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Merge pull request #2076 from worldwidesorrow/master
Add ZSC with global banking and remote messaging.
This commit is contained in:
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//Planes
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class Category_46 {
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class GNT_C185U_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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class GNT_C185_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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class GNT_C185R_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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class GNT_C185C_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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//Green
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class AN2_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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//Red and white
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class AN2_2_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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//Green and white
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class An2_2_TK_CIV_EP1_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
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class C130J_US_EP1_DZ {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
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class MV22_DZ {type = "trade_any_vehicle";buy[] = {50000,"worth"};sell[] = {20000,"worth"};};
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};
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//Helicopters
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class Category_47 {
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class CSJ_GyroC_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
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class CSJ_GyroC_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
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class CSJ_GyroC {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
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class CSJ_GyroCover {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
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class CSJ_GyroP {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
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class AH6X_DZ {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
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class MH6J_DZ {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
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class pook_H13_civ_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_H13_civ_white_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_H13_civ_slate_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_H13_civ_black_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_H13_civ_yellow_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_medevac_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_medevac_CDF_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class pook_medevac_CIV_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
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class Mi17_Civilian_DZ {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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class Mi17_medevac_CDF_DZ {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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class Mi17_medevac_Ins_DZ {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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class Mi17_medevac_RU_DZ {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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class UH60M_MEV_EP1_DZ {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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class BAF_Merlin_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
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class CH53_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
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};
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163
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Ammunition.hpp
Normal file
163
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Ammunition.hpp
Normal file
@@ -0,0 +1,163 @@
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//Pistol Ammo
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class Category_19 {
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class 7Rnd_9x17_PPK {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 8Rnd_9x18_Makarov {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 8Rnd_9x18_MakarovSD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 20Rnd_9x18_APS {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};
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class 20Rnd_9x18_APSSD {type = "trade_items";buy[] = {80,"worth"};sell[] = {40,"worth"};};
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class 8Rnd_762x25_TT33 {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
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class 8Rnd_9x19_P38 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 13Rnd_9x19_BHP {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};
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class 15Rnd_9x19_P226 {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
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class 8Rnd_9x19_MK22 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 8Rnd_9x19_MK22SD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 15Rnd_9x19_M9 {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
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class 15Rnd_9x19_M9SD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 17Rnd_9x19_glock17 {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
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class 17Rnd_9x19_glock17SD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 18Rnd_9x19_Phantom {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
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class 18Rnd_9x19_PhantomSD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 20Rnd_9x19_M93R {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 32Rnd_9x19_TEC9 {type = "trade_items";buy[] = {30,"worth"};sell[] = {10,"worth"};};
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class 33Rnd_9x19_G18 {type = "trade_items";buy[] = {30,"worth"};sell[] = {10,"worth"};};
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class 15Rnd_10x22_p99 {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
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class 15Rnd_10x22_p99_sd {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 7Rnd_45ACP_1911 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 7Rnd_45ACP_1911SD {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 15Rnd_45ACP_USP {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 15Rnd_45ACP_USPSD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 7Rnd_50AE_Deagle {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 6Rnd_45ACP {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 6Rnd_44Magnum {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 6Rnd_357Magnum {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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};
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//Submachine Gun Ammo
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class Category_20 {
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class 20Rnd_B_765x17_Ball {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_9x19_UZI {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_9x19_UZI_SD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 30Rnd_9x19_MP5 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_9x19_MP5SD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 30Rnd_9x19_TMP {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_9x19_TMPSD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 32Rnd_9x19_STEN {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 32Rnd_9x19_MAT49 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 70Rnd_9x19_M31 {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 64Rnd_9x19_Bizon {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 64Rnd_9x19_SD_Bizon {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 40Rnd_46x30_mp7 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 40Rnd_46x30_sd_mp7 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 33Rnd_45ACP_KRISS {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 33Rnd_45ACP_KRISSSD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 25Rnd_45ACP_UMP {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 25Rnd_45ACP_UMPSD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 50Rnd_57x28_P90 {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 50Rnd_57x28_P90SD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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};
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//Single-shot/Shotgun Ammo
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class Category_21 {
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class 1Rnd_Bolt_Tranquilizer {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 12Rnd_Quiver_Wood {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 350Rnd_BB_Magazine {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 2Rnd_12Gauge_Buck {type = "trade_items";buy[] = {1,"worth"};sell[] = {1,"worth"};};
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class 2Rnd_12Gauge_Slug {type = "trade_items";buy[] = {1,"worth"};sell[] = {1,"worth"};};
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class 8Rnd_12Gauge_Slug {type = "trade_items";buy[] = {4,"worth"};sell[] = {4,"worth"};};
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class 8Rnd_12Gauge_Buck {type = "trade_items";buy[] = {4,"worth"};sell[] = {4,"worth"};};
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class 15Rnd_W1866_Slug {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 10Rnd_303British {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 5Rnd_762x54_Mosin {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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};
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//Assault Rifle Ammo
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class Category_22 {
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class 30Rnd_6x35_KAC {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 30Rnd_556x45_Aug {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 30Rnd_556x45_Stanag {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 30Rnd_556x45_StanagSD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
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class 30Rnd_556x45_G36 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 30Rnd_556x45_G36SD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_545x39_AK {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 30Rnd_545x39_AKSD {type = "trade_items";buy[] = {30,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_762x39_AK47 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_762x39_SA58 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_762x39_RK95 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_762x39_RK95SD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 30Rnd_762x39_Groza1 {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 30Rnd_762x39_Groza1SD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 20Rnd_9x39_Groza9 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 20Rnd_9x39_Groza9SD {type = "trade_items";buy[] = {300,"worth"};sell[] = {100,"worth"};};
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class 20Rnd_9x39_SP5_VSS {type = "trade_items";buy[] = {300,"worth"};sell[] = {100,"worth"};};
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class 20Rnd_762x51_FNFAL {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 20Rnd_762x51_G3 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class ACR_30Rnd_680x43 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class ACR_30Rnd_680x43_SD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 20Rnd_762x51_DMR {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
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class 20Rnd_762x51_DMRSD {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
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class 20Rnd_762x51_B_SCAR {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
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class 20Rnd_762x51_SB_SCAR {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 20Rnd_762x51_HK417 {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
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class 20Rnd_762x51_HK417SD {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
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};
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//Sniper Rifle Ammo
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class Category_23 {
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class 5Rnd_17HMR {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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class 20Rnd_9x39_SP5_VSS {type = "trade_items";buy[] = {300,"worth"};sell[] = {100,"worth"};};
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class 10Rnd_762x54_SVD {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
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class 5Rnd_762x51_M24 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 10Rnd_762x51_CZ750 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
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class 20Rnd_762x51_DMR {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
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class 20Rnd_762x51_B_SCAR {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
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class 20Rnd_762x51_SB_SCAR {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
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};
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//Light Machine Gun Ammo
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class Category_24 {
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class 100Rnd_556x45_BetaCMag {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 100Rnd_556x45_M249 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 200Rnd_556x45_M249 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
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class 200Rnd_556x45_L110A1 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
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class 100Rnd_762x51_M240 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 200Rnd_762x51_M240 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
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class 50Rnd_762x54_UK59 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 75Rnd_545x39_RPK {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 75Rnd_762x39_RPK {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class 100Rnd_762x54_PK {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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};
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//Smoke Grenades
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class Category_25 {
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class SmokeShell {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellGreen {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellRed {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellYellow {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellPurple {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellBlue {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class SmokeShellOrange {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class 1Rnd_Smoke_M203 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeYellow_M203 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeGreen_M203 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeRed_M203 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_Smoke_GP25 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeRed_GP25 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeYellow_GP25 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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class 1Rnd_SmokeGreen_GP25 {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
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};
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//Chem-lites/Flares
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class Category_26 {
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class HandRoadFlare {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class HandChemBlue {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class HandChemGreen {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class HandChemRed {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareGreen_M203 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareWhite_M203 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareYellow_M203 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareRed_M203 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareWhite_GP25 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareGreen_GP25 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareRed_GP25 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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class FlareYellow_GP25 {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
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};
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271
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Bandit.hpp
Normal file
271
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Bandit.hpp
Normal file
@@ -0,0 +1,271 @@
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//Air Vehicles
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class Category_6 {
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class pook_transport_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
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||||
class pook_transport_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_transport_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_transport_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_CDF_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class AH6J_EP1_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class AH6J_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_WD_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_WD_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_2_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_2_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DES_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_GREY_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_GREY_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_BLACK_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_BLACK_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_SAR_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_SAR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_UN_CDF_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_UN_CDF_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DES_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_GREEN_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_GREEN_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLUE_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLUE_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLACK_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLACK_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi171Sh_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi171Sh_CZ_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class MH60S_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class MH60S_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Ka60_GL_PMC_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Ka60_GL_PMC_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class AW159_Lynx_BAF_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class AW159_Lynx_BAF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH60M_EP1_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH60M_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1Y_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1Y_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class CH_47F_EP1_DZE {type = "trade_any_vehicle";buy[] = {50000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_Black_DZE {type = "trade_any_vehicle";buy[] = {50000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_Black_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_GREY_DZE {type = "trade_any_vehicle";buy[] = {50000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_GREY_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DES_DZE {type = "trade_any_vehicle";buy[] = {50000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
};
|
||||
|
||||
//Ground Vehicles
|
||||
class Category_7 {
|
||||
class Pickup_PK_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Pickup_PK_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Pickup_PK_GUE_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_GUE_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_INS_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_INS_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class Offroad_DSHKM_Gue_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Offroad_DSHKM_Gue_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class ArmoredSUV_PMC_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class ArmoredSUV_PMC_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class LandRover_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class LandRover_MG_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class LandRover_Special_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class LandRover_Special_CZ_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class UAZ_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class UAZ_MG_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_D_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_D_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_W_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_W_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_D_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_D_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_W_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_W_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BTR40_MG_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_INS_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class GAZ_Vodnik_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class GAZ_Vodnik_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BRDM2_HQ_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BRDM2_HQ_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_Armored_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_Armored_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M2_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M2_DZ_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M998A2_SOV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M998A2_SOV_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M1151_M2_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M1151_M2_CZ_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class T810A_PKT_ACR_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_ACR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_DES_ACR_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_DES_ACR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
};
|
||||
|
||||
//Weapons
|
||||
class Category_8 {
|
||||
//Holo SD desert camo
|
||||
class G36C_Camo_Holo_SD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class G36A_Camo_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class G36A_Camo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class G36K_Camo_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class G36K_Camo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
//CCO green camo
|
||||
class M4A1_Camo_CCO_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class M4A1_Camo_CCO_SD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
//GL Holo Green Camo
|
||||
class M4A1_Camo_Holo_GL_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_Camo_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
//Camo
|
||||
class M4A3_Camo_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
//ACOG Camo
|
||||
class M4A3_Camo_ACOG_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
//CCO FL Desert Camo
|
||||
class M4A3_DES_CCO_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
//ACOG GL Grey
|
||||
class M4A3_ACOG_GL_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class FNFAL_ANPVS4_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
// FN_FAL_ANPVS4_DZE has toggleable night vision, attachment support
|
||||
class FN_FAL_ANPVS4_DZE {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Mk43_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK43_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK43_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M240_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M240_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M240_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DZ {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Mk48_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DES_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M249_m145_EP1_DZE {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class MK43_M145_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class m240_scoped_EP1_DZE {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class Pecheneg_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class WA2000_DZ {type = "trade_weapons";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class MK17_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK17_Sniper_SD_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M110_NV_DZ {type = "trade_weapons";buy[] = {7000,"worth"};sell[] = {4000,"worth"};};
|
||||
class RSASS_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class HK417_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class HK417_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK14_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK14_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class DMR_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3100,"worth"};};
|
||||
class M21_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {3000,"worth"};};
|
||||
class XM2010_DZ {type = "trade_weapons";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
|
||||
class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BAF_LRR_scoped_W {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
//Tan Lapua // DayZ Mod version
|
||||
class L115A3_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
//Green Lapua // DayZ Mod version
|
||||
class L115A3_2_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class MSR_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class MSR_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class Barrett_MRAD_Iron_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class Barrett_MRAD_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5200,"worth"};};
|
||||
class Barrett_MRAD_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {6000,"worth"};};
|
||||
class m107_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {6000,"worth"};};
|
||||
class Anzio_20_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class BAF_AS50_scoped_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class M200_CheyTac_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class KSVK_DZE {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
|
||||
class BAF_L85A2_RIS_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
};
|
||||
|
||||
//Ammunition
|
||||
class Category_9 {
|
||||
class 30Rnd_556x45_StanagSD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class 6Rnd_762x51_WA2000 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class 20Rnd_762x51_B_SCAR {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class 20Rnd_762x51_SB_SCAR {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class 20Rnd_762x51_FNFAL {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class 20Rnd_762x51_DMR {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class 20Rnd_762x51_RSASS {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class 20Rnd_762x51_RSASS_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class 5Rnd_762x67_XM2010 {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class 5Rnd_762x67_XM2010_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class 5Rnd_86x70_L115A1 {type = "trade_items";buy[] = {600,"worth"};sell[] = {200,"worth"};};
|
||||
class 7Rnd_86x70_MSR {type = "trade_items";buy[] = {700,"worth"};sell[] = {300,"worth"};};
|
||||
class 7Rnd_86x70_MSR_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class 10Rnd_86x70_MRAD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class 10Rnd_127x99_M107 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class 3rnd_Anzio_20x102mm {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x99_AS50 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x99_as50_CP {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x108_KSVK {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 5Rnd_408_CheyTac {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 200Rnd_556x45_M249 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 100Rnd_762x51_M240 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class 100Rnd_762x54_PK {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Clothes
|
||||
class Category_10 {
|
||||
class Skin_Bandit1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Bandit2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_BanditW1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_BanditW2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GUE_Commander_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GUE_Soldier_2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GUE_Soldier_CO_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GUE_Soldier_Crew_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GUE_Soldier_Sniper_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Ins_Soldier_GL_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_INS_Soldier_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_INS_Warlord_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RU_Soldier_Crew_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_INS_Soldier_AR_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_GUE_Soldier_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RU_Soldier_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RU_Soldier_Officer_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RUS_Soldier1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RUS_Commander_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_MVD_Soldier_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Ins_Soldier_2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Ins_Commander_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Ins_Soldier_Crew_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_CDF_Soldier_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
|
||||
//Hero Skins sell only
|
||||
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Drake_Light_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Soldier_Sniper_PMC_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_OHara_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_Rodriguez_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_CZ_Soldier_Sniper_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Graves_Light_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Soldier_Bodyguard_AA12_PMC_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Camo1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Rocket_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Sniper1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Soldier1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Soldier_TL_PMC_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_USMC_Soldier_Officer_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_USMC_Soldier_MG_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_USMC_Soldier_Pilot_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_TL_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_R_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_Sapper_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_Marksman_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_FR_Assault_R_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_CZ_Soldier_SL_DES_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_US_Soldier_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_UN_CDF_Soldier_Guard_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_UN_CDF_Soldier_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GER_Soldier_TL_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_BAF_Soldier_Officer_MTP_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_BAF_Soldier_N_MTP_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
};
|
||||
@@ -0,0 +1,45 @@
|
||||
class Category_11 {
|
||||
class MeleeBaseBallBat {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class MeleeBaseballbatBarbed {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class MeleeBaseballbatNails {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class Saiga12K_DZ {type = "trade_weapons";buy[] = {300,"worth"};sell[] = {100,"worth"};};
|
||||
class AA12_PMC {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {500,"worth"};};
|
||||
class USAS12_DZ {type = "trade_weapons";buy[] = {700,"worth"};sell[] = {400,"worth"};};
|
||||
class revolver_gold_EP1 {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class Colt_Anaconda_Gold_DZ {type = "trade_weapons";buy[] = {9000,"worth"};sell[] = {5000,"worth"};};
|
||||
class SVD_Gold_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class AKS_GOLD {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {4000,"worth"};};
|
||||
class AKS_Gold_DZ {type = "trade_weapons";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
|
||||
class AKS_Silver_DZ {type = "trade_weapons";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class MAAWS {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {4000,"worth"};};
|
||||
class 8Rnd_B_Saiga12_74Slug {type = "trade_items";buy[] = {5,"worth"};sell[] = {3,"worth"};};
|
||||
class 8Rnd_B_Saiga12_Pellets {type = "trade_items";buy[] = {5,"worth"};sell[] = {3,"worth"};};
|
||||
class 20Rnd_B_Usas12_74Slug {type = "trade_items";buy[] = {8,"worth"};sell[] = {5,"worth"};};
|
||||
class 20Rnd_B_Usas12_Pellets {type = "trade_items";buy[] = {8,"worth"};sell[] = {5,"worth"};};
|
||||
class 20Rnd_B_AA12_Pellets {type = "trade_items";buy[] = {8,"worth"};sell[] = {5,"worth"};};
|
||||
class 20Rnd_B_AA12_74Slug {type = "trade_items";buy[] = {8,"worth"};sell[] = {5,"worth"};};
|
||||
class 1Rnd_Bolt_Explosive {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class HandGrenade_west {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class HandGrenade_east {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 1Rnd_HE_M203 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 1Rnd_HE_GP25 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class MAAWS_HEAT {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class PipeBomb {type = "trade_items";buy[] = {40000,"worth"};sell[] = {2000,"worth"};};
|
||||
class ItemHotwireKit {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ItemC4Charge {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
|
||||
//Vehicle Ammo
|
||||
class 200Rnd_762x51_M240 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class pook_12Rnd_Grenade_Camel {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class pook_1300Rnd_762x51_M60 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class 3Rnd_GyroGrenade {type = "trade_items";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class 2000Rnd_762x51_M134 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class 29Rnd_30mm_AGS30 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class 50Rnd_127x107_DSHKM {type = "trade_items";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class 150Rnd_127x107_DSHKM {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class 48Rnd_40mm_MK19 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class pook_250Rnd_762x51 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class 100Rnd_127x99_M2 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
// Weed Seeds
|
||||
class ItemHempSeed {type = "trade_items";buy[] = {-1,"worth"};sell[] = {20,"worth"};};
|
||||
};
|
||||
20
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Boats.hpp
Normal file
20
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Boats.hpp
Normal file
@@ -0,0 +1,20 @@
|
||||
//Armed Boats
|
||||
class Category_48 {
|
||||
class RHIB_DZE {type = "trade_any_boat";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class RHIB_DZ {type = "trade_any_boat";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class RHIB2Turret_DZE {type = "trade_any_boat";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
|
||||
class RHIB2Turret_DZ {type = "trade_any_boat";buy[] = {-1,"worth"};sell[] = {4000,"worth"};};
|
||||
};
|
||||
|
||||
