+ Tag friendly should now work only players.
+ Tweaks to vault lock unlock code to attempt to prevent extra bugged
menu option.
+ Kill messages should now work with global chat.
This commit is contained in:
vbawol
2013-02-06 10:45:34 -06:00
parent 10c11d51ea
commit d21edefbd6
4 changed files with 17 additions and 17 deletions

View File

@@ -27,10 +27,10 @@ if (_killerName == "nil" || _victimName == _killerName) then {
diag_log _loc_message;
//SHOW THE MESSAGE INGAME [GLOBAL CHAT]
// [nil, nil, rspawn, [_victim, _message], { (_this select 0) globalChat (_this select 1) }] call RE;
[nil, nil, rspawn, [_victim, _message], { (_this select 0) globalChat (_this select 1) }] call RE;
//SHOW THE MESSAGE INGAME [TITLE TEXT]
[nil,nil,rTITLETEXT,_message,"PLAIN DOWN"] call RE;
//[nil,nil,rTITLETEXT,_message,"PLAIN DOWN"] call RE;
_victim setVariable["AttackedBy", "nil", true];
_victim setVariable["AttackedByName", "nil", true];