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player_build.sqf Enhancements and PV renames
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@@ -31,8 +31,8 @@ if (_doLoiter) then {
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};
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//diag_log ("Spawned: " + str([_type, _position, [], _radius, _method]));
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_agent = createAgent [_type, _position, [], _radius, _method];
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dayzSpawnZed = [_agent];
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publicVariableServer "dayzSpawnZed";
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PVDZE_zed_Spawn = [_agent];
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publicVariableServer "PVDZE_zed_Spawn";
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if (_doLoiter) then {
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_agent setDir round(random 180);
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