//Unarmed Boats
|
||||
class Category_49 {
|
||||
class Smallboat_1_DZE {type = "trade_any_boat";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Smallboat_2_DZE {type = "trade_any_boat";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Fishing_Boat_DZE {type = "trade_any_boat";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class PBX_DZE {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class Zodiac_DZE {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class JetSkiYanahui_Case_Red {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class JetSkiYanahui_Case_Yellow {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class JetSkiYanahui_Case_Green {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class JetSkiYanahui_Case_Blue {type = "trade_any_boat";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
};
|
||||
237
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Currency.hpp
Normal file
237
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Currency.hpp
Normal file
@@ -0,0 +1,237 @@
|
||||
class Category_51 {
|
||||
class ItemSilverBar {
|
||||
type = "trade_items";
|
||||
buy[] = {1,"worth"};
|
||||
sell[] = {1,"worth"};
|
||||
};
|
||||
class ItemSilverBar2oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {2,"worth"};
|
||||
};
|
||||
class ItemSilverBar3oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {3,"worth"};
|
||||
};
|
||||
class ItemSilverBar4oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {4,"worth"};
|
||||
};
|
||||
class ItemSilverBar5oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {5,"worth"};
|
||||
};
|
||||
class ItemSilverBar6oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {6,"worth"};
|
||||
};
|
||||
class ItemSilverBar7oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {7,"worth"};
|
||||
};
|
||||
class ItemSilverBar8oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {8,"worth"};
|
||||
};
|
||||
class ItemSilverBar9oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {9,"worth"};
|
||||
};
|
||||
class ItemSilverBar10oz {
|
||||
type = "trade_items";
|
||||
buy[] = {10,"worth"};
|
||||
sell[] = {10,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS10oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {10,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS20oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {20,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS30oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {30,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS40oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {40,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS50oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {50,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS60oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {60,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS70oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {70,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS80oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {80,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS90oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {90,"worth"};
|
||||
};
|
||||
class ItemBriefcaseS100oz {
|
||||
type = "trade_items";
|
||||
buy[] = {100,"worth"};
|
||||
sell[] = {100,"worth"};
|
||||
};
|
||||
class ItemGoldBar {
|
||||
type = "trade_items";
|
||||
buy[] = {100,"worth"};
|
||||
sell[] = {100,"worth"};
|
||||
};
|
||||
class ItemGoldBar2oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {200,"worth"};
|
||||
};
|
||||
class ItemGoldBar3oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {300,"worth"};
|
||||
};
|
||||
class ItemGoldBar4oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {400,"worth"};
|
||||
};
|
||||
class ItemGoldBar5oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {500,"worth"};
|
||||
};
|
||||
class ItemGoldBar6oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {600,"worth"};
|
||||
};
|
||||
class ItemGoldBar7oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {700,"worth"};
|
||||
};
|
||||
class ItemGoldBar8oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {800,"worth"};
|
||||
};
|
||||
class ItemGoldBar9oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {900,"worth"};
|
||||
};
|
||||
class ItemGoldBar10oz {
|
||||
type = "trade_items";
|
||||
buy[] = {1000,"worth"};
|
||||
sell[] = {1000,"worth"};
|
||||
};
|
||||
class ItemBriefcase10oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {1000,"worth"};
|
||||
};
|
||||
class ItemBriefcase20oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {2000,"worth"};
|
||||
};
|
||||
class ItemBriefcase30oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {3000,"worth"};
|
||||
};
|
||||
class ItemBriefcase40oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {4000,"worth"};
|
||||
};
|
||||
class ItemBriefcase50oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {5000,"worth"};
|
||||
};
|
||||
class ItemBriefcase60oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {6000,"worth"};
|
||||
};
|
||||
class ItemBriefcase70oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {7000,"worth"};
|
||||
};
|
||||
class ItemBriefcase80oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {8000,"worth"};
|
||||
};
|
||||
class ItemBriefcase90oz {
|
||||
type = "trade_items";
|
||||
buy[] = {-1,"worth"};
|
||||
sell[] = {9000,"worth"};
|
||||
};
|
||||
class ItemBriefcase100oz {
|
||||
type = "trade_items";
|
||||
buy[] = {10000,"worth"};
|
||||
sell[] = {10000,"worth"};
|
||||
};
|
||||
class ItemTopaz {
|
||||
type = "trade_items";
|
||||
buy[] = {15000,"worth"};
|
||||
sell[] = {15000,"worth"};
|
||||
};
|
||||
class ItemObsidian {
|
||||
type = "trade_items";
|
||||
buy[] = {20000,"worth"};
|
||||
sell[] = {20000,"worth"};
|
||||
};
|
||||
class ItemSapphire {
|
||||
type = "trade_items";
|
||||
buy[] = {25000,"worth"};
|
||||
sell[] = {25000,"worth"};
|
||||
};
|
||||
class ItemAmethyst {
|
||||
type = "trade_items";
|
||||
buy[] = {30000,"worth"};
|
||||
sell[] = {30000,"worth"};
|
||||
};
|
||||
class ItemEmerald {
|
||||
type = "trade_items";
|
||||
buy[] = {35000,"worth"};
|
||||
sell[] = {35000,"worth"};
|
||||
};
|
||||
class ItemCitrine {
|
||||
type = "trade_items";
|
||||
buy[] = {40000,"worth"};
|
||||
sell[] = {40000,"worth"};
|
||||
};
|
||||
class ItemRuby {
|
||||
type = "trade_items";
|
||||
buy[] = {45000,"worth"};
|
||||
sell[] = {45000,"worth"};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,236 @@
|
||||
//Packaged Food
|
||||
class Category_27 {
|
||||
class FoodCanBakedBeans {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanFrankBeans {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanPasta {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanSardines {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanBeef {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanPotatoes {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanGriff {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanBadguy {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanBoneboy {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanCorn {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanCurgon {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanDemon {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanFraggleos {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanHerpy {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanDerpy {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanOrlok {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanPowell {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanTylers {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanUnlabeled {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusUnlabeled {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusStew {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusPork {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusPeas {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusMilk {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCanRusCorn {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodChipsSulahoops {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodChipsMysticales {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodChipsChocolate {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCandyChubby {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCandyAnders {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCandyLegacys {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCakeCremeCakeClean {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodCandyMintception {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodPistachio {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodNutmix {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class FoodMRE {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
};
|
||||
|
||||
//Cooked Meats
|
||||
class Category_28 {
|
||||
class FoodbaconCooked {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class FoodbeefCooked {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class FoodchickenCooked {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class FoodGoatCooked {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class FoodmuttonCooked {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class FoodrabbitCooked {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
// most common
|
||||
class FishCookedTrout {type = "trade_items";buy[] = {200,"worth"};sell[] = {10,"worth"};};
|
||||
// less common
|
||||
class FishCookedSeaBass {type = "trade_items";buy[] = {300,"worth"};sell[] = {20,"worth"};};
|
||||
// rarest
|
||||
class FishCookedTuna {type = "trade_items";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Drinks
|
||||
class Category_29 {
|
||||
class ItemWaterbottleUnfilled {type = "trade_items";buy[] = {3,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemPlasticWaterbottleUnfilled {type = "trade_items";buy[] = {3,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemSodaCoke {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemSodaPepsi {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemSodaMdew {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class ItemSodaMtngreen {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaR4z0r {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class ItemSodaClays {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaSmasht {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaDrwaste {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaFranka {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaLemonade {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaLirik {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaLvg {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaMzly {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaPeppsy {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaRabbit {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaSacrite {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaRocketFuel {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaGrapeDrink {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSherbet {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemSodaRbull {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class ItemSodaOrangeSherbet {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class ItemWaterbottle {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemWaterBottleInfected {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemWaterBottleSafe {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemWaterBottleBoiled {type = "trade_items";buy[] = {-1,"worth"};sell[] = {3,"worth"};};
|
||||
class ItemWaterBottleHerbal {type = "trade_items";buy[] = {-1,"worth"};sell[] = {50,"worth"};};
|
||||
class ItemPlasticWaterbottle {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemPlasticWaterBottleInfected {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemPlasticWaterBottleSafe {type = "trade_items";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemPlasticWaterBottleBoiled {type = "trade_items";buy[] = {-1,"worth"};sell[] = {3,"worth"};};
|
||||
class ItemPlasticWaterBottleHerbal {type = "trade_items";buy[] = {-1,"worth"};sell[] = {50,"worth"};};
|
||||
};
|
||||
|
||||
//Clothes
|
||||
class Category_30 {
|
||||
class Skin_Rocker2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorW2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Functionary1_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Haris_Press_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Priest_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorWpink_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorWurban_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorWcombat_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorWdesert_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Survivor2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Rocker1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Rocker3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RU_Policeman_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_RU_Policeman2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Pilot_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Rocker4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SurvivorW3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_INS_Lopotev_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Doctor_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Assistant_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Worker1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Worker3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Worker4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_CIV_Takistani01_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_CIV_Takistani03_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_CIV_Takistani04_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_TK_CIV_Takistani06_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter5_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter_Officer1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Firefighter_Officer2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Postman1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Postman2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Postman3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Postman4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Hunter_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Gardener_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_SchoolTeacher_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian4_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian5_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian6_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian7_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian8_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian9_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian10_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian11_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian12_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian13_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Civilian14_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Prisoner1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Prisoner2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Prisoner3_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Reporter_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_MafiaBoss_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Dealer_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_BusinessMan_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Backpacks
|
||||
class Category_31 {
|
||||
/* New Backpacks */
|
||||
class Patrol_Pack_DZE1 {type = "trade_backpacks";buy[] = {8,"worth"};sell[] = {4,"worth"};};
|
||||
class Czech_Vest_Pouch_DZE1 {type = "trade_backpacks";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class Assault_Pack_DZE1 {type = "trade_backpacks";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class TerminalPack_DZE1 {type = "trade_backpacks";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class TinyPack_DZE1 {type = "trade_backpacks";buy[] = {60,"worth"};sell[] = {30,"worth"};};
|
||||
class ALICE_Pack_DZE1 {type = "trade_backpacks";buy[] = {80,"worth"};sell[] = {40,"worth"};};
|
||||
class TK_Assault_Pack_DZE1 {type = "trade_backpacks";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class CompactPack_DZE1 {type = "trade_backpacks";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class British_ACU_DZE1 {type = "trade_backpacks";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class GunBag_DZE1 {type = "trade_backpacks";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class NightPack_DZE1 {type = "trade_backpacks";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SurvivorPack_DZE1 {type = "trade_backpacks";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class CzechBackpack_DZE1 {type = "trade_backpacks";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_OD_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_DES_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_3DES_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_WDL_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_MAR_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_DMAR_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_UCP_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_6DES_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_TAK_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_NVG_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_BLK_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_DPM_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_FIN_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_MTC_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_NOR_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_WIN_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_ATC_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_MTL_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CzechBackpack_FTN_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class WandererBackpack_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class LegendBackpack_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class CoyoteBackpack_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class CoyoteBackpackDes_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class CoyoteBackpackWdl_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class LargeGunBag_DZE1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
/* Old Backpacks - sell only */
|
||||
class DZ_Czech_Vest_Pouch {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {2,"worth"};};
|
||||
class DZ_Patrol_Pack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {4,"worth"};};
|
||||
class DZ_Assault_Pack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class DZ_TerminalPack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {10,"worth"};};
|
||||
class DZ_ALICE_Pack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {30,"worth"};};
|
||||
class DZ_TK_Assault_Pack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {40,"worth"};};
|
||||
class DZ_CompactPack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {50,"worth"};};
|
||||
class DZ_British_ACU {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class DZ_GunBag_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class DZ_CivilBackpack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class DZ_Backpack_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class DZ_LargeGunBag_EP1 {type = "trade_backpacks";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
};
|
||||
|
||||
//Miscellaneous
|
||||
class Category_32 {
|
||||
class ItemKosmosSmokes {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class ItemKosmosSmokesOpen {type = "trade_items";buy[] = {-1,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemNewspaper {type = "trade_items";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemBookBible {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemBook1 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemBook2 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemBook3 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemBook4 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemTrashPaperMusic {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemTrashPaper {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemLetter {type = "trade_items";buy[] = {-1,"worth"};sell[] = {50,"worth"};};
|
||||
class ItemCards {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemORP {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemARM {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemAVE {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemLRK {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemTNK {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemPlotDeed {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
};
|
||||
271
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Hero.hpp
Normal file
271
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Hero.hpp
Normal file
@@ -0,0 +1,271 @@
|
||||
//Air Vehicles
|
||||
class Category_1 {
|
||||
class pook_transport_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_transport_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_transport_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_transport_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_CDF_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class pook_gunship_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class AH6J_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class AH6J_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_WD_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_WD_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_2_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_2_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DES_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_GREY_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_GREY_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_BLACK_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_BLACK_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_SAR_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1H_SAR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_UN_CDF_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_UN_CDF_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_CDF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_CDF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DES_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_GREEN_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_GREEN_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLUE_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLUE_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLACK_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi17_BLACK_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi171Sh_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Mi171Sh_CZ_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class MH60S_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class MH60S_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class Ka60_GL_PMC_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class Ka60_GL_PMC_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class AW159_Lynx_BAF_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class AW159_Lynx_BAF_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH60M_EP1_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH60M_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1Y_DZE {type = "trade_any_vehicle";buy[] = {30000,"worth"};sell[] = {10000,"worth"};};
|
||||
class UH1Y_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class CH_47F_EP1_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_Black_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_Black_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_GREY_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_GREY_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DES_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {20000,"worth"};};
|
||||
class CH_47F_EP1_DES_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {20000,"worth"};};
|
||||
};
|
||||
|
||||
//Ground Vehicles
|
||||
class Category_2 {
|
||||
class Pickup_PK_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Pickup_PK_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Pickup_PK_GUE_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_GUE_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_INS_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Pickup_PK_INS_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class Offroad_DSHKM_Gue_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Offroad_DSHKM_Gue_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class ArmoredSUV_PMC_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class ArmoredSUV_PMC_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class LandRover_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class LandRover_MG_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class LandRover_Special_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class LandRover_Special_CZ_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class UAZ_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class UAZ_MG_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_D_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_D_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_W_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_L2A1_W_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_D_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_D_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_W_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BAF_Jackal2_GMG_W_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BTR40_MG_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class BTR40_MG_TK_INS_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class GAZ_Vodnik_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class GAZ_Vodnik_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class BRDM2_HQ_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class BRDM2_HQ_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_Armored_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_Armored_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M2_DZE {type = "trade_any_vehicle";buy[] = {20000,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M2_DZ_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M998A2_SOV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M998A2_SOV_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M1151_M2_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {40000,"worth"};sell[] = {10000,"worth"};};
|
||||
class HMMWV_M1151_M2_CZ_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {10000,"worth"};};
|
||||
class T810A_PKT_ACR_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_ACR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_DES_ACR_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class T810A_PKT_DES_ACR_DZ {type = "trade_any_vehicle";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
};
|
||||
|
||||
//Weapons
|
||||
class Category_3 {
|
||||
//Holo SD desert camo
|
||||
class G36C_Camo_Holo_SD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class G36A_Camo_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class G36A_Camo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class G36K_Camo_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class G36K_Camo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
//CCO green camo
|
||||
class M4A1_Camo_CCO_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class M4A1_Camo_CCO_SD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
//GL Holo Green Camo
|
||||
class M4A1_Camo_Holo_GL_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_Camo_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
//CCO FL Desert Camo
|
||||
class M4A3_DES_CCO_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
//Camo
|
||||
class M4A3_Camo_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
//ACOG Camo
|
||||
class M4A3_Camo_ACOG_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
//ACOG GL Grey
|
||||
class M4A3_ACOG_GL_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class FNFAL_ANPVS4_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
// FN_FAL_ANPVS4_DZE has toggleable night vision, attachment support
|
||||
class FN_FAL_ANPVS4_DZE {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Mk43_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK43_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK43_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M240_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M240_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M240_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DZ {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Mk48_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DES_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M249_m145_EP1_DZE {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class MK43_M145_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class m240_scoped_EP1_DZE {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class Pecheneg_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {2000,"worth"};};
|
||||
class WA2000_DZ {type = "trade_weapons";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class MK17_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK17_Sniper_SD_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M110_NV_DZ {type = "trade_weapons";buy[] = {7000,"worth"};sell[] = {4000,"worth"};};
|
||||
class RSASS_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class HK417_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class HK417_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK14_Sniper_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MK14_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3000,"worth"};};
|
||||
class DMR_DZ {type = "trade_weapons";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
|
||||
class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {3100,"worth"};};
|
||||
class M21_DZ {type = "trade_weapons";buy[] = {5000,"worth"};sell[] = {3000,"worth"};};
|
||||
class XM2010_DZ {type = "trade_weapons";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
|
||||
class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class BAF_LRR_scoped_W {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
//Tan Lapua // DayZ Mod version
|
||||
class L115A3_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
//Green Lapua // DayZ Mod version
|
||||
class L115A3_2_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class MSR_DZ {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class MSR_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class Barrett_MRAD_Iron_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5000,"worth"};};
|
||||
class Barrett_MRAD_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5200,"worth"};};
|
||||
class Barrett_MRAD_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {6000,"worth"};};
|
||||
class m107_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {6000,"worth"};};
|
||||
class Anzio_20_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class BAF_AS50_scoped_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class M200_CheyTac_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
class KSVK_DZE {type = "trade_weapons";buy[] = {10000,"worth"};sell[] = {6000,"worth"};};
|
||||
class BAF_L85A2_RIS_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {8000,"worth"};};
|
||||
};
|
||||
|
||||
//Ammunition
|
||||
class Category_4 {
|
||||
class 30Rnd_556x45_StanagSD {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class 6Rnd_762x51_WA2000 {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class 20Rnd_762x51_B_SCAR {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class 20Rnd_762x51_SB_SCAR {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class 20Rnd_762x51_FNFAL {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class 20Rnd_762x51_DMR {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class 20Rnd_762x51_RSASS {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class 20Rnd_762x51_RSASS_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class 5Rnd_762x67_XM2010 {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class 5Rnd_762x67_XM2010_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class 5Rnd_86x70_L115A1 {type = "trade_items";buy[] = {600,"worth"};sell[] = {200,"worth"};};
|
||||
class 7Rnd_86x70_MSR {type = "trade_items";buy[] = {700,"worth"};sell[] = {300,"worth"};};
|
||||
class 7Rnd_86x70_MSR_SD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class 10Rnd_86x70_MRAD {type = "trade_items";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class 10Rnd_127x99_M107 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class 3rnd_Anzio_20x102mm {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x99_AS50 {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x99_as50_CP {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 5Rnd_127x108_KSVK {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 5Rnd_408_CheyTac {type = "trade_items";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class 200Rnd_556x45_M249 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class 100Rnd_762x51_M240 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class 100Rnd_762x54_PK {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Clothes
|
||||
class Category_5 {
|
||||
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Drake_Light_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Soldier_Sniper_PMC_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_OHara_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_Rodriguez_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_CZ_Soldier_Sniper_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Graves_Light_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Soldier_Bodyguard_AA12_PMC_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Camo1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Rocket_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Sniper1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Soldier1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_Soldier_TL_PMC_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_USMC_Soldier_Officer_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_USMC_Soldier_MG_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_USMC_Soldier_Pilot_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_TL_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_R_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_Sapper_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_Marksman_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_FR_Assault_R_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_CZ_Soldier_SL_DES_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_US_Soldier_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_UN_CDF_Soldier_Guard_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_UN_CDF_Soldier_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_GER_Soldier_TL_EP1_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_BAF_Soldier_Officer_MTP_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skin_BAF_Soldier_N_MTP_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
|
||||
//Bandit Skins sell only
|
||||
class Skin_Bandit1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Bandit2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_BanditW1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_BanditW2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GUE_Commander_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GUE_Soldier_2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GUE_Soldier_CO_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GUE_Soldier_Crew_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_GUE_Soldier_Sniper_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Ins_Soldier_GL_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_TK_INS_Soldier_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_TK_INS_Warlord_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_RU_Soldier_Crew_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_TK_INS_Soldier_AR_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_TK_GUE_Soldier_EP1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_RU_Soldier_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_RU_Soldier_Officer_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_RUS_Soldier1_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_RUS_Commander_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_MVD_Soldier_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Ins_Soldier_2_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Ins_Commander_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_Ins_Soldier_Crew_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
class Skin_CDF_Soldier_DZ {type = "trade_items";buy[] = {-1,"worth"};sell[] = {70,"worth"};};
|
||||
};
|
||||
@@ -0,0 +1,29 @@
|
||||
class Category_33 {
|
||||
class ItemAntibiotic {type = "trade_items";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemBandage {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemSepsisBandage {type = "trade_items";buy[] = {-1,"worth"};sell[] = {20,"worth"};};
|
||||
class ItemAntibacterialWipe {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
// bloodBagONEG is automatically swapped with ItemBloodbag if dayz_classicBloodBagSystem = true; Other typed bags and bloodTester are ignored.
