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player_build.sqf Enhancements and PV renames
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@@ -7,7 +7,7 @@ if (!(isNull _backpack) and local _backpack) then {
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_magazinescnt = count (_magazines select 0);
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if((_magazinescnt > 0) or (_weaponscnt > 0)) then {
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// hide backpack from everyone else
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dayzHideObject = _backpack;
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publicVariable "dayzHideObject";
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PVDZE_obj_Hide = _backpack;
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publicVariable "PVDZE_obj_Hide";
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};
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};
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