player_build.sqf Enhancements and PV renames

This commit is contained in:
Zac Surplice
2013-10-07 10:56:47 +11:00
parent 340d2d2437
commit d3f7e67647
68 changed files with 301 additions and 347 deletions

View File

@@ -27,7 +27,7 @@ if (_spawnRoll <= _spawnChance) then {
_crash setPos _position;
// I don't think this is needed (you can't get "in" a crash), but it was in the original DayZ Crash logic
//dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_crash];
//PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_crash];
//_crash setVariable ["ObjectID","1",true];