Add RSASS, MSR, XM2010

- Add RSASS, MSR, XM2010 normal, SD, NV and TWS versions
- SD versions have a slightly slower bullet speed as the non sd versions. Server Admins have to be careful with adding the SD versions to not hurt the server balance.
- Remove old AS50 ammo config, it is not needed any longer, also switch to the correct AS50 magazine classname.

Thx @AlwarrenSidh for the weapons.
This commit is contained in:
A Man
2020-02-14 02:18:02 +01:00
parent 848cc6d971
commit d236ef123e
16 changed files with 1097 additions and 52 deletions

View File

@@ -438,6 +438,80 @@ class CfgAmmo
typicalSpeed = 420;
};
//RSASS
class Rem_762x51_Ball: BulletBase
{
hit = 12;
typicalSpeed = 900;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_762";
visibleFire = 22;
audibleFire = 18;
visibleFireTime = 3;
cost = 1.2;
airLock = 1;
model = "\ca\Weapons\Data\bullettracer\tracer_red";
tracerStartTime = -1;
tracerEndTime = 1;
airFriction = -0.0009324;
};
class Rem_762x51_SD: BulletBase
{
hit = 11;
typicalSpeed = 850;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_762";
audibleFire = 0.1;
visibleFireTime = 2;
cost = 1.2;
airLock = 1;
model = "\ca\Weapons\Data\bullettracer\tracer_red";
tracerStartTime = -1;
tracerEndTime = 1.4;
visibleFire = 0.1;
airFriction = -0.00098;
};
//XM2010
class Rem_300Win_Ball: BulletBase
{
hit = 14;
typicalSpeed = 850;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_762";
visibleFire = 18;
audibleFire = 18;
visibleFireTime = 3;
cost = 1.2;
airLock = 1;
model = "\ca\Weapons\Data\bullettracer\tracer_red";
tracerScale = 1.2;
tracerStartTime = -1;
tracerEndTime = 1;
airFriction = -0.0009324;
};
class Rem_300Win_SD: BulletBase
{
hit = 12;
typicalSpeed = 750;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_762";
visibleFire = 0.1;
audibleFire = 0.1;
visibleFireTime = 3;
cost = 1.2;
airLock = 1;
model = "\ca\Weapons\Data\bullettracer\tracer_red";
tracerScale = 1.2;
tracerStartTime = -1;
tracerEndTime = 1;
airFriction = -0.0009324;
};
//mosin nagant
/*class Mosin_762 : BulletBase
{