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player_build.sqf Enhancements and PV renames
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@@ -99,8 +99,8 @@ for "_x" from 1 to _total_trades do {
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if (_removed == _qty_in) then {
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// Continue with trade.
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dayzTradeObject = [_activatingPlayer,_traderID,_bos];
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publicVariableServer "dayzTradeObject";
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PVDZE_obj_Trade = [_activatingPlayer,_traderID,_bos];
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publicVariableServer "PVDZE_obj_Trade";
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waitUntil {!isNil "dayzTradeResult"};
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