|
||||
class bloodBagONEG {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagANEG {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagAPOS {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagBNEG {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagBPOS {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagABNEG {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagABPOS {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodBagOPOS {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class bloodTester {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class transfusionKit {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class emptyBloodBag {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemEpinephrine {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemHeatPack {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemMorphine {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class equip_woodensplint {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemPainkiller {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class equip_gauze {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class equip_gauzepackaged {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class equip_rag {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class equip_string {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class equip_herb_box {type = "trade_items";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemKiloHemp {type = "trade_items";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
87
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Parts.hpp
Normal file
87
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Parts.hpp
Normal file
@@ -0,0 +1,87 @@
|
||||
//Tools
|
||||
class Category_34 {
|
||||
class ItemWatch {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemCompass {type = "trade_weapons";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class ItemMap {type = "trade_weapons";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class ItemGPS {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class ItemRadio {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class Binocular {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class Binocular_Vector {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class NVGoggles {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class NVGoggles_DZE {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class ItemFlashlight {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class MeleeFlashlight {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemFlashlightRed {type = "trade_weapons";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class MeleeFlashlightRed {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemMatchbox {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemEtool {type = "trade_weapons";buy[] = {90,"worth"};sell[] = {60,"worth"};};
|
||||
class ItemShovel {type = "trade_weapons";buy[] = {90,"worth"};sell[] = {60,"worth"};};
|
||||
class ItemHatchet {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class MeleeHatchet {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemKnife {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemToolbox {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemCrowbar {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class MeleeCrowbar {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemMachete {type = "trade_weapons";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class MeleeMachete {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemFishingPole {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class MeleeFishingPole {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemPickaxe {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemSledge {type = "trade_weapons";buy[] = {80,"worth"};sell[] = {40,"worth"};};
|
||||
class MeleeSledge {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {40,"worth"};};
|
||||
class ItemKeyKit {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {100,"worth"};};
|
||||
class ChainSaw {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
class ChainSawB {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
class ChainSawG {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
class ChainSawP {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
class ChainSawR {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Building Supplies
|
||||
class Category_35 {
|
||||
class TrapBear {type = "trade_items";buy[] = {-1,"worth"};sell[] = {60,"worth"};};
|
||||
class equip_tent_poles {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemDesertTent {type = "trade_items";buy[] = {60,"worth"};sell[] = {30,"worth"};};
|
||||
class ItemDomeTent {type = "trade_items";buy[] = {60,"worth"};sell[] = {30,"worth"};};
|
||||
class ItemTent {type = "trade_items";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class ItemLightBulb {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemGenerator {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class equip_brick {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class equip_duct_tape {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class equip_rope {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class equip_hose {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class equip_lever {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class equip_nails {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemScrews {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class equip_scrapelectronics {type = "trade_items";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class equip_floppywire {type = "trade_items";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class equip_metal_sheet {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class equip_1inch_metal_pipe {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class equip_2inch_metal_pipe {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};
|
||||
class ItemWire {type = "trade_items";buy[] = {6,"worth"};sell[] = {3,"worth"};};
|
||||
class ItemSandbag {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class ItemTankTrap {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class ItemPole {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemMetalSheet {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class ItemCorrugated {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class plot_pole_kit {type = "trade_items";buy[] = {6000,"worth"};sell[] = {6000,"worth"};};
|
||||
class ItemComboLock {type = "trade_items";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class ItemLockbox {type = "trade_items";buy[] = {-100,"worth"};sell[] = {4000,"worth"};};
|
||||
class ItemVault {type = "trade_items";buy[] = {10000,"worth"};sell[] = {10000,"worth"};};
|
||||
class ItemMixOil {type = "trade_items";buy[] = {8,"worth"};sell[] = {4,"worth"};};
|
||||
};
|
||||
|
||||
//Vehicle Parts
|
||||
class Category_36 {
|
||||
class PartGeneric {type = "trade_items";buy[] = {200,"worth"};sell[] = {6,"worth"};};
|
||||
class PartWheel {type = "trade_items";buy[] = {200,"worth"};sell[] = {2,"worth"};};
|
||||
class PartGlass {type = "trade_items";buy[] = {100,"worth"};sell[] = {1,"worth"};};
|
||||
class PartEngine {type = "trade_items";buy[] = {500,"worth"};sell[] = {10,"worth"};};
|
||||
class PartVRotor {type = "trade_items";buy[] = {500,"worth"};sell[] = {10,"worth"};};
|
||||
class PartFueltank {type = "trade_items";buy[] = {200,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemFuelcan {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemFuelcanEmpty {type = "trade_items";buy[] = {1,"worth"};sell[] = {1,"worth"};};
|
||||
class ItemJerrycan {type = "trade_items";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class ItemJerrycanEmpty {type = "trade_items";buy[] = {2,"worth"};sell[] = {1,"worth"};};
|
||||
};
|
||||
|
||||
157
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Vehicles.hpp
Normal file
157
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Vehicles.hpp
Normal file
@@ -0,0 +1,157 @@
|
||||
//Bikes/ATV
|
||||
class Category_37 {
|
||||
class MMT_Civ_DZE {type = "trade_any_bicycle";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class Old_bike_TK_CIV_EP1_DZE {type = "trade_any_bicycle";buy[] = {4,"worth"};sell[] = {2,"worth"};};
|
||||
class Old_moto_TK_Civ_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class M1030_US_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class TT650_Civ_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class TT650_Ins_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class TT650_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Grey_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Red_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Green_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class BAF_ATV_W_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Blue_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Yellow_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Purple_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class ATV_CIV_Black_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
|
||||
//Cars
|
||||
class Category_38 {
|
||||
class Octavia_ACR_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Skoda_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class SkodaBlue_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class SkodaGreen_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class SkodaRed_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class VolhaLimo_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Volha_1_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Volha_2_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class VWGolf_DZE {type = "trade_any_vehicle";buy[] = {300,"worth"};sell[] = {200,"worth"};};
|
||||
class car_hatchback_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class car_hatchback_red_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class car_sedan_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class GLT_M300_ST_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class GLT_M300_LT_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Lada1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Lada1_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Lada2_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Lada2_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class LadaLM_DZE {type = "trade_any_vehicle";buy[] = {300,"worth"};sell[] = {200,"worth"};};
|
||||
};
|
||||
|
||||
//Pick-ups
|
||||
class Category_39 {
|
||||
class datsun1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class datsun1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class datsun1_green_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class datsun1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class datsun1_red_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class hilux1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class hilux1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class hilux1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
};
|
||||
|
||||
//UAZs
|
||||
class Category_40 {
|
||||
class UAZ_CDF_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UAZ_INS_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UAZ_RU_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UAZ_Unarmed_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UAZ_Unarmed_UN_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
};
|
||||
|
||||
//SUVs
|
||||
class Category_41 {
|
||||
class SUV_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Blue {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Charcoal {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Green {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Orange {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Pink {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Red {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Silver {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_White {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Yellow {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
|
||||
class SUV_Camo {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
};
|
||||
|
||||
//Cargo Trucks
|
||||
class Category_42 {
|
||||
class Ural_INS_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Ural_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class UralOpen_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Ural_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Ural_UN_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class UralCivil_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class UralCivil2_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class UralSupply_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class UralReammo_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class UralRepair_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class V3S_Open_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class V3S_Open_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class V3S_Civ_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class V3S_RA_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class V3S_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Kamaz_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class KamazOpen_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class KamazRepair_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class KamazReammo_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MTVR_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MTVR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MtvrRepair_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MtvrReammo_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810A_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810A_ACR_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810A_ACR_OPEN_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810A_ACR_DES_OPEN_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810_ACR_REAMMO_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810_ACR_REAMMO_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810_ACR_REPAIR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class T810_ACR_REPAIR_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
};
|
||||
|
||||
//Fuel Trucks
|
||||
class Category_43 {
|
||||
class UralRefuel_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class V3S_Refuel_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class KamazRefuel_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MtvrRefuel_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class MtvrRefuel_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class T810A_ACR_REFUEL_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
class T810A_ACR_REFUEL_DES_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
|
||||
};
|
||||
|
||||
//Military Unarmed
|
||||
class Category_44 {
|
||||
class LandRover_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class LandRover_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class LandRover_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class BAF_Offroad_D_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class BAF_Offroad_W_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class LandRover_Ambulance_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class LandRover_Ambulance_Des_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class BTR40_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class BTR40_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class GAZ_Vodnik_MedEvac_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
|
||||
class HMMWV_M1035_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class HMMWV_Ambulance_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class HMMWV_Ambulance_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class HMMWV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class HMMWV_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
class Hummer_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
|
||||
};
|
||||
|
||||
//Miscellaneous
|
||||
class Category_45 {
|
||||
class Ikarus_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Ikarus_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Ikarus_White_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class S1203_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class S1203_ambulance_EP1_DZE {type = "trade_any_vehicle";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class tractor_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class TractorOld_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
};
|
||||
694
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Weapons.hpp
Normal file
694
SQF/dayz_code/Configs/CfgServerTraderZSC/Category/Weapons.hpp
Normal file
@@ -0,0 +1,694 @@
|
||||
//Attachments
|
||||
class Category_12 {
|
||||
class Attachment_BELT {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_SA58RIS {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Ghillie {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Attachment_Ghillie_Desert {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Attachment_FL_Pist {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Attachment_MFL_Pist {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_FL {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Attachment_MFL {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_CCO {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Holo {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Kobra {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_SCOPED {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class Attachment_ACOG {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_ANPVS4 {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Attachment_Tws {type = "trade_items";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_PSO1 {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_NSPU {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_Sup9 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Sup10 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Sup45 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_Sup545 {type = "trade_items";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class Attachment_Sup556 {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_Sup762 {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Attachment_Sup68 {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_Sup939 {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_Sup57 {type = "trade_items";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Attachment_GP25 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Attachment_M203 {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
};
|
||||
|
||||
//Pistols
|
||||
class Category_13 {
|
||||
class Revolver_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class Colt_Revolver_DZ {type = "trade_weapons";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class Colt_Anaconda_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class Colt_Bull_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class Colt_Python_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class DesertEagle_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class M1911_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class M1911_2_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class Kimber_M1911_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class Kimber_M1911_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class USP_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class USP_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class PPK_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class Tokarew_TT33_DZ {type = "trade_weapons";buy[] = {30,"worth"};sell[] = {10,"worth"};};
|
||||
class Makarov_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class Makarov_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {210,"worth"};};
|
||||
class APS_DZ {type = "trade_weapons";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class APS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {210,"worth"};};
|
||||
class P38_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class BrowningHP_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class MK22_DZ {type = "trade_weapons";buy[] = {60,"worth"};sell[] = {30,"worth"};};
|
||||
class MK22_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {230,"worth"};};
|
||||
class MK22_2_DZ {type = "trade_weapons";buy[] = {60,"worth"};sell[] = {30,"worth"};};
|
||||
class MK22_2_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {230,"worth"};};
|
||||
class P226_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class P226_Silver_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class M9_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class M9_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class M9_Camo_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class M9_Camo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class M93R_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class CZ75P_DZ {type = "trade_weapons";buy[] = {50,"worth"};sell[] = {20,"worth"};};
|
||||
class CZ75D_DZ {type = "trade_weapons";buy[] = {50,"worth"};sell[] = {20,"worth"};};
|
||||
class CZ75SP_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class CZ75SP_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class G17_DZ {type = "trade_weapons";buy[] = {50,"worth"};sell[] = {20,"worth"};};
|
||||
class G17_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {120,"worth"};};
|
||||
class G17_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class G17_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class G17_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {320,"worth"};};
|
||||
class G17_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {420,"worth"};};
|
||||
class G18_DZ {type = "trade_weapons";buy[] = {80,"worth"};sell[] = {40,"worth"};};
|
||||
class P99_Black_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class P99_Black_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class P99_Green_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class P99_Green_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
class P99_Silver_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class P99_Silver_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {250,"worth"};};
|
||||
};
|
||||
|
||||
//Submachine Guns
|
||||
class Category_14 {
|
||||
class Sa61_EP1 {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class Mac10_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class TEC9_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class PDW_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class PDW_SD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class MP5_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {20,"worth"};};
|
||||
class MP5_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class Scorpion_Evo3_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {20,"worth"};};
|
||||
class Scorpion_Evo3_CCO_DZ {type = "trade_weapons";buy[] = {100,"worth"};sell[] = {20,"worth"};};
|
||||
class Scorpion_Evo3_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class Bizon_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Bizon_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Bizon_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Bizon_Kobra_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Sten_MK_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class MAT49_DZ {type = "trade_weapons";buy[] = {300,"worth"};sell[] = {100,"worth"};};
|
||||
class M31_DZ {type = "trade_weapons";buy[] = {700,"worth"};sell[] = {300,"worth"};};
|
||||
class MP7_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class MP7_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class MP7_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MP7_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MP7_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class MP7_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MP7_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MP7_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class MP7_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MP7_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MP7_CCO_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class MP7_CCO_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MP7_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MP7_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class MP7_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MP7_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MP7_Holo_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class MP7_Holo_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MP7_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MP7_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class MP7_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MP7_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MP7_ACOG_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class MP7_ACOG_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Kriss_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Kriss_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Kriss_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Kriss_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class Kriss_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Kriss_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class TMP_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class TMP_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class TMP_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class TMP_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class TMP_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class TMP_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class UMP_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class UMP_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class UMP_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class UMP_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class UMP_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class UMP_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class P90_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class P90_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class P90_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class P90_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class P90_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class P90_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
