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player_build.sqf Enhancements and PV renames
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@@ -63,9 +63,9 @@ if(!(alive _item)) then {
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dayz_lastMeal = time;
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dayz_hunger = 0;
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//["dayzPlayerSave",[player,[],true]] call callRpcProcedure;
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dayzPlayerSave = [player,[],true,false];
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publicVariableServer "dayzPlayerSave";
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//["PVDZE_plr_Save",[player,[],true]] call callRpcProcedure;
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PVDZE_plr_Save = [player,[],true,false];
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publicVariableServer "PVDZE_plr_Save";
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[player,"eat",0,false] call dayz_zombieSpeak;
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