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player_build.sqf Enhancements and PV renames
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@@ -154,8 +154,8 @@ if (_proceed) then {
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deleteVehicle _obj;
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if(!_isWreck) then {
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dayzDeleteObj = [_objectID,_objectUID];
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publicVariableServer "dayzDeleteObj";
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PVDZE_obj_Delete = [_objectID,_objectUID];
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publicVariableServer "PVDZE_obj_Delete";
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};
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cutText [format["De-constructing %1.",_objType], "PLAIN DOWN"];
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