};
|
||||
|
||||
//Single-shot/Shotguns
|
||||
class Category_15 {
|
||||
class Crossbow_DZ {type = "trade_weapons";buy[] = {10,"worth"};sell[] = {5,"ItemSilverBar"};};
|
||||
class Crossbow_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class Crossbow_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class Crossbow_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class Crossbow_Scope_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class Crossbow_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class Crossbow_Scope_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Crossbow_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Crossbow_Scope_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class RedRyder {type = "trade_weapons";buy[] = {10,"worth"};sell[] = {5,"ItemSilverBar"};};
|
||||
class MR43_DZ {type = "trade_weapons";buy[] = {10,"worth"};sell[] = {8,"ItemSilverBar"};};
|
||||
class Winchester1866_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class M1014_DZ {type = "trade_weapons";buy[] = {300,"worth"};sell[] = {200,"worth"};};
|
||||
class M1014_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M1014_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Remington870_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class Remington870_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {200,"worth"};};
|
||||
class Remington870_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class LeeEnfield_DZ {type = "trade_weapons";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class Mosin_DZ {type = "trade_weapons";buy[] = {40,"worth"};sell[] = {20,"worth"};};
|
||||
class Mosin_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {120,"worth"};};
|
||||
class Mosin_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class Mosin_Belt_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {220,"worth"};};
|
||||
class Mosin_Belt_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {320,"worth"};};
|
||||
class Mosin_Belt_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {420,"worth"};};
|
||||
class Mosin_PU_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {320,"worth"};};
|
||||
class Mosin_PU_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {420,"worth"};};
|
||||
class Mosin_PU_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {520,"worth"};};
|
||||
class Mosin_PU_Belt_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {520,"worth"};};
|
||||
class Mosin_PU_Belt_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {620,"worth"};};
|
||||
class Mosin_PU_Belt_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {720,"worth"};};
|
||||
};
|
||||
|
||||
//Assault Rifles
|
||||
class Category_16 {
|
||||
class KAC_PDW_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class KAC_PDW_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class KAC_PDW_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class KAC_PDW_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class CTAR21_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class CTAR21_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class CTAR21_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class XM8_Compact_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_DES_Compact_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_GREY_Compact_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_GREY_2_Compact_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_DZ {type = "trade_weapons";buy[] = {500,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_DES_DZ {type = "trade_weapons";buy[] = {500,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_GREY_DZ {type = "trade_weapons";buy[] = {500,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_GREY_2_DZ {type = "trade_weapons";buy[] = {500,"worth"};sell[] = {200,"worth"};};
|
||||
class XM8_GL_DZ {type = "trade_weapons";buy[] = {900,"worth"};sell[] = {400,"worth"};};
|
||||
class XM8_DES_GL_DZ {type = "trade_weapons";buy[] = {900,"worth"};sell[] = {400,"worth"};};
|
||||
class XM8_GREY_GL_DZ {type = "trade_weapons";buy[] = {900,"worth"};sell[] = {400,"worth"};};
|
||||
class XM8_Sharpsh_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class XM8_DES_Sharpsh_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class XM8_GREY_Sharpsh_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class XM8_SD_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class CZ805_A1_DZ {type = "trade_weapons";buy[] = {500,"worth"};sell[] = {200,"worth"};};
|
||||
class CZ805_A1_GL_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class CZ805_A2_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class CZ805_A2_SD_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class HK53A3_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class HK53A3_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK53A3_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Masada_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Masada_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Masada_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Masada_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Masada_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Masada_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Masada_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Masada_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class Masada_BL_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Masada_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Masada_BL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Masada_BL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Masada_BL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Masada_BL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Masada_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Masada_BL_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class PDR_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class PDR_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class PDR_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Famas_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class Famas_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Famas_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class Famas_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Famas_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Famas_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class SteyrAug_A3_Green_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Black_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Blue_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Holo_Green_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Holo_Black_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Holo_Blue_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_ACOG_Green_DZ {type = "trade_weapons";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_ACOG_Black_DZ {type = "trade_weapons";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_ACOG_Blue_DZ {type = "trade_weapons";buy[] = {1200,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_GL_Green_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_GL_Black_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_GL_Blue_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class SteyrAug_A3_Holo_GL_Green_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_Holo_GL_Black_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_Holo_GL_Blue_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class SteyrAug_A3_ACOG_GL_Green_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class SteyrAug_A3_ACOG_GL_Black_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class SteyrAug_A3_ACOG_GL_Blue_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class G36C_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class G36C_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class G36C_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class G36C_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class G36C_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class G36C_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class G36C_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class G36C_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
//Iron sight desert camo
|
||||
class G36C_Camo_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class M16A2_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class M16A2_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class M16A4_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class M16A4_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M16A4_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M16A4_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M16A4_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class M16A4_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M16A4_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M16A4_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M16A4_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M16A4_GL_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M16A4_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M16A4_GL_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M16A4_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M16A4_GL_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M16A4_GL_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M16A4_GL_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class M16A4_GL_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M16A4_GL_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M16A4_GL_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class M4A1_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class M4A1_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M4A1_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M4A1_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_CCO_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class M4A1_CCO_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M4A1_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_Holo_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class M4A1_Holo_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M4A1_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_ACOG_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class M4A1_ACOG_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M4A1_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class M4A1_GL_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class M4A1_GL_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_GL_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class M4A1_GL_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_GL_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M4A1_GL_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_GL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_GL_CCO_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class M4A1_GL_CCO_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M4A1_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class M4A1_GL_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M4A1_GL_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_GL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_GL_Holo_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class M4A1_GL_Holo_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M4A1_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M4A1_GL_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class M4A1_GL_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class M4A1_GL_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M4A1_GL_ACOG_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1300,"worth"};};
|
||||
class M4A1_GL_ACOG_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class HK416_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class HK416_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class HK416_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class HK416_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class HK416_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416_GL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class HK416_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416_GL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class HK416C_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class HK416C_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416C_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416C_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class HK416C_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416C_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416C_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class HK416C_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MK16_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class MK16_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class MK16_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class MK16_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MK16_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MK16_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class MK16_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MK16_GL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK16_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MK16_GL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK16_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class MK16_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class MK16_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK16_GL_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class L85A2_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
class L85A2_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class L85A2_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class L85A2_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class L85A2_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class L85A2_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class L85A2_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class L85A2_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class L85A2_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class L85A2_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class L85A2_CCO_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class L85A2_CCO_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class L85A2_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class L85A2_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class L85A2_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class L85A2_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class L85A2_Holo_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class L85A2_Holo_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class L85A2_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class L85A2_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class L85A2_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class L85A2_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class L85A2_ACOG_SD_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class L85A2_ACOG_SD_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class SA58_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class SA58_RIS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class SA58_RIS_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class SA58_RIS_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class SA58_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class SA58_CCO_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class SA58_CCO_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class SA58_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class SA58_Holo_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class SA58_Holo_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class SA58_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class SA58_ACOG_FL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class SA58_ACOG_MFL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
//Desert camo no attachment support
|
||||
class Sa58V_Camo_CCO_DZ {type = "trade_weapons";buy[] = {400,"worth"};sell[] = {200,"worth"};};
|
||||
//Desert camo no attachment support
|
||||
class Sa58V_Camo_ACOG_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class AKM_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class AKM_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class AKM_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class RK95_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class RK95_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class RK95_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class RK95_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {100,"worth"};};
|
||||
class RK95_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class RK95_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class Groza1_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class Groza1_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Groza1_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1300,"worth"};};
|
||||
class Groza1_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class Groza9_DZ {type = "trade_weapons";buy[] = {800,"worth"};sell[] = {400,"worth"};};
|
||||
class Groza9_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class Groza9_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class Groza9_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1500,"worth"};};
|
||||
class Groza9_GL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class Groza9_Sniper_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class VAL_DZ {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class VAL_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class VAL_POS1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class AKS74U_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class AKS74U_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class AKS74U_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class AKS74U_Kobra_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class AK74_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class AK74_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class AK74_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class AK74_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class AK74_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {400,"worth"};};
|
||||
class AK74_Kobra_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class AK74_PSO1_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class AK74_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {600,"worth"};};
|
||||
class AK74_GL_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class AK74_GL_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class AK74_GL_Kobra_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class AK74_GL_PSO1_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class AK107_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class AK107_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class AK107_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class AK107_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class AK107_GL_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {500,"worth"};};
|
||||
class AK107_GL_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class AN94_DZ {type = "trade_weapons";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class AN94_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {300,"worth"};};
|
||||
class G3_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class FNFAL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class FNFAL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class FNFAL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M14_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M14_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class M14_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M14_CCO_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1300,"worth"};};
|
||||
class M14_Holo_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1300,"worth"};};
|
||||
class MK14_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK14_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK14_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1500,"worth"};};
|
||||
class MK14_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1700,"worth"};};
|
||||
class MK14_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1700,"worth"};};
|
||||
class MK14_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class MK14_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1900,"worth"};};
|
||||
class M1A_SC16_BL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M1A_SC16_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC16_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC16_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M1A_SC16_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class M1A_SC16_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class M1A_SC16_TAN_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M1A_SC16_TAN_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC16_TAN_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC16_TAN_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M1A_SC16_TAN_PU_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class M1A_SC16_TAN_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class M1A_SC2_BL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M1A_SC2_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC2_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M1A_SC2_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M1A_SC2_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class M1A_SC2_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class MK17_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK17_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK17_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK17_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class MK17_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class MK17_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK17_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class MK17_GL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class MK17_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class MK17_GL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class MK17_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class MK17_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class MK17_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class CZ805_B_GL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class HK417_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class HK417_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class HK417_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class HK417_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1500,"worth"};};
|
||||
class HK417_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1700,"worth"};};
|
||||
class HK417_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1700,"worth"};};
|
||||
class HK417_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class HK417_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1900,"worth"};};
|
||||
class HK417C_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class HK417C_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class HK417C_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class HK417C_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class HK417C_GL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class HK417C_GL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class HK417C_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class HK417C_GL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
//ACR Woodland
|
||||
class ACR_WDL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class ACR_WDL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_WDL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_WDL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_WDL_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_WDL_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_CCO_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_CCO_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_WDL_Holo_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_WDL_ACOG_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_ACOG_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_WDL_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_TWS_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_TWS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_WDL_TWS_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_WDL_NV_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_WDL_NV_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_WDL_NV_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_WDL_NV_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
