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player_build.sqf Enhancements and PV renames
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@@ -105,9 +105,9 @@ _availableCans = ["ItemJerrycan","ItemFuelBarrel"];
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if(([player,_canName] call BIS_fnc_invRemove) == 1) then {
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dayzSetFuel = [_vehicle,_newFuel];
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dayzSetFuel spawn local_setFuel;
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publicVariable "dayzSetFuel";
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PVDZE_veh_SFuel = [_vehicle,_newFuel];
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PVDZE_veh_SFuel spawn local_setFuel;
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publicVariable "PVDZE_veh_SFuel";
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// Play sound
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[player,"refuel",0,false] call dayz_zombieSpeak;
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