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player_build.sqf Enhancements and PV renames
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@@ -7,12 +7,12 @@ TradeInprogress = true;
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{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
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s_player_lockUnlock_crtl = 1;
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dayzLockVehicle = [_vehicle,false];
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PVDZE_veh_Lock = [_vehicle,false];
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if(player distance _vehicle < 10) then {
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if (local _vehicle) then {
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dayzLockVehicle spawn local_lockUnlock
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PVDZE_veh_Lock spawn local_lockUnlock
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} else {
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publicVariable "dayzLockVehicle";
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publicVariable "PVDZE_veh_Lock";
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};
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};
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