//ACR Black
|
||||
class ACR_BL_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class ACR_BL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_BL_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_BL_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_BL_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_BL_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_CCO_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_CCO_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_BL_Holo_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_BL_ACOG_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_ACOG_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_BL_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_TWS_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_TWS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_BL_TWS_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_BL_NV_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_BL_NV_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_BL_NV_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_BL_NV_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
//ACR Desert
|
||||
class ACR_DES_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class ACR_DES_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_DES_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_DES_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_DES_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_DES_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_CCO_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_CCO_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_DES_Holo_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_DES_ACOG_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_ACOG_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_DES_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_TWS_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_TWS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_DES_TWS_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_DES_NV_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_DES_NV_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_DES_NV_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_DES_NV_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
//ACR Snow
|
||||
class ACR_SNOW_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class ACR_SNOW_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_SNOW_CCO_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_SNOW_Holo_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_ACOG_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_SNOW_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class ACR_SNOW_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_CCO_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_CCO_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_SNOW_Holo_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_Holo_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_SNOW_ACOG_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_ACOG_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_SNOW_TWS_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_TWS_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_TWS_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_SNOW_TWS_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
class ACR_SNOW_NV_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class ACR_SNOW_NV_GL_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1600,"worth"};};
|
||||
class ACR_SNOW_NV_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1800,"worth"};};
|
||||
class ACR_SNOW_NV_GL_SD_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {2000,"worth"};};
|
||||
};
|
||||
|
||||
//Sniper Rifles
|
||||
class Category_17 {
|
||||
class CZ550_DZ {type = "trade_weapons";buy[] = {600,"worth"};sell[] = {300,"worth"};};
|
||||
class M4SPR_DZE {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class CZ750_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {600,"worth"};};
|
||||
class M24_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class M24_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
// desert camo
|
||||
class M24_des_EP1 {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class M40A3_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class M40A3_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class VSS_vintorez_DZE {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {400,"worth"};};
|
||||
// iron sights
|
||||
class SVD_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
// iron sights and ghillie
|
||||
class SVD_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class SVD_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class SVD_PSO1_Gh_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
// desert camo
|
||||
class SVD_PSO1_Gh_DES_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1100,"worth"};};
|
||||
class SVD_NSPU_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class SVU_PSO1_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
};
|
||||
|
||||
//Light Machine Guns
|
||||
class Category_18 {
|
||||
class RPK74_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class RPK74_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class RPK74_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {900,"worth"};};
|
||||
class RPK_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class RPK_Kobra_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class RPK_PSO1_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class UK59_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class PKM_DZ {type = "trade_weapons";buy[] = {3000,"worth"};sell[] = {1000,"worth"};};
|
||||
class XM8_SAW_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class XM8_DES_SAW_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class XM8_GREY_SAW_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class L86A2_LSW_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class MG36_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class MG36_Camo_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class L110A1_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class L110A1_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class L110A1_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {700,"worth"};};
|
||||
class M249_EP1_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class M249_DZ {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {600,"worth"};};
|
||||
class M249_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M249_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {800,"worth"};};
|
||||
class M60A4_EP1_DZE {type = "trade_weapons";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class Mk43_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class MK43_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class MK43_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1400,"worth"};};
|
||||
class M240_DZ {type = "trade_weapons";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
|
||||
class M240_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class M240_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1000,"worth"};};
|
||||
class Mk48_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_Holo_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
class Mk48_DES_CCO_DZ {type = "trade_weapons";buy[] = {-1,"worth"};sell[] = {1200,"worth"};};
|
||||
};
|
||||
@@ -0,0 +1,18 @@
|
||||
class Category_50 {
|
||||
class bulk_17Rnd_9x19_glock17 {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class bulk_15Rnd_9x19_M9SD {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
class bulk_30Rnd_9x19_MP5SD {type = "trade_items";buy[] = {300,"worth"};sell[] = {300,"worth"};};
|
||||
class bulk_30Rnd_556x45_StanagSD {type = "trade_items";buy[] = {400,"worth"};sell[] = {400,"worth"};};
|
||||
class bulk_ItemSandbag {type = "trade_items";buy[] = {3000,"worth"};sell[] = {3000,"worth"};};
|
||||
class bulk_ItemTankTrap {type = "trade_items";buy[] = {200,"worth"};sell[] = {200,"worth"};};
|
||||
class bulk_ItemWire {type = "trade_items";buy[] = {50,"worth"};sell[] = {50,"worth"};};
|
||||
class bulk_PartGeneric {type = "trade_items";buy[] = {800,"worth"};sell[] = {800,"worth"};};
|
||||
class PartPlywoodPack {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
|
||||
class PartPlankPack {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
|
||||
class ItemConcreteBlock {type = "trade_items";buy[] = {-1000,"worth"};sell[] = {500,"worth"};};
|
||||
class CinderBlocks {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class MortarBucket {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemRSJ {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
|
||||
class ItemFuelBarrelEmpty {type = "trade_items";buy[] = {100,"worth"};sell[] = {50,"worth"};};
|
||||
class ItemFuelBarrel {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
|
||||
};
|
||||
@@ -0,0 +1,65 @@
|
||||
DayZ Epoch Currency Values
|
||||
|
||||
Item Worth
|
||||
**Silver Bars**
|
||||
ItemSilverBar 1
|
||||
ItemSilverBar2oz 2
|
||||
ItemSilverBar3oz 3
|
||||
ItemSilverBar4oz 4
|
||||
ItemSilverBar5oz 5
|
||||
ItemSilverBar6oz 6
|
||||
ItemSilverBar7oz 7
|
||||
ItemSilverBar8oz 8
|
||||
ItemSilverBar9oz 9
|
||||
ItemSilverBar10oz 10
|
||||
|
||||
**Silver Briefcases**
|
||||
ItemBriefcaseS10oz 10
|
||||
ItemBriefcaseS20oz 20
|
||||
ItemBriefcaseS30oz 30
|
||||
ItemBriefcaseS40oz 40
|
||||
ItemBriefcaseS50oz 50
|
||||
ItemBriefcaseS60oz 60
|
||||
ItemBriefcaseS70oz 70
|
||||
ItemBriefcaseS80oz 80
|
||||
ItemBriefcaseS90oz 90
|
||||
ItemBriefcaseS100oz 100
|
||||
|
||||
**Gold Bars**
|
||||
ItemGoldBar 100
|
||||
ItemGoldBar2oz 200
|
||||
ItemGoldBar3oz 300
|
||||
ItemGoldBar4oz 400
|
||||
ItemGoldBar5oz 500
|
||||
ItemGoldBar6oz 600
|
||||
ItemGoldBar7oz 700
|
||||
ItemGoldBar8oz 800
|
||||
ItemGoldBar9oz 900
|
||||
ItemGoldBar10oz 1000
|
||||
|
||||
**Gold Briefcases**
|
||||
ItemBriefcase10oz 1000
|
||||
ItemBriefcase20oz 2000
|
||||
ItemBriefcase30oz 3000
|
||||
ItemBriefcase40oz 4000
|
||||
ItemBriefcase50oz 5000
|
||||
ItemBriefcase60oz 6000
|
||||
ItemBriefcase70oz 7000
|
||||
ItemBriefcase80oz 8000
|
||||
ItemBriefcase90oz 9000
|
||||
ItemBriefcase100oz 10000
|
||||
|
||||
**Gems**
|
||||
ItemTopaz 15000
|
||||
ItemObsidian 20000
|
||||
ItemSapphire 25000
|
||||
ItemAmethyst 30000
|
||||
ItemEmerald 35000
|
||||
ItemCitrine 40000
|
||||
ItemRuby 45000
|
||||
|
||||
The values of gems are configurable in DZE_GemWorthArray in configVariables.sqf
|
||||
Aluminum bars, bronze bars, and copper bars have no assigned worth and are unused in DayZ Epoch.
|
||||
Tin bars have no assigned worth, but can be used for making spare keys with the key maker's kit.
|
||||
Tin bars can be smelted from 6 empty tin cans at a fire source.
|
||||
|
||||
6
SQF/dayz_code/Configs/CfgServerTraderZSC/README.txt
Normal file
6
SQF/dayz_code/Configs/CfgServerTraderZSC/README.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
To customize config traders copy this CfgServerTrader folder to your mission.
|
||||
|
||||
Then in description.ext replace this line:
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
with this:
|
||||
#include "CfgServerTrader\CfgServerTrader.hpp"
|
||||
15
SQF/dayz_code/Configs/CfgServerTraderZSC/cfgServerTrader.hpp
Normal file
15
SQF/dayz_code/Configs/CfgServerTraderZSC/cfgServerTrader.hpp
Normal file
@@ -0,0 +1,15 @@
|
||||
class CfgTraderCategory {
|
||||
#include "Category\Hero.hpp"
|
||||
#include "Category\Bandit.hpp"
|
||||
#include "Category\BlackMarket.hpp"
|
||||
#include "Category\Weapons.hpp"
|
||||
#include "Category\Ammunition.hpp"
|
||||
#include "Category\GeneralStore.hpp"
|
||||
#include "Category\MedicalSupplies.hpp"
|
||||
#include "Category\Parts.hpp"
|
||||
#include "Category\Vehicles.hpp"
|
||||
#include "Category\AirVehicles.hpp"
|
||||
#include "Category\Boats.hpp"
|
||||
#include "Category\Wholesale.hpp"
|
||||
#include "Category\Currency.hpp"
|
||||
};
|
||||
@@ -3,6 +3,11 @@ class ItemRadio : ItemCore
|
||||
model = "\nst\ns_dayz\items\radio\radio_dzn.p3d";
|
||||
class ItemActions
|
||||
{
|
||||
class Power
|
||||
{
|
||||
text = $STR_EPOCH_RADIO_STATE;
|
||||
script = "call fnc_radioState;";
|
||||
};
|
||||
class Groups
|
||||
{
|
||||
text = $STR_EPOCH_GROUPS_KEY;
|
||||
@@ -33,4 +38,4 @@ class ItemRadioBroken_DZE : ItemCore
|
||||
inputweapons[] = {"ItemRadioBroken_DZE"};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -883,4 +883,34 @@ class RscTitles
|
||||
class Icon100:Icons {idc = 200;};
|
||||
};
|
||||
};
|
||||
class ZSC_Money_Display {
|
||||
idd = -1;
|
||||
fadeout = 0;
|
||||
fadein = 0;
|
||||
duration = 100000;
|
||||
name= "ZSC_Money_Display";
|
||||
onLoad = "uiNamespace setVariable ['ZSC_Money_Display', _this select 0]";
|
||||
class controlsBackground {
|
||||
class ZSC_Status
|
||||
{
|
||||
idc = 4900;
|
||||
type = 13;
|
||||
size = 0.040;
|
||||
x = safezoneX + (safezoneW -0.35);
|
||||
y = safezoneY + 0.43 * safezoneW;
|
||||
w = 0.35; h = 0.20;
|
||||
colorText[] = {1,1,1,1};
|
||||
lineSpacing = 3;
|
||||
colorBackground[] = {0,0,0,0};
|
||||
text = "";
|
||||
style = 0x02;
|
||||
shadow = 2;
|
||||
font = "Zeppelin32";
|
||||
sizeEx = 0.023;
|
||||
class Attributes {
|
||||
align = "right";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
class AdvancedTrading
|
||||
{
|
||||
idd = 711197;
|
||||
onload = "player setVariable['isBusy',true,true];";
|
||||
onUnload = "player setVariable['isBusy',false,true];";
|
||||
class Controls {
|
||||
class RscText_ATBackground1
|
||||
{
|
||||
|
||||
360
SQF/dayz_code/Configs/RscDisplay/zscDialogs.hpp
Normal file
360
SQF/dayz_code/Configs/RscDisplay/zscDialogs.hpp
Normal file
@@ -0,0 +1,360 @@
|
||||
class GivePlayerDialog
|
||||
{
|
||||
idd = -1;
|
||||
movingenable = 0;
|
||||
enableSimulation = true;
|
||||
onLoad = "uiNamespace setVariable ['zsc_dialogs', _this select 0]";
|
||||
onUnload = "player setVariable['isBusy',false,true];";
|
||||
|
||||
class controlsBackground {
|
||||
class ZSC_RscTitleBackground2:ZSC_RscText {
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.3;
|
||||
h = (1 / 25);
|
||||
};
|
||||
class MainBackground2:ZSC_RscText {
|
||||
colorBackground[] = {0, 0, 0, 0.7};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2 + (11 / 250);
|
||||
w = 0.3;
|
||||
h = 0.6 - (22 / 250);
|
||||
};
|
||||
};
|
||||
|
||||
class Controls {
|
||||
|
||||
class CashTitle5 : ZSC_RscStructuredText
|
||||
{
|
||||
idc = 2710;
|
||||
text = $STR_CL_ZSC_YOU;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.39;
|
||||
y = 0.26;
|
||||
w = 0.3;
|
||||
h = 0.2;
|
||||
};
|
||||
class RscTextT_10052 : ZSC_RscText
|
||||
{
|
||||
idc = 14001;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.39;
|
||||
y = 0.27;
|
||||
w = 0.6;
|
||||
h = 0.2;
|
||||
};
|
||||
class moneyEdit2 : ZSC_RscEdit {
|
||||
|
||||
idc = 14000;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
text = "";
|
||||
sizeEx = 0.030;
|
||||
x = 0.4; y = 0.41;
|
||||
w = 0.2; h = 0.03;
|
||||
|
||||
};
|
||||
class Title2 : ZSC_RscTitle {
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
idc = 14002;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.6;
|
||||
h = (1 / 25);
|
||||
};
|
||||
class DepositButton2 : ZSC_RscButtonMenu
|
||||
{
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_GIVE;
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
|
||||
onButtonClick = "[(ctrlText 14000)] spawn GivePlayerAmount; closeDialog 0;";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.432;
|
||||
y = 0.512;
|
||||
w = (6 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
class RscTextT_10005 : ZSC_RscText
|
||||
{
|
||||
idc = 14003;
|
||||
text = "";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.39;
|
||||
y = 0.58;
|
||||
w = 0.3;
|
||||
h = 0.2;
|
||||
};
|
||||
class CloseButtonKey2 : ZSC_RscButtonMenu {
|
||||
idc = -1;
|
||||
text = $STR_UI_CLOSE;
|
||||
onButtonClick = "closeDialog 0;";
|
||||
x = 0.35;
|
||||
y = 0.8 - (1 / 25);
|
||||
w = (6.25 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class BankDialog
|
||||
{
|
||||
idd = -1;
|
||||
movingenable = 0;
|
||||
enableSimulation = true;
|
||||
onUnload = "ZSC_CurrentStorage setVariable['isBusy',false,true];player setVariable['isBusy',false,true];";
|
||||
|
||||
class controlsBackground {
|
||||
class ZSC_RscTitleBackground:ZSC_RscText {
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.4;
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class MainBackground:ZSC_RscText {
|
||||
colorBackground[] = {0, 0, 0, 0.7};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2 + (11 / 250);
|
||||
w = 0.4;
|
||||
h = 0.6 - (22 / 250);
|
||||
};
|
||||
};
|
||||
|
||||
class Controls {
|
||||
|
||||
class CashTitle : ZSC_RscText
|
||||
{
|
||||
idc = 2701;
|
||||
text = $STR_CL_ZSC_STORAGE;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.36;
|
||||
y = 0.26;
|
||||
w = 0.3;
|
||||
h = 0.1;
|
||||
};
|
||||
|
||||
class RscTextT_1005 : ZSC_RscText
|
||||
{
|
||||
idc = 13002;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.39;
|
||||
y = 0.27;
|
||||
w = 0.6;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class moneyEdit : ZSC_RscEdit {
|
||||
|
||||
idc = 2702;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
text = "";
|
||||
sizeEx = 0.030;
|
||||
x = 0.4; y = 0.41;
|
||||
w = 0.2; h = 0.03;
|
||||
|
||||
};
|
||||
|
||||
class Title : ZSC_RscTitle {
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_STORAGE;
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.6;
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class WithdrawButton : ZSC_RscButtonMenu
|
||||
{
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_WITHDRAW;
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
|
||||
onButtonClick = "[(ctrlText 2702)] spawn BankDialogWithdrawAmount; closeDialog 0;";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.432;
|
||||
y = 0.46;
|
||||
w = (6 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class DepositButton : ZSC_RscButtonMenu
|
||||
{
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_DEPOSIT;
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
|
||||
onButtonClick = "[(ctrlText 2702)] spawn BankDialogDepositAmount; closeDialog 0;";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.432;
|
||||
y = 0.512;
|
||||
w = (6 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class CashTitle3 : ZSC_RscStructuredText
|
||||
{
|
||||
idc = 2703;
|
||||
text = $STR_CL_ZSC_YOU;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.36;
|
||||
y = 0.58;
|
||||
w = 0.3;
|
||||
h = 0.1;
|
||||
};
|
||||
|
||||
class RscTextT_1004 : ZSC_RscText
|
||||
{
|
||||
idc = 13001;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.39;
|
||||
y = 0.59;
|
||||
w = 0.6;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class CloseButtonKey : ZSC_RscButtonMenu {
|
||||
idc = -1;
|
||||
text = $STR_UI_CLOSE;
|
||||
onButtonClick = "closeDialog 0;";
|
||||
x = 0.35;
|
||||
y = 0.8 - (1 / 25);
|
||||
w = (6.25 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ATMDialog {
|
||||
idd = -1;
|
||||
movingenable = 0;
|
||||
enableSimulation = true;
|
||||
|
||||
onUnload = "player setVariable['isBusy',false,true];";
|
||||
|
||||
class controlsBackground {
|
||||
class ATM_RscTitleBackground:ZSC_RscText {
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.7])"};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.3;
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class MainBackground:ZSC_RscText {
|
||||
colorBackground[] = {0, 0, 0, 0.7};
|
||||
idc = -1;
|
||||
x = 0.35;
|
||||
y = 0.2 + (11 / 250);
|
||||
w = 0.3;
|
||||
h = 0.6 - (22 / 250);
|
||||
};
|
||||
};
|
||||
|
||||
class Controls {
|
||||
class CashTitle : ZSC_RscStructuredText {
|
||||
idc = 3701;
|
||||
text = $STR_CL_ZSC_GLOBAL_BANK;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.39;
|
||||
y = 0.26;
|
||||
w = 0.3;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class RscTextT_1005 : ZSC_RscText {
|
||||
idc = 23002;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.39;
|
||||
y = 0.27;
|
||||
w = 0.6;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class moneyEdit : ZSC_RscEdit {
|
||||
|
||||
idc = 3702;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
text = "";
|
||||
sizeEx = 0.030;
|
||||
x = 0.4; y = 0.41;
|
||||
w = 0.2; h = 0.03;
|
||||
};
|
||||
|
||||
class Title : ZSC_RscTitle {
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_GLOBAL_BANKING;
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.35;
|
||||
y = 0.2;
|
||||
w = 0.6;
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class WithdrawButton : ZSC_RscButtonMenu {
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_WITHDRAW;
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
|
||||
onButtonClick = "[(ctrlText 3702)] spawn AtmDialogWithdrawAmount; closeDialog 0;";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.432;
|
||||
y = 0.46;
|
||||
w = (6 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class DepositButton : ZSC_RscButtonMenu {
|
||||
idc = -1;
|
||||
text = $STR_CL_ZSC_DEPOSIT;
|
||||
colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
|
||||
onButtonClick = "[(ctrlText 3702)] spawn AtmDialogDepositAmount; closeDialog 0;";
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.432;
|
||||
y = 0.512;
|
||||
w = (6 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
|
||||
class CashTitle3 : ZSC_RscStructuredText {
|
||||
idc = 3703;
|
||||
text = $STR_CL_ZSC_YOU;
|
||||
colorText[] = {0.8784,0.8471,0.651,1};
|
||||
x = 0.39;
|
||||
y = 0.58;
|
||||
w = 0.3;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class RscTextT_1004 : ZSC_RscText {
|
||||
idc = 23001;
|
||||
text = "";
|
||||
colorText[] = {1,1,1,1};
|
||||
x = 0.39;
|
||||
y = 0.59;
|
||||
w = 0.6;
|
||||
h = 0.2;
|
||||
};
|
||||
|
||||
class CloseButtonKey : ZSC_RscButtonMenu {
|
||||
idc = -1;
|
||||
text = $STR_UI_CLOSE;
|
||||
onButtonClick = "closeDialog 0;";
|
||||
x = 0.35;
|
||||
y = 0.8 - (1 / 25);
|
||||
w = (6.25 / 40);
|
||||
h = (1 / 25);
|
||||
};
|
||||
};
|
||||
};
|
||||
@@ -96,7 +96,7 @@ if (Z_SingleCurrency) then {
|
||||
_canBuy = [_weaponsToBuy,[_pistolMagsToBuy,_regularMagsToBuy],_backpacksToBuy,_toolsToBuy,_sidearmToBuy,_primaryToBuy,_vehiclesToBuy,_toolClasses,_toolAmounts] call Z_allowBuying;
|
||||
if (!_canBuy) exitWith {}; // Keep systemChat reasons for failure in Z_allowBuying for sanity
|
||||
|
||||
_wealth = player getVariable[Z_MoneyVariable,0];
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
|
||||
_enoughMoney = false;
|
||||
|
||||
@@ -255,7 +255,7 @@ if (_enoughMoney) then {
|
||||
|
||||
if (_success) then {
|
||||
if (Z_SingleCurrency) then {
|
||||
player setVariable[Z_MoneyVariable,(_wealth - _priceToBuy),true];
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _priceToBuy),true];
|
||||
systemChat format[localize "STR_EPOCH_TRADE_SUCCESS_COINS",[_priceToBuy] call BIS_fnc_numberText,CurrencyName];
|
||||
} else {
|
||||
_tCost = "";
|
||||
|
||||
@@ -215,8 +215,8 @@ if (Z_SingleCurrency) then {
|
||||
|
||||
if (typeName _money == "SCALAR") then {
|
||||
if (Z_SingleCurrency) then {
|
||||
_wealth = player getVariable[Z_MoneyVariable,0];
|
||||
player setVariable[Z_MoneyVariable,(_wealth + _money),true];
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth + _money),true];
|
||||
systemChat format[localize "STR_EPOCH_TRADE_SUCCESS_CHANGE",[_money] call BIS_fnc_numberText,CurrencyName];
|
||||
} else {
|
||||
_success = [_money,0,false,0,[],[],false] call Z_returnChange;
|
||||
@@ -233,4 +233,4 @@ if (typeName _money == "SCALAR") then {
|
||||
} else {
|
||||
systemChat localize "STR_EPOCH_TRADE_DEBUG";
|
||||
diag_log "Money is not a number. Something went wrong.";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -61,7 +61,7 @@ _maintain = {
|
||||
|
||||
_enoughMoney = false;
|
||||
_moneyInfo = [false, [], [], [], 0];
|
||||
_wealth = player getVariable[Z_MoneyVariable,0];
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
_enoughMoney = (_wealth >= _amount);
|
||||
@@ -84,7 +84,7 @@ _maintain = {
|
||||
|
||||
systemChat format[localize "STR_EPOCH_ACTIONS_4",_count];
|
||||
if (Z_SingleCurrency) then {
|
||||
player setVariable[Z_MoneyVariable,(_wealth - _amount),true];
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];
|
||||
_message1 = format [localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS",_count,[_amount] call BIS_fnc_numberText,_itemText];
|
||||
} else {
|
||||
_message1 = format [localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS",_count,_itemText,""];
|
||||
|
||||
11
SQF/dayz_code/actions/radioState.sqf
Normal file
11
SQF/dayz_code/actions/radioState.sqf
Normal file
@@ -0,0 +1,11 @@
|
||||
// This function simulates turning "ItemRadio" on and off to accept or deny local messaging of type "radio".
|
||||
|
||||
if(player getVariable["radiostate",true]) then {
|
||||
localize "str_actions_radio_off" call dayz_rollingMessages;
|
||||
player setVariable["radiostate",false];
|
||||
playSound "Switch_On_Off";
|
||||
} else {
|
||||
localize "str_actions_radio_on" call dayz_rollingMessages;
|
||||
player setVariable["radiostate",true];
|
||||
playSound "Switch_On_Off";
|
||||
};
|
||||
20
SQF/dayz_code/actions/zsc/atmDialog.sqf
Normal file
20
SQF/dayz_code/actions/zsc/atmDialog.sqf
Normal file
@@ -0,0 +1,20 @@
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
private ["_typeOf"];
