player_build.sqf Enhancements and PV renames

This commit is contained in:
Zac Surplice
2013-10-07 10:56:47 +11:00
parent 340d2d2437
commit d3f7e67647
68 changed files with 301 additions and 347 deletions

View File

@@ -5,18 +5,18 @@ _activatingPlayer = _this select 1;
//diag_log format["DEBUG DEATH OBJ: %1", _this select 0];
//["dayzPlayerDeaths",[_activatingPlayer]] call callRpcProcedure;
dayzPlayerDeaths = [_activatingPlayer];
publicVariableServer "dayzPlayerDeaths";
//["PVDZE_plr_DeathB",[_activatingPlayer]] call callRpcProcedure;
PVDZE_plr_DeathB = [_activatingPlayer];
publicVariableServer "PVDZE_plr_DeathB";
waitUntil {!isNil "dayzPlayerDeathsResult"};
waitUntil {!isNil "PVDZE_plr_DeathBResult"};
//diag_log format["DEBUG Death: %1", dayzPlayerDeathsResult];
//diag_log format["DEBUG Death: %1", PVDZE_plr_DeathBResult];
if((count dayzPlayerDeathsResult) > 0) then {
if((count PVDZE_plr_DeathBResult) > 0) then {
// load death message board ui
call EpochDeathBoardLoad;
} else {
cutText ["No recent Deaths.", "PLAIN DOWN"];
dayzPlayerDeathsResult = nil;
PVDZE_plr_DeathBResult = nil;
};