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Chernarus17 selectLeader
Find and replace to make NPC's not move.
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@@ -1445,8 +1445,7 @@ if (true) then
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_this setDir -53.402554;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setUnitAbility 0.60000002;
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if (true) then {_group_2 selectLeader _this;};
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};
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_vehicle_805 = objNull;
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if (true) then
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@@ -1971,8 +1970,7 @@ if (true) then
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_this setDir 364.06381;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
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_this setUnitAbility 0.60000002;
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if (true) then {_group_1 selectLeader _this;};
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};
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
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_unit_138 = objNull;
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if (true) then
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