|
||||
|
||||
player setVariable["isBusy",true,true];
|
||||
_typeOf = typeOf (_this select 3);
|
||||
|
||||
if !(_typeOf in ZSC_bankObjects || _typeOf in ZSC_bankTraders) exitWith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_BANKING_NOT_AVAIL",_typeOf] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
createDialog "atmDialog";
|
||||
call AtmDialogUpdateAmounts;
|
||||
|
||||
waitUntil {!dialog};
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
38
SQF/dayz_code/actions/zsc/bankDialog.sqf
Normal file
38
SQF/dayz_code/actions/zsc/bankDialog.sqf
Normal file
@@ -0,0 +1,38 @@
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
private ["_playerNear","_isBusy","_typeOf"];
|
||||
|
||||
player setVariable["isBusy",true,true];
|
||||
_isBusy = true;
|
||||
ZSC_CurrentStorage = _this select 3;
|
||||
_typeOf = typeOf ZSC_CurrentStorage;
|
||||
|
||||
|
||||
if !(_typeOf in DZE_MoneyStorageClasses) exitWith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_BANKING_NOT_AVAIL",_typeOf] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
_playerNear = {isPlayer _x} count ((getPosATL cursortarget) nearEntities ["CAManBase", 10]) > 1;
|
||||
if (_playerNear) exitWith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
localize "str_pickup_limit_5" call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
_isBusy = ZSC_CurrentStorage getVariable["isBusy",false];
|
||||
if (_isBusy) exitwith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_BANKING_IN_USE",_typeOf] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
ZSC_CurrentStorage setVariable["isBusy",true,true];
|
||||
createDialog "BankDialog";
|
||||
call BankDialogUpdateAmounts;
|
||||
|
||||
waitUntil {!dialog};
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
29
SQF/dayz_code/actions/zsc/checkWallet.sqf
Normal file
29
SQF/dayz_code/actions/zsc/checkWallet.sqf
Normal file
@@ -0,0 +1,29 @@
|
||||
private ["_body","_playerNear","_name","_hisMoney","_myMoney"];
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
_body = _this select 3;
|
||||
|
||||
if (isNull _body) exitWith {dayz_actionInProgress = false; systemChat "cursorTarget isNull!";};
|
||||
|
||||
_playerNear = {isPlayer _x} count ((getPosATL _body) nearEntities ["CAManBase", 10]) > 1;
|
||||
if (_playerNear) exitWith {dayz_actionInProgress = false;localize "str_pickup_limit_5" call dayz_rollingMessages;};
|
||||
|
||||
_name = _body getVariable ["bodyName","unknown"];
|
||||
_hisMoney = _body getVariable ["cashMoney",0];
|
||||
|
||||
if (isNil "_hisMoney") then {_hisMoney = 0;};
|
||||
if (!(typeName _hisMoney == "SCALAR") || {_hisMoney < 1}) exitWith {dayz_actionInProgress = false; format[localize "STR_CL_ZSC_NO_COINS",_name,CurrencyName] call dayz_rollingMessages};
|
||||
|
||||
_myMoney = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_myMoney = _myMoney + _hisMoney;
|
||||
|
||||
_body setVariable ["cashMoney",0,true];
|
||||
player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),_myMoney,true];
|
||||
|
||||
systemChat format[localize "STR_CL_ZSC_TAKE_COINS",[_hisMoney] call BIS_fnc_numberText,CurrencyName,_name];
|
||||
|
||||
player playActionNow "PutDown";
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
30
SQF/dayz_code/actions/zsc/givePlayer.sqf
Normal file
30
SQF/dayz_code/actions/zsc/givePlayer.sqf
Normal file
@@ -0,0 +1,30 @@
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
disableSerialization;
|
||||
private ["_display","_isBusy"];
|
||||
|
||||
_isBusy = true;
|
||||
player setVariable["isBusy",true,true];
|
||||
|
||||
if (isPlayer cursorTarget) then {
|
||||
ZSC_GiveMoneyTarget = cursorTarget;
|
||||
_isBusy = ZSC_GiveMoneyTarget getVariable["isBusy",false];
|
||||
if (_isBusy) exitWith {
|
||||
player setVariable ["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_ALREADY_TRADING",name ZSC_GiveMoneyTarget] call dayz_rollingMessages;
|
||||
};
|
||||
if (!_isBusy) then {
|
||||
player setVariable["isBusy",true,true];
|
||||
createDialog "GivePlayerDialog";
|
||||
_display = uiNamespace getVariable["zsc_dialogs", displayNull];
|
||||
_display displayCtrl 14002 ctrlSetText(format[localize "STR_CL_ZSC_TRANSFER_COINS",CurrencyName]);
|
||||
call GivePlayerDialogAmounts;
|
||||
};
|
||||
} else {
|
||||
localize "STR_CL_ZSC_NOT_PLAYER" call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
waitUntil {!dialog};
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
38
SQF/dayz_code/actions/zsc/vehDialog.sqf
Normal file
38
SQF/dayz_code/actions/zsc/vehDialog.sqf
Normal file
@@ -0,0 +1,38 @@
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
private ["_playerNear","_isBusy","_typeOf"];
|
||||
|
||||
player setVariable["isBusy",true,true];
|
||||
_isBusy = true;
|
||||
ZSC_CurrentStorage = _this select 3;
|
||||
_typeOf = typeOf ZSC_CurrentStorage;
|
||||
|
||||
|
||||
if !(ZSC_CurrentStorage isKindOf "AllVehicles") exitWith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_BANKING_NOT_AVAIL",_typeOf] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
_playerNear = {isPlayer _x} count ((getPosATL cursortarget) nearEntities ["CAManBase", 10]) > 1;
|
||||
if (_playerNear) exitWith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
localize "str_pickup_limit_5" call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
_isBusy = ZSC_CurrentStorage getVariable["isBusy",false];
|
||||
if (_isBusy) exitwith {
|
||||
dayz_actionInProgress = false;
|
||||
player setVariable["isBusy",false,true];
|
||||
format[localize "STR_CL_ZSC_BANKING_IN_USE",_typeOf] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
ZSC_CurrentStorage setVariable["isBusy",true,true];
|
||||
createDialog "BankDialog";
|
||||
call BankDialogUpdateAmounts;
|
||||
|
||||
waitUntil {!dialog};
|
||||
|
||||
dayz_actionInProgress = false;
|
||||
160
SQF/dayz_code/actions/zsc/zscFunctions.sqf
Normal file
160
SQF/dayz_code/actions/zsc/zscFunctions.sqf
Normal file
@@ -0,0 +1,160 @@
|
||||
fnc_sanitizeInput = {
|
||||
private ["_input","_badChars"];
|
||||
|
||||
_input = _this;
|
||||
_input = toArray (_input);
|
||||
_badChars = [60,62,38,123,125,91,93,59,58,39,96,126,44,46,47,63,124,92,34];
|
||||
|
||||
{
|
||||
_input = _input - [_x];
|
||||
} forEach _badChars;
|
||||
|
||||
_input = parseNumber (toString (_input));
|
||||
_input
|
||||
};
|
||||
|
||||
BankDialogUpdateAmounts = {
|
||||
private ["_vehicleType","_displayName","_sizeOfMoney"];
|
||||
|
||||
_vehicleType = typeOf ZSC_CurrentStorage;
|
||||
if (isClass(configFile >> "CfgVehicles" >> _vehicleType)) then {
|
||||
_vehicleMagazines = getNumber (configFile >> "CfgVehicles" >> _vehicleType >> "transportMaxMagazines");
|
||||
if (_vehicleMagazines == 0) then {_vehicleMagazines = ZSC_defaultStorageMultiplier};
|
||||
_displayName = getText (configFile >> "CfgVehicles" >> _vehicleType >> "displayName");
|
||||
_sizeOfMoney = _vehicleMagazines * ZSC_MaxMoneyInStorageMultiplier;
|
||||
ctrlSetText [2701, format ["%1",_displayName]];
|
||||
ctrlSetText [13001,format ["%1 %2",[player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0]] call BIS_fnc_numberText,CurrencyName]];
|
||||
ctrlSetText [13002,format ["%1 / %3 %2",[ZSC_CurrentStorage getVariable ["cashMoney",0]] call BIS_fnc_numberText,CurrencyName,[_sizeOfMoney] call BIS_fnc_numberText]];
|
||||
} else {
|
||||
ctrlSetText [13001,localize "STR_CL_ZSC_VEHICLE_CAPACITY"];
|
||||
ctrlSetText [13002,localize "STR_CL_ZSC_VEHICLE_CAPACITY"];
|
||||
};
|
||||
};
|
||||
|
||||
GivePlayerDialogAmounts = {
|
||||
ctrlSetText [14001,format ["%1 %2",[player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0]] call BIS_fnc_numberText,CurrencyName]];
|
||||
ctrlSetText [14003,format ["%1",name ZSC_GiveMoneyTarget]];
|
||||
};
|
||||
|
||||
BankDialogWithdrawAmount = {
|
||||
private ["_amount","_bank","_wealth","_vehicleType","_displayName"];
|
||||
|
||||
_amount = (_this select 0) call fnc_sanitizeInput;
|
||||
_bank = ZSC_CurrentStorage getVariable ["cashMoney",0];
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_vehicleType = typeOf ZSC_CurrentStorage;
|
||||
_displayName = getText (configFile >> "CfgVehicles" >> _vehicleType >> "displayName");
|
||||
|
||||
if (!isNull ZSC_CurrentStorage) then {
|
||||
if ((_amount < 1) or {_amount > _bank}) exitWith {format[localize "STR_CL_ZSC_WITHDRAW_FAIL",CurrencyName,_displayName] call dayz_rollingMessages;};
|
||||
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth + _amount),true];
|
||||
ZSC_CurrentStorage setVariable["cashMoney",(_bank - _amount),true];
|
||||
call player_forceSave;
|
||||
|
||||
PVDZ_veh_Save = [ZSC_CurrentStorage,"coins"];
|
||||
publicVariableServer "PVDZ_veh_Save";
|
||||
|
||||
format[localize "STR_CL_ZSC_WITHDRAW_OK",[_amount] call BIS_fnc_numberText,CurrencyName,_displayName] call dayz_rollingMessages;
|
||||
} else {
|
||||
localize "STR_CL_ZSC_UNABLE" call dayz_rollingMessages;
|
||||
};
|
||||
};
|
||||
|
||||
BankDialogDepositAmount = {
|
||||
private ["_amount","_bank","_wealth","_maxCap","_vehicleType","_displayName","_vehicleMagazines"];
|
||||
|
||||
_vehicleType = typeOf ZSC_CurrentStorage;
|
||||
_maxCap = 0;
|
||||
_displayName = "Storage";
|
||||
if (isClass(configFile >> "CfgVehicles" >> _vehicleType)) then {
|
||||
_displayName = getText (configFile >> "CfgVehicles" >> _vehicleType >> "displayName");
|
||||
_vehicleMagazines = getNumber (configFile >> "CfgVehicles" >> _vehicleType >> "transportMaxMagazines");
|
||||
_maxCap = _vehicleMagazines * ZSC_MaxMoneyInStorageMultiplier;
|
||||
} else {
|
||||
_displayName = "Unknown";
|
||||
};
|
||||
|
||||
_amount = (_this select 0) call fnc_sanitizeInput;
|
||||
_bank = ZSC_CurrentStorage getVariable ["cashMoney",0];
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
|
||||
if ((_amount < 1) or {_amount > _wealth}) exitWith {format[localize "STR_CL_ZSC_DEPOSIT_FAIL",CurrencyName] call dayz_rollingMessages;};
|
||||
|
||||
if ((_bank + _amount) > _maxCap) then {
|
||||
format[localize "STR_CL_ZSC_STORE_FAIL",[_maxCap] call BIS_fnc_numberText,CurrencyName,_displayName] call dayz_rollingMessages;
|
||||
} else {
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];
|
||||
ZSC_CurrentStorage setVariable["cashMoney",(_bank + _amount),true];
|
||||
format[localize "STR_CL_ZSC_DEPOSIT_OK",[_amount] call BIS_fnc_numberText,CurrencyName,_displayName] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
call player_forceSave;
|
||||
PVDZ_veh_Save = [ZSC_CurrentStorage,"coins"];
|
||||
publicVariableServer "PVDZ_veh_Save";
|
||||
};
|
||||
|
||||
GivePlayerAmount = {
|
||||
private ["_amount","_wealth","_twealth","_isBusy"];
|
||||
|
||||
_amount = (_this select 0) call fnc_sanitizeInput;
|
||||
_wealth = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_twealth = ZSC_GiveMoneyTarget getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_isBusy = ZSC_GiveMoneyTarget getVariable ["isBusy",false];
|
||||
_vehicleType = typeOf ZSC_GiveMoneyTarget;
|
||||
|
||||
if ((_amount < 1) or {_amount > _wealth}) exitWith {format[localize "STR_CL_ZSC_GIVE_FAIL",CurrencyName] call dayz_rollingMessages;};
|
||||
|
||||
if (!(isPlayer ZSC_GiveMoneyTarget)) exitWith {format[localize "STR_CL_ZSC_GIVE_PLAYER",CurrencyName] call dayz_rollingMessages;};
|
||||
|
||||
if (_isBusy) exitWith {format[localize "STR_CL_ZSC_ALREADY_TRADING",name ZSC_GiveMoneyTarget] call dayz_rollingMessages;};
|
||||
|
||||
player setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),_wealth - _amount,true];
|
||||
ZSC_GiveMoneyTarget setVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),_twealth + _amount,true];
|
||||
|
||||
call player_forceSave;
|
||||
|
||||
format[localize "STR_CL_ZSC_GIVE_OK",name ZSC_GiveMoneyTarget,[_amount] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
if (Z_globalBanking) then {
|
||||
ATMDialogUpdateAmounts = {
|
||||
ctrlSetText [23001,format["%1 %2",player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0] call BIS_fnc_numberText,CurrencyName]];
|
||||
ctrlSetText [23002,format["%1 %2",player getVariable ["bankMoney",0] call BIS_fnc_numberText,CurrencyName]];
|
||||
};
|
||||
|
||||
ATMDialogWithdrawAmount = {
|
||||
private ["_amount","_bank","_wealth"];
|
||||
|
||||
_amount = (_this select 0) call fnc_sanitizeInput;
|
||||
_bank = player getVariable ["bankMoney",0];
|
||||
_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
|
||||
if ((_amount < 1) or {_amount > _bank}) exitWith {format[localize "STR_CL_ZSC_WITHDRAW_FAIL",CurrencyName,toLower (localize "STR_CL_ZSC_GLOBAL_BANK")] call dayz_rollingMessages;};
|
||||
|
||||
player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth + _amount),true];
|
||||
player setVariable ["bankMoney",(_bank - _amount),true];
|
||||
call player_forceSave;
|
||||
|
||||
format[localize "STR_CL_ZSC_GLOBAL_WITHDRAW",[_amount] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;
|
||||
};
|
||||
|
||||
ATMDialogDepositAmount = {
|
||||
private ["_amount","_bank","_wealth"];
|
||||
|
||||
_amount = (_this select 0) call fnc_sanitizeInput;
|
||||
_bank = player getVariable ["bankMoney",0];
|
||||
_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
|
||||
if ((_amount < 1) or {_amount > _wealth}) exitWith {format[localize "STR_CL_ZSC_DEPOSIT_FAIL",CurrencyName] call dayz_rollingMessages;};
|
||||
|
||||
if (ZSC_limitOnBank && {(_bank + _amount) > ZSC_maxBankMoney}) then {
|
||||
format[localize "STR_CL_ZSC_GLOBAL_DEPOSIT_FAIL", [ZSC_maxBankMoney] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;
|
||||
} else {
|
||||
player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];
|
||||
player setVariable ["bankMoney",(_bank + _amount),true];
|
||||
format[localize "STR_CL_ZSC_GLOBAL_DEPOSIT_OK",[_amount] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;
|
||||
call player_forceSave;
|
||||
};
|
||||
};
|
||||
};
|
||||
41
SQF/dayz_code/compile/fn_localizeMessage.sqf
Normal file
41
SQF/dayz_code/compile/fn_localizeMessage.sqf
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
Function name: fnc_localizeMessage
|
||||
This function localizes and formats messages that are sent remotely to the client. Used in conjunction with fnc_remote_message.
|
||||
If a user wants a string to be localized then STR_CL_ should be placed in the string name in stringtable.xml. STR_CL_MYSERVERSIDESCRIPT_ACTION.
|
||||
The message can also be sent as an array or multi-dimensional array with arguments. Example: _message = ["STR_CL_Localized_String", param1, param2];
|
||||
*/
|
||||
|
||||
_type = _this select 0;
|
||||
_message = _this select 1;
|
||||
if (typeName _message == "TEXT") exitWith {_message};
|
||||
_multiArray = ["private","dynamic_text","ai_killfeed","hintWithImage","hintNoImage"]; // These messages can be multi-dimensional arrays
|
||||
|
||||
if (_type in _multiArray) then {
|
||||
{
|
||||
_index = _forEachIndex;
|
||||
if (typeName _x == "ARRAY") then {
|
||||
{
|
||||
if (["STR_",_x] call fnc_inString) then {
|
||||
(_message select _index) set [_forEachIndex, localize _x];
|
||||
};
|
||||
} forEach _x;
|
||||
_message set [_index, format _x];
|
||||
} else {
|
||||
if (["STR_",_x] call fnc_inString) then {
|
||||
_message set [_index, localize _x];
|
||||
};
|
||||
};
|
||||
} forEach _message;
|
||||
} else {
|
||||
if (typeName _message == "ARRAY") then {
|
||||
if (["STR_",(_message select 0)] call fnc_inString) then {
|
||||
_message set [0, localize (_message select 0)];
|
||||
};
|
||||
_message = format _message;
|
||||
} else {
|
||||
if (["STR_",_message] call fnc_inString) then {
|
||||
_message = localize _message;
|
||||
};
|
||||
};
|
||||
};
|
||||
_message
|
||||
77
SQF/dayz_code/compile/fn_remoteMessage.sqf
Normal file
77
SQF/dayz_code/compile/fn_remoteMessage.sqf
Normal file
@@ -0,0 +1,77 @@
|
||||
/*
|
||||
Function name: fnc_remoteMessage
|
||||
This function accepts messages sent with PublicVariable "RemoteMessage" and displays them on the screen.
|
||||
It sends the messages to fnc_localizeMessage for localizing and formatting.
|
||||
*/
|
||||
|
||||
private "_vars";
|
||||
|
||||
_type = _this select 0;
|
||||
_message = _this select 1;
|
||||
if (count _this > 2) then {
|
||||
_vars = _this select 2;
|
||||
};
|
||||
|
||||
// Checks for localized strings and formats messages that contain parameters
|
||||
_message = [_type,_message] call fnc_localizeMessage;
|
||||
|
||||
if (_type == "radio") exitWith {
|
||||
if (player hasWeapon "ItemRadio") then {
|
||||
if (player getVariable["radiostate",true]) then {
|
||||
systemChat ("[RADIO] " + _message);
|
||||
playSound "Radio_Message_Sound";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
if (_type == "IWAC") exitWith {
|
||||
if (player hasWeapon "ItemRadio") then {
|
||||
if (player getVariable["radiostate",true]) then {
|
||||
_message call dayz_rollingMessages;
|
||||
playSound "IWAC_Message_Sound";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
if (_type == "private") exitWith {if(getPlayerUID player == (_message select 0)) then {systemChat (_message select 1);};};
|
||||
if (_type == "systemChat") exitWith {systemChat _message;};
|
||||
if (_type == "titleCut") exitWith {titleCut [_message,"PLAIN DOWN",3];};
|
||||
if (_type == "titleText") exitWith {titleText [_message, "PLAIN DOWN"]; titleFadeOut 10;};
|
||||
if (_type == "rollingMessages") exitWith {_message call dayz_rollingMessages;};
|
||||
if (_type == "dynamic_text") exitWith {
|
||||
[
|
||||
format["<t size='%3' color='%4' align='center'>%1</t><br /><t size='%5' color='%6' align='center'>%2</t>",_message select 0,_message select 1,_vars select 0,_vars select 1,_vars select 2,_vars select 3],
|
||||
(_vars select 4), // X coordinate
|
||||
(_vars select 5), // Y coordinate
|
||||
(_vars select 6), // Message duration
|
||||
(_vars select 7) // fade in
|
||||
] spawn BIS_fnc_dynamicText;
|
||||
};
|
||||
if (_type == "hintWithImage") exitWith {hint parseText format["<t align='center' color='%4' shadow='2' size='%5'>%1</t><br/><img size='%6' align='Center' image='%3'/><br/><t align='center' color='%#ffffff'>%2</t>",
|
||||
_message select 0, // Title
|
||||
_message select 1, // Announcement
|
||||
_vars select 0, // Image
|
||||
_vars select 1, // Title Color
|
||||
_vars select 2, // Title Size
|
||||
_vars select 3 // Image Size
|
||||
];};
|
||||
if (_type == "hintNoImage") exitWith {hint parseText format["<t align='center' color='%3' shadow='2' size='%4'>%1</t><br/><t align='center' color='%#ffffff'>%2</t>",
|
||||
_message select 0, // Title
|
||||
_message select 1, // Announcement
|
||||
_vars select 0, // Title Color
|
||||
_vars select 1 // Title Size
|
||||
];};
|
||||
if (_type == "ai_killfeed") exitWith {
|
||||
if (isNil "RM_rscLayer") then {RM_rscLayer = 750};
|
||||
[
|
||||
format["<t size='%5' color='%4' align='left'>%1</t><t size='%5' color='%6' align='left'>%2</t><br /><t size='%5' color='%6' align='left'>%3</t>",_message select 0,_message select 1,_message select 2,_vars select 0,_vars select 1,_vars select 2],
|
||||
(_vars select 3), // X coordinate
|
||||
(_vars select 4), // Y coordinate
|
||||
(_vars select 5), // Message duration
|
||||
(_vars select 6), // fade in
|
||||
-1,
|
||||
RM_rscLayer
|
||||
] spawn BIS_fnc_dynamicText;
|
||||
RM_rscLayer = RM_rscLayer + 1;
|
||||
if (RM_rscLayer == 788) then {RM_rscLayer = nil;};
|
||||
};
|
||||
@@ -812,6 +812,63 @@ if (!isNull _cursorTarget && {!_inVehicle} && {!_isPZombie} && {player distance
|
||||
s_player_towing = -1;
|
||||
};
|
||||
*/
|
||||
|
||||
// ZSC
|
||||
if (Z_singleCurrency) then {
|
||||
if (_isMan && !_isAlive && {!(_cursorTarget isKindOf "Animal")}) then {
|
||||
if (s_player_checkWallet < 0) then {
|
||||
s_player_checkWallet = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_ZSC_CHECK_WALLET"],"\z\addons\dayz_code\actions\zsc\checkWallet.sqf",_cursorTarget,0,false,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_player_checkWallet;
|
||||
s_player_checkWallet = -1;
|
||||
};
|
||||
//if (_typeOfCursorTarget in DZE_MoneyStorageClasses && {!_isLocked} && {!(_typeOfCursorTarget in DZE_LockedStorage)}) then {
|
||||
if (_typeOfCursorTarget in DZE_MoneyStorageClasses && !_isLocked) then {
|
||||
if (s_bank_dialog < 0) then {
|
||||
s_bank_dialog = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_ZSC_ACCESS_BANK"],"\z\addons\dayz_code\actions\zsc\bankDialog.sqf",_cursorTarget,1,true,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_bank_dialog;
|
||||
s_bank_dialog = -1;
|
||||
};
|
||||
if (ZSC_VehicleMoneyStorage) then {
|
||||
if (_isVehicle && !_isMan && !_isLocked && _isAlive) then {
|
||||
if (s_bank_dialog3 < 0) then {
|
||||
s_bank_dialog3 = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_ZSC_ACCESS_BANK"],"\z\addons\dayz_code\actions\zsc\vehDialog.sqf",_cursorTarget,1,true,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_bank_dialog3;
|
||||
s_bank_dialog3 = -1;
|
||||
};
|
||||
};
|
||||
if (_isAlive && {_typeOfCursorTarget in AllPlayers} && {isPlayer _cursorTarget}) then {
|
||||
if (s_givemoney_dialog < 0) then {
|
||||
s_givemoney_dialog = player addAction [format["<t color='#0059FF'>%1</t>",format [localize "STR_CL_ZSC_TRADE_COINS",CurrencyName,name _cursorTarget]],"\z\addons\dayz_code\actions\zsc\givePlayer.sqf",_cursorTarget,3,true,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_givemoney_dialog;
|
||||
s_givemoney_dialog = -1;
|
||||
};
|
||||
if (Z_globalBanking) then {
|
||||
if (_isMan && {!(isPlayer _cursorTarget)} && {_typeOfCursorTarget in ZSC_bankTraders}) then {
|
||||
if (s_bank_dialog1 < 0) then {
|
||||
s_bank_dialog1 = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_ZSC_BANK_TELLER"],"\z\addons\dayz_code\actions\zsc\atmDialog.sqf",_cursorTarget,3,true,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_bank_dialog1;
|
||||
s_bank_dialog1 = -1;
|
||||
};
|
||||
if (_typeOfCursorTarget in ZSC_bankObjects) then {
|
||||
if (s_bank_dialog2 < 0) then {
|
||||
s_bank_dialog2 = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_CL_ZSC_BANK_ATM"],"\z\addons\dayz_code\actions\zsc\atmDialog.sqf",_cursorTarget,3,true,true];
|
||||
};
|
||||
} else {
|
||||
player removeAction s_bank_dialog2;
|
||||
s_bank_dialog2 = -1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// All Traders
|
||||
if (_isMan && {!(isPlayer _cursorTarget)} && {_typeOfCursorTarget in serverTraders}) then {
|
||||
@@ -1012,6 +1069,18 @@ if (!isNull _cursorTarget && {!_inVehicle} && {!_isPZombie} && {player distance
|
||||
s_player_changeDoorCode = -1;
|
||||
player removeAction s_player_changeVaultCode;
|
||||
s_player_changeVaultCode = -1;
|
||||
player removeAction s_givemoney_dialog;
|
||||
s_givemoney_dialog = -1;
|
||||
player removeAction s_bank_dialog;
|
||||
s_bank_dialog = -1;
|
||||
player removeAction s_bank_dialog1;
|
||||
s_bank_dialog1 = -1;
|
||||
player removeAction s_bank_dialog2;
|
||||
s_bank_dialog2 = -1;
|
||||
player removeAction s_bank_dialog3;
|
||||
s_bank_dialog3 = -1;
|
||||
player removeAction s_player_checkWallet;
|
||||
s_player_checkWallet = -1;
|
||||
};
|
||||
|
||||
//Dog actions on player self
|
||||
|
||||
@@ -32,9 +32,9 @@ _friendlies = player getVariable ["friendlies",[]];
|
||||
_tagSetting = player getVariable ["DZE_display_name",false];
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
_coins = player getVariable [Z_moneyVariable,0];
|
||||
_bankCoins = player getVariable [Z_bankVariable,0];
|
||||
_globalCoins = player getVariable [Z_globalVariable,0];
|
||||
_coins = player getVariable ["cashMoney",0];
|
||||
_bankCoins = player getVariable ["bankMoney",0];
|
||||
_globalCoins = player getVariable ["globalMoney",0];
|
||||
};
|
||||
|
||||
//Switch
|
||||
@@ -98,9 +98,9 @@ player setVariable ["friendlies",_friendlies,true];
|
||||
player setVariable ["DZE_display_name",_tagSetting,true];
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
player setVariable [Z_moneyVariable,_coins,true];
|
||||
player setVariable [Z_bankVariable,_bankCoins,true];
|
||||
player setVariable [Z_globalVariable,_globalCoins,true];
|
||||
player setVariable ["cashMoney",_coins,true];
|
||||
player setVariable ["bankMoney",_bankCoins,true];
|
||||
player setVariable ["globalMoney",_globalCoins,true];
|
||||
};
|
||||
|
||||
//PVDZ_serverStoreVar = [player,"Achievements",_achievements];
|
||||
@@ -116,4 +116,4 @@ player allowDamage true;
|
||||
|
||||
uiSleep 0.1;
|
||||
if !(isNull _old) then {deleteVehicle _old;};
|
||||
call player_forceSave;
|
||||
call player_forceSave;
|
||||
|
||||
@@ -324,3 +324,20 @@ if (dayz_humanitytarget != _string) then {
|
||||
_targetControl ctrlSetStructuredText (parseText _string);
|
||||
dayz_humanitytarget = _string;
|
||||
};
|
||||
|
||||
// ZSC
|
||||
if (Z_singleCurrency) then {
|
||||
_display = uiNameSpace getVariable "ZSC_Money_Display";
|
||||
_ctrlZSC = _display displayCtrl 4900;
|
||||
_string = "";
|
||||
if (Z_showCurrencyUI) then {
|
||||
_cashAmt = player getVariable[(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_string = format ["<t size='0.9'>%1 </t><img size='1.4' align='right' image='\z\addons\dayz_code\gui\zsc\coins.paa'/><br/>",[_cashAmt] call BIS_fnc_numberText];
|
||||
};
|
||||
if (Z_globalBanking && Z_showBankUI) then {
|
||||
_bankAmt = player getVariable ["bankMoney",0];
|
||||
_string = _string + format ["<t size='0.9'>%1 </t><img size='1.4' align='right' image='\z\addons\dayz_code\gui\zsc\bank.paa'/><br/>",[_bankAmt] call BIS_fnc_numberText];
|
||||
};
|
||||
_ctrlZSC ctrlSetStructuredText parseText _string;
|
||||
_ctrlZSC ctrlCommit 0;
|
||||
};
|
||||
|
||||
@@ -10,10 +10,12 @@ if !(DZE_UI == 0) then {
|
||||
"playerStatusGUI_legacy";
|
||||
};
|
||||
3 cutRsc [_ui,"PLAIN",0];
|
||||
if (Z_singleCurrency) then {16 cutRsc ["ZSC_Money_Display","PLAIN"];};
|
||||
call player_updateGui;
|
||||
//call ui_initDisplay; // I think this function is old and no longer necessary - JasonTM.
