player_build.sqf Enhancements and PV renames

This commit is contained in:
Zac Surplice
2013-10-07 10:56:47 +11:00
parent 340d2d2437
commit d3f7e67647
68 changed files with 301 additions and 347 deletions

View File

@@ -217,9 +217,9 @@ while {true} do {
if ((time - dayz_damageCounter) > 180) then {
if (!r_player_unconscious) then {
dayz_canDisconnect = true;
//["dayzDiscoRem",getPlayerUID player] call callRpcProcedure;
dayzDiscoRem = getPlayerUID player;
publicVariableServer "dayzDiscoRem";
//["PVDZE_plr_DiscRem",getPlayerUID player] call callRpcProcedure;
PVDZE_plr_DiscRem = getPlayerUID player;
publicVariableServer "PVDZE_plr_DiscRem";
//Ensure Control is hidden
_display = uiNamespace getVariable 'DAYZ_GUI_display';
@@ -236,15 +236,15 @@ while {true} do {
//Save Checker
if (dayz_unsaved) then {
if ((time - dayz_lastSave) > _saveTime) then {
dayzPlayerSave = [player,dayz_Magazines,false,false];
publicVariableServer "dayzPlayerSave";
PVDZE_plr_Save = [player,dayz_Magazines,false,false];
publicVariableServer "PVDZE_plr_Save";
dayz_unsaved = false;
//diag_log format["Save Checker: %1", dayzPlayerSave];
//diag_log format["Save Checker: %1", PVDZE_plr_Save];
if (isServer) then {
dayzPlayerSave call server_playerSync;
PVDZE_plr_Save call server_playerSync;
};
dayz_lastSave = time;