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player_build.sqf Enhancements and PV renames
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@@ -45,8 +45,8 @@ sleep 3;
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if(!isNull _obj) then {
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// force vault save just before locking
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dayzUpdateVehicle = [_obj,"gear"];
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publicVariableServer "dayzUpdateVehicle";
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PVDZE_veh_Update = [_obj,"gear"];
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publicVariableServer "PVDZE_veh_Update";
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//place tent (local)
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_holder = createVehicle [_lockedClass,_pos,[], 0, "CAN_COLLIDE"];
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