|
||||
//hintSilent ""; // not sure why this is here.
|
||||
} else {
|
||||
3 cutRsc ["default","PLAIN",0];
|
||||
if (Z_singleCurrency) then {16 cutRsc ["default","PLAIN"];};
|
||||
//hintSilent ""; // or here.
|
||||
};
|
||||
|
||||
@@ -19,8 +19,7 @@ if (_button == 1) then {
|
||||
|
||||
_item = gearSlotData _control;
|
||||
if ( //No right click action
|
||||
(!DZE_SelfTransfuse && {_item in ["ItemBloodbag","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"]}) or
|
||||
(!dayz_groupSystem && {_item == "ItemRadio"})
|
||||
(!DZE_SelfTransfuse && {_item in ["ItemBloodbag","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"]})
|
||||
) exitWith {};
|
||||
|
||||
if (mouseOverCarry) then {
|
||||
@@ -40,7 +39,8 @@ if (_button == 1) then {
|
||||
_cfgActions = _conf >> "ItemActions";
|
||||
_numActions = (count _cfgActions);
|
||||
_height = 0;
|
||||
|
||||
if (!dayz_groupSystem && {_item == "ItemRadio"}) then {_numActions = 1;}; // Used to bypass the group action when not enabled.
|
||||
|
||||
//Populate Menu
|
||||
for "_i" from 0 to (_numActions - 1) do
|
||||
{
|
||||
@@ -77,4 +77,4 @@ if (_button == 1) then {
|
||||
ctrlSetFocus _group;
|
||||
_group ctrlSetPosition _pos;
|
||||
_group ctrlCommit 0;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -130,6 +130,7 @@ class DefaultEventhandlers {
|
||||
#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.hpp"
|
||||
#include "Configs\RscDisplay\doorManagement\doorManagement.hpp"
|
||||
#include "Configs\RscDisplay\doorManagement\doorAccess.hpp"
|
||||
#include "Configs\RscDisplay\zscDialogs.hpp"
|
||||
|
||||
class CfgTasks
|
||||
{
|
||||
@@ -144,4 +145,4 @@ class CfgTasks
|
||||
destination = "";
|
||||
resources[] = {};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -12,7 +12,6 @@ if (isServer) then {
|
||||
MaxAmmoBoxes = 3; // Max number of random Supply_Crate_DZE filled with vehicle ammo to spawn around the map
|
||||
MaxMineVeins = 50; // Max number of random mine veins to spawn around the map
|
||||
DZE_TRADER_SPAWNMODE = false; // Vehicles purchased at traders will be parachuted in
|
||||
DZE_MoneyStorageClasses = []; // If using single currency this is an array of object classes players can store coins in.
|
||||
EpochEvents = []; // [year,month,day of month, minutes,name of file - .sqf] If minutes is set to -1, the event will run once immediately after server start.
|
||||
MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the map
|
||||
MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
|
||||
@@ -91,7 +90,6 @@ if (!isDedicated) then {
|
||||
DZE_keepVehicleKey = false; // Keep the vehicle key when the vehicle is sold? (Useful on servers with the key changer mod)
|
||||
Z_AllowTakingMoneyFromBackpack = true; // Allow traders to take money from backpacks when buying with default currency.
|
||||
Z_AllowTakingMoneyFromVehicle = true; // Allow traders to take money from vehicles when buying with default currency.
|
||||
CurrencyName = "Coins"; // If using single currency this is the currency display name.
|
||||
|
||||
// Plot Management and Plot for Life
|
||||
DZE_plotManagementMustBeClose = false; //Players must be within 10m of pole to be added as a plot friend.
|
||||
@@ -167,11 +165,22 @@ DZE_DeathMsgDynamicText = false; // Display death messages as dynamicText in the
|
||||
DZE_DeathMsgRolling = false; // Display death messages as rolling messages in bottom center of screen.
|
||||
|
||||
// ZSC
|
||||
Z_SingleCurrency = false; // Does your server use a single currency system?
|
||||
Z_moneyVariable = "cashMoney"; // If using single currency this is the variable name used to store player wealth.
|
||||
Z_bankVariable = "moneySpecial"; // If using single currency this is the variable name used to store object bank wealth.
|
||||
Z_globalVariable = "GlobalMoney"; // If using single currency this is the variable name used to store coins globally.
|
||||
Z_SingleCurrency = false; // Enable single currency system.
|
||||
Z_globalBanking = false; // Enable global banking system.
|
||||
Z_globalBankingTraders = false; // Enable banking NPCs at trader cities.
|
||||
Z_persistentMoney = false; // Enabling this stores currency to player_data instead of character_data. Currency transfers to a new character after death. For PVE servers only. Formerly called "GlobalMoney".
|
||||
Z_VehicleDistance = 40; // Max distance a vehicle can be sold or accessed from at a trader.
|
||||
Z_showCurrencyUI = true; // Show the currency icon on the screen when Z_SingleCurrency is enabled.
|
||||
Z_showBankUI = true; // Show the banking icon on the screen when Z_globalBanking is enabled.
|
||||
CurrencyName = "Coins"; // If using single currency this is the currency display name.
|
||||
ZSC_bankObjects = [""]; // Array of objects that are available for banking i.e: ["Suitcase","Info_Board_EP1","Laptop_EP1","SatPhone"]
|
||||
ZSC_bankTraders = ["Functionary1_EP1_DZ"]; // Array of trader classnames that are available for banking (i.e Functionary1_EP1_DZ)
|
||||
ZSC_limitOnBank = true; // Have a limit on the bank? (i.e true or false) limits the global banking to the number below.
|
||||
ZSC_maxBankMoney = 500000; // Default limit for bank objects.
|
||||
DZE_MoneyStorageClasses = ["VaultStorage","LockboxStorage"]; // If using single currency this is an array of object classes players can store coins in.
|
||||
ZSC_VehicleMoneyStorage = true; // Allow players to store money in vehicles. If vehicles are destroyed the money is also destroyed.
|
||||
ZSC_defaultStorageMultiplier = 200; // Default magazine count for bank objects that don't have storage slots i.e: ["Suitcase","Info_Board_EP1","Laptop_EP1","SatPhone"]
|
||||
ZSC_MaxMoneyInStorageMultiplier = 5000; // Multiplier for how much money a bank object can hold, example: 200 magazine slots in the object (or the default value above ^^) multiplied by the 5000 multiplier is 1 million coin storage. (200 * 5000 = 1,000,000 coins)
|
||||
|
||||
// Plot Management and Plot for Life
|
||||
DZE_permanentPlot = true; // Plot ownership saves after death. Enables Plot for Life by @RimBlock and Plot Management by @DevZupa.
|
||||
|
||||
BIN
SQF/dayz_code/gui/zsc/bank.paa
Normal file
BIN
SQF/dayz_code/gui/zsc/bank.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_code/gui/zsc/coins.paa
Normal file
BIN
SQF/dayz_code/gui/zsc/coins.paa
Normal file
Binary file not shown.
@@ -12,6 +12,7 @@ if (!isDedicated) then {
|
||||
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\util\compile.sqf";
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\loot\init.sqf";
|
||||
if (Z_SingleCurrency) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\zsc\zscFunctions.sqf";};
|
||||
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\handleGearFunctions.sqf";
|
||||
fn_handleGear = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\handleGear.sqf";
|
||||
@@ -191,6 +192,9 @@ if (!isDedicated) then {
|
||||
MaintainPlot = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\maintain_area.sqf";
|
||||
FNC_check_access = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_check_access.sqf";
|
||||
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf"; //Event handler run on damage
|
||||
fnc_radioState = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\radioState.sqf"; // Toggle radio on and off
|
||||
fnc_localizeMessage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_localizeMessage.sqf";
|
||||
fnc_remoteMessage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_remoteMessage.sqf";
|
||||
|
||||
// Weather
|
||||
if (DZE_Weather in [3,4]) then {
|
||||
|
||||
@@ -225,5 +225,6 @@ if (!isDedicated) then {
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\client_flies.sqf";
|
||||
};
|
||||
"PVDZE_PingReceived" addPublicVariableEventHandler {DZE_LastPingResp = diag_tickTime;};
|
||||
"PVDZE_SetWeather" addPublicVariableEventHandler {(_this select 1) call fnc_setWeather;};
|
||||
"PVDZE_SetWeather" addPublicVariableEventHandler {(_this select 1) call fnc_setWeather;};
|
||||
"RemoteMessage" addPublicVariableEventHandler {(_this select 1) call fnc_remoteMessage;};
|
||||
};
|
||||
|
||||
@@ -199,6 +199,12 @@ if (!isDedicated) then {
|
||||
s_player_hide_body = -1;
|
||||
s_player_changeDoorCode = -1;
|
||||
s_player_changeVaultCode = -1;
|
||||
s_givemoney_dialog = -1;
|
||||
s_bank_dialog = -1;
|
||||
s_bank_dialog1 = -1;
|
||||
s_bank_dialog2 = -1;
|
||||
s_bank_dialog3 = -1;
|
||||
s_player_checkWallet = -1;
|
||||
};
|
||||
call dayz_resetSelfActions;
|
||||
|
||||
|
||||
@@ -26,6 +26,12 @@
|
||||
<Czech>Posbírat %1</Czech>
|
||||
<German>%1 aufsammeln</German>
|
||||
</Key>
|
||||
<Key ID="str_actions_radio_on">
|
||||
<English>Radio is turned on</English>
|
||||
</Key>
|
||||
<Key ID="str_actions_radio_off">
|
||||
<English>Radio is turned off</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACTIONS_LIGHTFIRE">
|
||||
<English>Light fire</English>
|
||||
<Russian>Зажечь огонь</Russian>
|
||||
@@ -24212,6 +24218,9 @@
|
||||
<German>Das Objekt befindet sich zu weit entfernt vom Ort, wo es begonnen wurde zu bauen (innerhalb %1 Meter).</German>
|
||||
<Russian>Объект расположен слишком далеко (%1 м) от места строительства</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_RADIO_STATE">
|
||||
<English>Power On/Off</English>
|
||||
</Key>
|
||||
|
||||
<!-- DOOR MANAGEMENT BELOW -->
|
||||
|
||||
@@ -25067,6 +25076,9 @@
|
||||
<German>Großhandel</German>
|
||||
<Russian>Оптовая торговля</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_TRADER_CATEGORY_CURRENCY">
|
||||
<English>Currency</English>
|
||||
</Key>
|
||||
<Key ID="STR_EPOCH_TRADER_CATEGORY_TRADE_ITEMS">
|
||||
<English>Trade %1 %2 for %3 %4</English>
|
||||
<German>%1 %2 für %3 %4 handeln</German>
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","RU_Villager3","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","RU_Pilot","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","RU_Villager3","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","RU_Pilot","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -101,7 +101,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -140,3 +140,10 @@ menu_Profiteer3 = [
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 11
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -184,4 +184,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -95,7 +95,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -138,7 +138,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -183,4 +183,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 23
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -142,3 +142,10 @@ menu_Profiteer3 = [
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 19
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -53,7 +53,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -132,4 +132,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 12
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -95,7 +95,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -184,4 +184,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 6
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -184,4 +184,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 15
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","RU_Pilot","RU_Villager3","Profiteer2"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","RU_Pilot","RU_Villager3","Profiteer2","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -82,4 +82,11 @@ menu_Profiteer2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -50,7 +50,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -94,7 +94,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -137,7 +137,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -182,4 +182,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -184,4 +184,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 17
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -177,4 +177,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 22
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -185,3 +185,10 @@ menu_Profiteer3 = [
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 1
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -170,4 +170,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// DayZ Epoch TRADERS for 13
|
||||
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3"];
|
||||
serverTraders = ["FR_AC","GUE_Commander","GUE_Woodlander2","RU_Citizen4","Profiteer1","Rita_Ensler_EP1","Dr_Hladik_EP1","Worker2","TK_CIV_Worker01_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","RU_WorkWoman5","Doctor","Worker1","TK_CIV_Worker02_EP1","Rocker4","RU_Citizen3","RU_WorkWoman1","Dr_Annie_Baker_EP1","Worker3","RU_Pilot","RU_Villager3","HouseWife1","Profiteer2","Profiteer3","Functionary1_EP1_DZ"];
|
||||
|
||||
/***************Hero Vendor*********/
|
||||
menu_FR_AC = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",1],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",2],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",3],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",4],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",5],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hero"
|
||||
];
|
||||
/***************Bandit Vendor*********/
|
||||
menu_GUE_Commander = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_AIRVEHICLES",6],[localize "STR_EPOCH_TRADER_CATEGORY_GROUNDVEHICLES",7],[localize "STR_EPOCH_TRADER_CATEGORY_WEAPONS",8],[localize "STR_EPOCH_TRADER_CATEGORY_AMMUNITION",9],[localize "STR_EPOCH_TRADER_CATEGORY_CLOTHES",10],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"hostile"
|
||||
];
|
||||
@@ -52,7 +52,7 @@ menu_Dr_Hladik_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker2 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -96,7 +96,7 @@ menu_Doctor = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker1 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"friendly"
|
||||
];
|
||||
@@ -139,7 +139,7 @@ menu_Dr_Annie_Baker_EP1 = [
|
||||
|
||||
/***************Building/Parts*********/
|
||||
menu_Worker3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36]],
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_TOOLS",34],[localize "STR_EPOCH_TRADER_CATEGORY_BUILDINGSUPPLIES",35],[localize "STR_EPOCH_TRADER_CATEGORY_VEHICLEPARTS",36],if (Z_singleCurrency) then {[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]}],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
@@ -184,4 +184,11 @@ menu_Profiteer3 = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_WHOLESALE",50]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
];
|
||||
|
||||
/***************Banker*********/
|
||||
menu_Functionary1_EP1_DZ = [
|
||||
[[localize "STR_EPOCH_TRADER_CATEGORY_CURRENCY",51]],
|
||||
[],
|
||||
"neutral"
|
||||
];
|
||||
|
||||
@@ -1170,9 +1170,9 @@ class FSM
|
||||
"r_player_rh = player getVariable [""rh_factor"", false];" \n
|
||||
"" \n
|
||||
"if (Z_SingleCurrency) then {" \n
|
||||
" player setVariable [Z_MoneyVariable, _characterCoins, true];" \n
|
||||
" player setVariable [Z_globalVariable, _globalCoins, true];" \n
|
||||
" player setVariable [Z_BankVariable, _bankCoins, true];" \n
|
||||
" player setVariable [""cashMoney"", _characterCoins, true];" \n
|
||||
" player setVariable [""globalMoney"", _globalCoins, true];" \n
|
||||
" player setVariable [""bankMoney"", _bankCoins, true];" \n
|
||||
"};" \n
|
||||
"dayz_musicH = [] spawn player_music;" \n
|
||||
"dayz_slowCheck = [] spawn player_spawn_2;" \n
|
||||
|
||||
@@ -16,6 +16,7 @@ sched_gui = {
|
||||
"playerStatusGUI_legacy";
|
||||
};
|
||||
3 cutRsc [_ui,"PLAIN",0];
|
||||
if (Z_singleCurrency) then {16 cutRsc ["ZSC_Money_Display","PLAIN"];};
|
||||
} else {
|
||||
[] spawn {uiSleep 2; systemChat (localize "STR_UI_STATUS_ICONS_TOOLTIP");};
|
||||
//This can be removed after friendlies system is removed from player_updateGUI
|
||||
|
||||
@@ -38,7 +38,7 @@ server_changeCode = {
|
||||
_weapons = getWeaponCargo _object;
|
||||
_magazines = getMagazineCargo _object;
|
||||
_backpacks = getBackpackCargo _object;
|
||||
if (Z_singleCurrency) then {_coins = _object getVariable [Z_MoneyVariable,0];};
|
||||
if (Z_singleCurrency) then {_coins = _object getVariable ["cashMoney",0];};
|
||||
|
||||
[_objectID,_objectUID,_object] call server_deleteObjDirect;
|
||||
|
||||
@@ -58,7 +58,7 @@ server_changeCode = {
|
||||
_worldSpace = [_dir,_pos];
|
||||
};
|
||||
|
||||
if (Z_singleCurrency) then {_holder setVariable [Z_MoneyVariable,_coins,true];};
|
||||
if (Z_singleCurrency) then {_holder setVariable ["cashMoney",_coins,true];};
|
||||
|
||||
