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Update Bridges.hpp
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@@ -24,7 +24,7 @@ class Metal_Drawbridge_DZ: CinderWallDoor_DZ_Base
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{
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{
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displayName = $STR_EPOCH_ACTION_LOWER_BRIDGE;
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displayName = $STR_EPOCH_ACTION_LOWER_BRIDGE;
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onlyforplayer = true;
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onlyforplayer = true;
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position = "Door_knopf";
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position = "action";
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radius = 3;
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radius = 3;
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condition = "this animationPhase ""Open_inner"" < 0.5";
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condition = "this animationPhase ""Open_inner"" < 0.5";
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statement = "this animate [""Open_inner"", 1];this animate [""Open_outer"", 1];";
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statement = "this animate [""Open_inner"", 1];this animate [""Open_outer"", 1];";
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@@ -98,7 +98,7 @@ class Metal_DrawbridgeLocked_DZ: CinderWallDoorLocked_DZ_Base
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{
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{
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displayName = $STR_EPOCH_ACTION_LOWER_BRIDGE;
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displayName = $STR_EPOCH_ACTION_LOWER_BRIDGE;
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onlyforplayer = true;
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onlyforplayer = true;
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position = "Door_knopf";
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position = "action";
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radius = 3;
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radius = 3;
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condition = "(this animationPhase ""Open_inner"" == 0) && (this animationPhase ""Open_latch"" == 1)";
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condition = "(this animationPhase ""Open_inner"" == 0) && (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_inner"", 1];this animate [""Open_outer"", 1];";
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statement = "this animate [""Open_inner"", 1];this animate [""Open_outer"", 1];";
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