shapur baf 0.84 mission updates

This commit is contained in:
vbawol
2013-01-31 16:11:04 -06:00
parent c387676545
commit d69e34617a
7 changed files with 224 additions and 117 deletions

View File

@@ -6,9 +6,7 @@ cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_hivePipe1 = "\\.\pipe\dayz"; //The named pipe
dayZ_instance = 3; //The instance
hiveInUse = true;
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
@@ -27,16 +25,6 @@ MaxDynamicDebris = 50; // Default = 100
dayz_MapArea = 2000; // Default = 10000
dayz_maxLocalZombies = 40; // Default = 40
// DayZ Epoch TRADERS
weapon_trader = 'Policeman';
parts_trader = 'CIV_EuroMan01_EP1';
can_trader = 'Profiteer4';
ammo_trader = 'Functionary1';
auto_trader = 'CIV_EuroMan02_EP1';
auto_trader_2 = 'RU_Pilot';
mad_sci = 'Dr_Hladik_EP1';
metals_trader = 'RU_Profiteer3';
boat_trader = 'Citizen3_EP1';
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
@@ -46,6 +34,8 @@ progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
@@ -64,83 +54,12 @@ if ((!isServer) && (player != player)) then
if (isServer) then {
// TODO: Still Needs major overhaul current method is not ideal
AllowedVehiclesList = [ "Old_moto_TK_Civ_EP1",
"MMT_Civ",
"ATV_US_EP1",
"hilux1_civil_3_open_EP1",
"datsun1_civil_3_open",
"Pickup_PK_TK_GUE_EP1",
"Lada1",
"Skoda",
"car_sedan",
"Volha_1_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"Ikarus",
"SUV_TK_CIV_EP1",
"UH1H_DZ",
"Mi17_Civilian",
"LandRover_CZ_EP1",
"HMMWV_Ambulance",
"ArmoredSUV_PMC",
"PBX",
"RHIB",
"M113Ambul_UN_EP1",
"KamazRefuel",
"CSJ_GyroP"];
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
AllowedVehiclesChance = [ 0.25, // "Old_moto_TK_Civ_EP1",
0.55, // "MMT_Civ"
0.45, // "ATV_US_EP1",
0.55, // "hilux1_civil_3_open_EP1",
0.25, // "datsun1_civil_3_open",
0.40, // "Pickup_PK_TK_GUE_EP1",
0.25, // "Lada1",
0.25, // "Skoda",
0.2, // "car_sedan",
0.2, // "Volha_1_TK_CIV_EP1",
0.15, // "UAZ_Unarmed_TK_EP1"
0.01, // "Ikarus"
0.1, // "SUV_TK_CIV_EP1"
0.05, // "UH1H_DZ"
0.09, // "Mi17_Civilian"
0.11, // "LandRover_CZ_EP1"
0.11, // "HMMWV_Ambulance"
0.05, // "ArmoredSUV_PMC"
0.15, // "PBX"
0.01, // "RHIB"
0.01, // "M113Ambul_UN_EP1"
0.01, // "KamazRefuel"
0.1]; // "CSJ_GyroP"
AllowedVehiclesLimit = [ 2, // "Old_moto_TK_Civ_EP1",
5, // "MMT_Civ"
2, // "ATV_US_EP1",
2, // "hilux1_civil_3_open_EP1",
2, // "datsun1_civil_3_open",
1, // "Pickup_PK_TK_GUE_EP1",
2, // "Lada1",
2, // "Skoda",
2, // "car_sedan",
2, // "Volha_1_TK_CIV_EP1",
2, // "UAZ_Unarmed_TK_EP1"
1, // "Ikarus"
1, // "SUV_TK_CIV_EP1"
1, // "UH1H_DZ"
1, // "Mi17_Civilian"
2, // "LandRover_CZ_EP1"
2, // "HMMWV_Ambulance"
1, // "ArmoredSUV_PMC"
2, // "PBX"
1, // "RHIB"
1, // "M113Ambul_UN_EP1"
1, // "KamazRefuel"
3]; // "CSJ_GyroP"
hiveInUse = true;
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
// Add trader citys
_nil = [] execVM "mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
if (!isDedicated) then {