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https://github.com/EpochModTeam/DayZ-Epoch.git
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Crash site spawns lowered to 1 at startup. Spawn frequency changed.
Vanilla development commit:
a2040214dc
This commit is contained in:
@@ -10,8 +10,8 @@ Author:
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#include "\z\addons\dayz_code\loot\Loot.hpp"
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#include "\z\addons\dayz_code\loot\Loot.hpp"
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//Spawn frequency ± variance in minutes
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//Spawn frequency ± variance in minutes
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#define SPAWN_FREQUENCY 40
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#define SPAWN_FREQUENCY 25
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#define SPAWN_VARIANCE 15
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#define SPAWN_VARIANCE 20
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//The higher the number, the more accurate the timer is.
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//The higher the number, the more accurate the timer is.
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//Must be positive and non-zero.
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//Must be positive and non-zero.
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@@ -28,7 +28,7 @@ Author:
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#define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]]
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#define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]]
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//Number of crash sites to spawn at the beginning of the mission
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//Number of crash sites to spawn at the beginning of the mission
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#define INITIAL_NUM 3
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#define INITIAL_NUM 1
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//Number of loot items to spawn per site
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//Number of loot items to spawn per site
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#define LOOT_MIN 5
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#define LOOT_MIN 5
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