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player_build.sqf Enhancements and PV renames
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@@ -13,9 +13,9 @@ if (r_player_infected) then {
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};
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//Send Death Notice
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//["dayzDeath",[dayz_characterID,0,_body,_playerID,dayz_playerName,_infected]] call callRpcProcedure;
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dayzDeath = [dayz_characterID,0,_body,_playerID,dayz_playerName,_infected];
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publicVariableServer "dayzDeath";
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//["PVDZE_plr_Died",[dayz_characterID,0,_body,_playerID,dayz_playerName,_infected]] call callRpcProcedure;
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PVDZE_plr_Died = [dayz_characterID,0,_body,_playerID,dayz_playerName,_infected];
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publicVariableServer "PVDZE_plr_Died";
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_id = [player,20,true,getPosATL player] spawn player_alertZombies;
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@@ -65,9 +65,9 @@ if (count _array > 0) then {
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_wait = 0;
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};
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if (!_canHitFree) then {
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//["dayzHumanity",[_source,_humanity,_wait]] call broadcastRpcCallAll;
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dayzHumanity = [_source,_humanity,_wait];
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publicVariable "dayzHumanity";
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//["PVDZE_plr_HumanityChange",[_source,_humanity,_wait]] call broadcastRpcCallAll;
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PVDZE_plr_HumanityChange = [_source,_humanity,_wait];
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publicVariable "PVDZE_plr_HumanityChange";
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};
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};
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};
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