESC;
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magazines[] = {5Rnd_86x70_L115A1};
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handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"};
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dexterity = 1.7;
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initSpeed = 936;
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optics = true;
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modelOptics = "\ca\Weapons_baf\LRR_optic";
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visionMode[] = {"Normal"};
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weaponInfoType = "RscWeaponZeroing";
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discreteDistance[] = {100,200,300,400,500,600,700,800,1000,1200,1400};
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discreteDistanceInitIndex = 2;
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opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
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opticsFlare = true;
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opticsDisablePeripherialVision = true;
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opticsZoomMin = 0.0498; distanceZoomMin = 400;
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opticsZoomMax = 0.15; distanceZoomMax = 120;
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discretefov[] = {0.0755,0.0249};
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discreteInitIndex = 0;
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modes[] = {"Single"};
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class Single : Mode_SemiAuto
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{
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dispersion = 0.00018;
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soundContinuous = 0;
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reloadTime = 2;
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backgroundReload = true;
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recoil = "recoil_single_primary_2outof10";
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recoilProne = "recoil_single_primary_prone_2outof10";
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begin1[] = {"ca\sounds_baf\weapons\AS50_rel", db9, 1,1300};
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soundBegin[] = {begin1,1};
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minRange = 2;
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minRangeProbab = 0.10;
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midRange = 250;
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midRangeProbab = 0.7;
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maxRange = 1500;
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maxRangeProbab = 0.05;
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};
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/// type = WeaponSlotPrimary + WeaponSlotSecondary;
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};
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class L115A3_DZ : L115A3_Base
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{
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model = "\ca\weapons_BAF\LRR_scoped_BAF";
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picture = "\CA\weapons_baf\data\UI\LRR_scoped_ca.paa";
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displayname = $STR_DZ_WPN_L115A3_NAME;
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};
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class L115A3_2_DZ : L115A3_DZ
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{
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model = "\ca\weapons_BAF\LRR_scoped_w_BAF";
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displayname = $STR_BAF_CFGWEAPONS_BAF_LRR_SCOPED_W0;
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};
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