Files
DayZ-Epoch/dayz_server/compile/server_playerDied.sqf
vbawol d21edefbd6 0.922
+ Tag friendly should now work only players.
+ Tweaks to vault lock unlock code to attempt to prevent extra bugged
menu option.
+ Kill messages should now work with global chat.
2013-02-06 10:45:34 -06:00

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private ["_characterID","_minutes","_newObject","_playerID","_key"];
//[unit, weapon, muzzle, mode, ammo, magazine, projectile]
_characterID = _this select 0;
_minutes = _this select 1;
_newObject = _this select 2;
_playerID = _this select 3;
_playerName = _this select 4;
_infected = _this select 5;
_victim removeAllEventHandlers "MPHit";
_victim = _this select 2;
_victimName = _victim getVariable["bodyName", "nil"];
_killer = _victim getVariable["AttackedBy", "nil"];
_killerName = _victim getVariable["AttackedByName", "nil"];
if (_killerName == "nil" || _victimName == _killerName) then {
_message = format["%1 Commited Suicide Or Was Killed By A Zombie",_victimName];
_loc_message = format["KILLMSG: %1 Commited Suicide Or Was Killed By A Zombie", _victimName];
} else {
_weapon = _victim getVariable["AttackedByWeapon", "nil"];
_distance = _victim getVariable["AttackedFromDistance", "nil"];
_message = format["%1 Was Killed By %2 With A %3",_victimName, _killerName, _weapon];
_loc_message = format["KILLMSG: %1 Was Killed By %2 With A %3 From %4m", _victimName, _killerName, _weapon, _distance];
};
diag_log _loc_message;
//SHOW THE MESSAGE INGAME [GLOBAL CHAT]
[nil, nil, rspawn, [_victim, _message], { (_this select 0) globalChat (_this select 1) }] call RE;
//SHOW THE MESSAGE INGAME [TITLE TEXT]
//[nil,nil,rTITLETEXT,_message,"PLAIN DOWN"] call RE;
_victim setVariable["AttackedBy", "nil", true];
_victim setVariable["AttackedByName", "nil", true];
_victim setVariable["AttackedByWeapon", "nil", true];
_victim setVariable["AttackedFromDistance", "nil", true];
dayz_disco = dayz_disco - [_playerID];
_newObject setVariable["processedDeath",time];
if (typeName _minutes == "STRING") then
{
_minutes = parseNumber _minutes;
};
if (_characterID != "0") then
{
_key = format["CHILD:202:%1:%2:%3:",_characterID,_minutes,_infected];
_key call server_hiveWrite;
}
else
{
deleteVehicle _newObject;
};