_objectUID = _worldSpace call dayz_objectUID2;
|
||||
_holder setVariable ["ObjectUID",_objectUID,true];
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
private ["_backpacks","_charID","_clientID","_dir","_holder","_lockCode","_lockedClass","_magazines","_name","_obj","_objectID","_objectUID","_ownerID","_packedClass","_player","_playerUID","_pos","_status","_statusText","_type","_unlockedClass","_vector","_weapons","_message","_suppliedCode","_damage"];
|
||||
private ["_backpacks","_charID","_clientID","_dir","_holder","_lockCode","_lockedClass","_magazines","_name","_obj","_objectID","_objectUID","_ownerID","_packedClass","_player","_playerUID","_pos","_status","_statusText","_type","_unlockedClass","_vector","_weapons","_message","_suppliedCode","_damage","_coins","_wealth"];
|
||||
|
||||
_player = _this select 0;
|
||||
_obj = _this select 1;
|
||||
@@ -50,6 +50,7 @@ call {
|
||||
_weapons = _obj getVariable ["WeaponCargo",[]];
|
||||
_magazines = _obj getVariable ["MagazineCargo",[]];
|
||||
_backpacks = _obj getVariable ["BackpackCargo",[]];
|
||||
if (Z_singleCurrency) then {_coins = _obj getVariable ["cashMoney",0];};
|
||||
_damage = damage _obj;
|
||||
|
||||
// Create new unlocked safe, then delete old locked safe
|
||||
@@ -64,6 +65,7 @@ call {
|
||||
_holder setVariable ["OEMPos",_pos,true];
|
||||
_holder setDamage _damage;
|
||||
if (DZE_permanentPlot) then {_holder setVariable ["ownerPUID",_ownerID,true];};
|
||||
if (Z_singleCurrency) then {_holder setVariable ["cashMoney",_coins,true];};
|
||||
deleteVehicle _obj;
|
||||
|
||||
[_weapons,_magazines,_backpacks,_holder] call fn_addCargo;
|
||||
@@ -76,6 +78,7 @@ call {
|
||||
_weapons = getWeaponCargo _obj;
|
||||
_magazines = getMagazineCargo _obj;
|
||||
_backpacks = getBackpackCargo _obj;
|
||||
if (Z_singleCurrency) then {_coins = _obj getVariable ["cashMoney",0];};
|
||||
_damage = damage _obj;
|
||||
|
||||
// Create new locked safe, then delete old unlocked safe
|
||||
@@ -90,6 +93,7 @@ call {
|
||||
_holder setVariable ["OEMPos",_pos,true];
|
||||
_holder setDamage _damage;
|
||||
if (DZE_permanentPlot) then {_holder setVariable ["ownerPUID",_ownerID,true];};
|
||||
if (Z_singleCurrency) then {_holder setVariable ["cashMoney",_coins,true];};
|
||||
deleteVehicle _obj;
|
||||
|
||||
// Local setVariable gear onto new locked safe for easy access on next unlock
|
||||
@@ -104,6 +108,7 @@ call {
|
||||
_weapons = getWeaponCargo _obj;
|
||||
_magazines = getMagazineCargo _obj;
|
||||
_backpacks = getBackpackCargo _obj;
|
||||
if (Z_singleCurrency) then {_coins = _obj getVariable ["cashMoney",0];};
|
||||
|
||||
_holder = _packedClass createVehicle [0,0,0];
|
||||
deleteVehicle _obj;
|
||||
@@ -111,6 +116,13 @@ call {
|
||||
_holder setPosATL _pos;
|
||||
_holder addMagazineCargoGlobal [getText(configFile >> "CfgVehicles" >> _packedClass >> "seedItem"),1];
|
||||
[_weapons,_magazines,_backpacks,_holder] call fn_addCargo;
|
||||
if (Z_singleCurrency && {_coins > 0}) then {
|
||||
_wealth = _player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),_wealth + _coins,true];
|
||||
|
||||
RemoteMessage = ["systemChat",["STR_CL_ZSC_PACK_WARNING",_type,[_coins] call BIS_fnc_numberText,CurrencyName]];
|
||||
(owner _player) publicVariableClient "RemoteMessage";
|
||||
};
|
||||
|
||||
// Delete safe from database
|
||||
[_objectID,_objectUID,_obj] call server_deleteObjDirect;
|
||||
|
||||
@@ -38,9 +38,9 @@ _medical = [];
|
||||
_distanceFoot = 0;
|
||||
|
||||
//all getVariable immediately
|
||||
_globalCoins = _character getVariable [Z_globalVariable, -1];
|
||||
_bankCoins = _character getVariable [Z_BankVariable, -1];
|
||||
_coins = _character getVariable [Z_MoneyVariable, -1]; //should getting coins fail set the variable to an invalid value to prevent overwritting the in the DB
|
||||
_globalCoins = _character getVariable ["globalMoney", -1];
|
||||
_bankCoins = _character getVariable ["bankMoney", -1];
|
||||
_coins = _character getVariable ["cashMoney", -1]; //should getting coins fail set the variable to an invalid value to prevent overwritting the in the DB
|
||||
_lastPos = _character getVariable ["lastPos",_charPos];
|
||||
_usec_Dead = _character getVariable ["USEC_isDead",false];
|
||||
_lastTime = _character getVariable ["lastTime",-1];
|
||||
|
||||
@@ -52,7 +52,7 @@ server_obj_inv = {
|
||||
};
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
_coins = _object getVariable [Z_MoneyVariable, -1]; //set to invalid value if getVariable fails to prevent overwriting of coins in DB
|
||||
_coins = _object getVariable ["cashMoney", -1]; //set to invalid value if getVariable fails to prevent overwriting of coins in DB
|
||||
_key = _key + str _coins + ":";
|
||||
};
|
||||
|
||||
|
||||
@@ -200,7 +200,7 @@ if ((playersNumber west + playersNumber civilian) == 0) exitWith {
|
||||
_object setVariable ["ObjectID", _idKey, true];
|
||||
_object setVariable ["OwnerPUID", _ownerPUID, true];
|
||||
if (Z_SingleCurrency && {_type in DZE_MoneyStorageClasses}) then {
|
||||
_object setVariable [Z_MoneyVariable, _storageMoney, true];
|
||||
_object setVariable ["cashMoney", _storageMoney, true];
|
||||
};
|
||||
|
||||
dayz_serverIDMonitor set [count dayz_serverIDMonitor,_idKey];
|
||||
@@ -339,8 +339,8 @@ if ((playersNumber west + playersNumber civilian) == 0) exitWith {
|
||||
// prevent immediate hive write when vehicle parts are set up
|
||||
_object setVariable ["lastUpdate",diag_ticktime];
|
||||
_object setVariable ["ObjectID", _idKey, true];
|
||||
if (Z_SingleCurrency && {_type in DZE_MoneyStorageClasses}) then {
|
||||
_object setVariable [Z_MoneyVariable, _storageMoney, true];
|
||||
if (Z_SingleCurrency && ZSC_VehicleMoneyStorage) then {
|
||||
_object setVariable ["cashMoney", _storageMoney, true];
|
||||
};
|
||||
|
||||
dayz_serverIDMonitor set [count dayz_serverIDMonitor,_idKey];
|
||||
|
||||
@@ -42,4 +42,14 @@
|
||||
["Profiteer2",[1198.43,1902.09,0],68.656],
|
||||
//Wholesaler
|
||||
["Profiteer3",[4802.38,7338.27,0],175.745]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Raven Rock
|
||||
["Functionary1_EP1_DZ",[1386.9,6941.33,0],93],
|
||||
//Raun
|
||||
["Functionary1_EP1_DZ",[3946.33,886.11,0],261]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,16 @@
|
||||
["Profiteer2",[13531,6356,0],102],
|
||||
//Wholesaler
|
||||
["Profiteer3",[4360,2261,0],196]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Stary
|
||||
["Functionary1_EP1_DZ",[6324.71,7787,0],64],
|
||||
//Bash
|
||||
["Functionary1_EP1_DZ",[4057.35,11662.7,0],47],
|
||||
//Klen
|
||||
["Functionary1_EP1_DZ",[11461,11348.6,0],312]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,16 @@
|
||||
["Profiteer2",[1100.26,2854.37,0],179.651],
|
||||
//Wholesaler
|
||||
["Profiteer3",[13246.2,6071.39,0],5.43464]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Stary
|
||||
["Functionary1_EP1_DZ",[6324.71,7787,0],64],
|
||||
//Bash
|
||||
["Functionary1_EP1_DZ",[4057.35,11662.7,0],47],
|
||||
//Klen
|
||||
["Functionary1_EP1_DZ",[11461,11348.6,0],312]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -46,3 +46,13 @@
|
||||
//Wholesaler
|
||||
["Profiteer3",[7132.36,6479.76,0],88]
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Lissabon
|
||||
["Functionary1_EP1_DZ",[4349.68,6725.49,0],179],
|
||||
//Riad
|
||||
["Functionary1_EP1_DZ",[5883.27,3548.17,0],225]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -41,4 +41,14 @@
|
||||
["Profiteer2",[14834.7,7661,0],185.512],
|
||||
//Wholesaler
|
||||
["Profiteer3",[10033.4,5945.52,0],181.422]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Jesco
|
||||
["Functionary1_EP1_DZ",[9662.23,10879.8,0],0],
|
||||
//Berezniki
|
||||
["Functionary1_EP1_DZ",[7979.71,10577.8,0.1],292]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,16 @@
|
||||
["Profiteer2",[6286.28,1298.19,0],251.311],
|
||||
//Wholesaler
|
||||
["Profiteer3",[8407.63,3378.76,0],106.96]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Camara
|
||||
["Functionary1_EP1_DZ",[2001.31,1196.58,0],342],
|
||||
//Nubak
|
||||
["Functionary1_EP1_DZ",[4959.47,5117.99,0],11],
|
||||
//Pinley
|
||||
["Functionary1_EP1_DZ",[1286.47,9073.91,0],197]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,14 @@
|
||||
["Profiteer2",[1431.42, 1173.83,0],0],
|
||||
//Wholesaler
|
||||
["Profiteer3",[9082.1, 8675.91,0],256.14]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
["Functionary1_EP1_DZ",[3020.2061,5945.2783,0.23],0],
|
||||
["Functionary1_EP1_DZ",[4140.2051,1505.2682,2.3],55],
|
||||
["Functionary1_EP1_DZ",[7519.0171,2949.8694,6.2],-177],
|
||||
["Functionary1_EP1_DZ",[4239.9063,4841.8989,3.8],94]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -25,4 +25,14 @@
|
||||
["RU_Villager3",[6252.9136, 11938.433,0.6],-86.49],
|
||||
//Wholesaler
|
||||
["Profiteer2",[6237.6626, 11939.934,0],90]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
["Functionary1_EP1_DZ",[4339.7476,4785.6826,4.529953e-006],-124.0745],
|
||||
["Functionary1_EP1_DZ",[4711.7993,8922.0303,-9.5367432e-006],93.216309],
|
||||
["Functionary1_EP1_DZ",[5793.0386,10780.646,-1.9073486e-006],95.136726],
|
||||
["Functionary1_EP1_DZ",[7322.6367,7988.499,-3.8146973e-005],-65.537285]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,14 @@
|
||||
["Profiteer2",[5371,16091.2,0],0],
|
||||
//Wholesaler
|
||||
["Profiteer3",[2128.3,7807.78,6.99081],260.566]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
["Functionary1_EP1_DZ",[12399.83,5054.3413,0.2],52],
|
||||
["Functionary1_EP1_DZ",[15529.827,13236.555,2.38],164],
|
||||
["Functionary1_EP1_DZ",[8252.4922,15494.612,0.22],24.5],
|
||||
["Functionary1_EP1_DZ",[2123.4653,7806.499,0.28],53]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,13 @@
|
||||
["Profiteer2",[5229.55,8228.82,0],267],
|
||||
//Wholesaler
|
||||
["Profiteer3",[7222,732.791,0],308.085]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
["Functionary1_EP1_DZ",[4770.4067,7482.2651,-1.7],0],
|
||||
["Functionary1_EP1_DZ",[4431.1997,1616.5604,1.9],-85],
|
||||
["Functionary1_EP1_DZ",[8252.4922,15494.612,0.22],93]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
diag_log format ["The map this server is running (%1) has no traders defined.",worldName];
|
||||
|
||||
@@ -55,4 +55,16 @@
|
||||
["Profiteer2",[223.627,22712.1,0],154],
|
||||
//Wholesaler
|
||||
["Profiteer3",[2446.07,3899.76,0],262.573]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Seedorf
|
||||
["Functionary1_EP1_DZ",[15488.6,17014.2,0],172],
|
||||
//Oberdorf
|
||||
["Functionary1_EP1_DZ",[13160.8,6624.8,0],134],
|
||||
//Oberberg
|
||||
["Functionary1_EP1_DZ",[24738.5,21748.2,0],62]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -57,4 +57,16 @@
|
||||
["Profiteer2",[11453.7,5420.59,0],202.669],
|
||||
//Wholesaler
|
||||
["Profiteer3",[13558.3,8684.33,0],184.643]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Corazol
|
||||
["Functionary1_EP1_DZ",[12552.1,8355.03,0],29],
|
||||
//Bagango
|
||||
["Functionary1_EP1_DZ",[14264.6,12431.2,0],97],
|
||||
//Ixel
|
||||
["Functionary1_EP1_DZ",[17189,13596.6,0],160]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -53,4 +53,16 @@
|
||||
["Profiteer2",[7408.47,96.8015,0],122.687],
|
||||
//Wholesaler
|
||||
["Profiteer3",[11127.3,12662.9,0],198.318]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
//Nur
|
||||
["Functionary1_EP1_DZ",[1964.39,12575,0],200],
|
||||
//Garmsar
|
||||
["Functionary1_EP1_DZ",[10857.6,6325.05,0.44],129],
|
||||
//Khushab
|
||||
["Functionary1_EP1_DZ",[431.039,5574.53,0],84]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -77,4 +77,16 @@
|
||||
["Profiteer2",[9864.43,7471.31,0],283.424],
|
||||
//Wholesaler
|
||||
["Profiteer3",[13340.8,8610.9,0.466263],38.7793]
|
||||
] call server_spawnTraders;
|
||||
] call server_spawnTraders;
|
||||
|
||||
// Bankers
|
||||
if (Z_singleCurrency && Z_globalBanking && Z_globalBankingTraders) then {
|
||||
[
|
||||
["Functionary1_EP1_DZ",[5461.0132,8762.3438,0.056497198],52],
|
||||
["Functionary1_EP1_DZ",[11026.932,842.23804,0.18712912],138.57352],
|
||||
["Functionary1_EP1_DZ",[17231.154,7661.1392,0.102005],-202.23622],
|
||||
["Functionary1_EP1_DZ",[12643.531,11811.004,100.51027],100.51027],
|
||||
["Functionary1_EP1_DZ",[15370.618,16458.928,0.056785069],-188.12981],
|
||||
["Functionary1_EP1_DZ",[10167.308,19075.475,0.26185527],-116.41749]
|
||||
] call server_spawnTraders;
|
||||
};
|
||||
|
||||
@@ -826,4 +826,19 @@ class CfgSounds {
|
||||
sound[] = {"\dayz_sfx\effects\blizzard.ogg",0.5,1};
|
||||
titles[] = {};
|
||||
};
|
||||
class Radio_Message_Sound {
|
||||
name = "";
|
||||
sound[] = {"\dayz_sfx\effects\radio.ogg",0.4,1};
|
||||
titles[] = {};
|
||||
};
|
||||
class IWAC_Message_Sound {
|
||||
name="";
|
||||
sound[] = {"\dayz_sfx\effects\IWACsound.ogg",0.4,1};
|
||||
titles[] = {};
|
||||
};
|
||||
class Switch_On_Off {
|
||||
name="";
|
||||
sound[] = {"\dayz_sfx\effects\switch.ogg",0.5,1};
|
||||
titles[] = {};
|
||||
};
|
||||
};
|
||||
|
||||
BIN
SQF/dayz_sfx/effects/IWACsound.ogg
Normal file
BIN
SQF/dayz_sfx/effects/IWACsound.ogg
Normal file
Binary file not shown.
BIN
SQF/dayz_sfx/effects/radio.ogg
Normal file
BIN
SQF/dayz_sfx/effects/radio.ogg
Normal file
Binary file not shown.
BIN
SQF/dayz_sfx/effects/switch.ogg
Normal file
BIN
SQF/dayz_sfx/effects/switch.ogg
Normal file
Binary file not shown.
@@ -16,7 +16,7 @@
|
||||
5 closeDisplay !"'closeDisplay'" !"closeDisplay 0" !"closeDisplay 2" !"if (!isNil \"closeDisplay\") then {"
|
||||
1 compile !"ca\\communityconfiguration" !"ca\\Data\\" !"ca\\missions" !"ca\\modules" !"ca\\ui\\" !"ca\\Warfare2\\" !"scriptName \"Functions\\systems\\fn_inv" !"scriptName \"MP\\data\\script" !"code = compile preprocessFileLineNumbers (BIS_PathMPscriptCommands" !"t = missionConfigFile >> \"onMinimapScript" !="_this call (call compile GetText (configFile >> \"CfgAmmo\" >> _amm >> \"muzzleEffect\"));" !"z\\addons\\dayz_code\\" !"_menu ctrlSetEventHandler [\"ButtonClick\",_compile];\n};\n_pos set [3" !"{ _x set [1, compile (_x select 1)]; }" !"silver_1oz_b);\n\n{ \nif (!isNil {call compile" !"Var = compile format[\"epoch_death_board_record_"
|
||||
5 createAgent !="_agent = if (_type == \"Pastor\") then {createAgent [_type, _Pos, [], 0, \"NONE\"]} else {createAgent [_type, _Pos, [], 0, \"FORM\"]};" !="_dog = createAgent [_type, _Pos, [], 0, \"NONE\"];" !="\n\n\n_type = _unitTypes call BIS_fnc_selectRandom;\n_agent = createAgent [_type, _position, [], 0, \"CAN_COLLIDE\"];\n_agent setDir (r"
|
||||
5 createDialog !="_region = createDialog \"RscDisplaySpawnSelecter\";" !="_gender = createDialog 'RscDisplayGenderSelect';" !="_dialog = createDialog \"bloodTest\";" !="createDialog 'RscDisplayCraftingMenu';" !="createDialog \"DAYZ_PADLOCK\";" !"createDialog 'horde_journal_" !"Z_ResetContainer = true;\ncreateDialog \"AdvancedTrading\";" !"createDialog \"DoorManagement\";\ncall DoorNearbyHumans;" !="createDialog \"ComboLockUI\";" !"createdialog \"PlotManagement\";\ncall PlotNearbyHumans;" !"_trader_data = (_this select 3);\n\n_dialog = createdialog \"TraderDialog\";" !"_ok = createDialog \"KeypadUI\";" !"EpochDeathBoardLoad = {\ncreatedialog \"EpochDeathBoardDialog\";" !="if(DZE_doorManagement) then {createdialog \"DoorAccess\";} else {createdialog \"ComboLockUI\";};" !"\ndisableSerialization;\ncreateDialog \"DZ_GroupDialog\";" !"createDialog _dialog;\n\nwaitUntil {!dialog};\n\nif (keypadCancel) exitWith {"
|
||||
5 createDialog !="_region = createDialog \"RscDisplaySpawnSelecter\";" !="_gender = createDialog 'RscDisplayGenderSelect';" !="_dialog = createDialog \"bloodTest\";" !="createDialog 'RscDisplayCraftingMenu';" !="createDialog \"DAYZ_PADLOCK\";" !"createDialog 'horde_journal_" !"Z_ResetContainer = true;\ncreateDialog \"AdvancedTrading\";" !"createDialog \"DoorManagement\";\ncall DoorNearbyHumans;" !="createDialog \"ComboLockUI\";" !"createdialog \"PlotManagement\";\ncall PlotNearbyHumans;" !"_trader_data = (_this select 3);\n\n_dialog = createdialog \"TraderDialog\";" !"_ok = createDialog \"KeypadUI\";" !"EpochDeathBoardLoad = {\ncreatedialog \"EpochDeathBoardDialog\";" !="if(DZE_doorManagement) then {createdialog \"DoorAccess\";} else {createdialog \"ComboLockUI\";};" !"\ndisableSerialization;\ncreateDialog \"DZ_GroupDialog\";" !"createDialog _dialog;\n\nwaitUntil {!dialog};\n\nif (keypadCancel) exitWith {" !=";\n};\n\nZSC_CurrentStorage setVariable[\"isBusy\",true,true];\ncreateDialog \"BankDialog\";\ncall BankDialogUpdateAmounts;\n\nwaitUntil {!" !="ANKING_NOT_AVAIL\",_typeOf] call dayz_rollingMessages;\n};\n\ncreateDialog \"atmDialog\";\ncall AtmDialogUpdateAmounts;\n\nwaitUntil {!di" !="!_isBusy) then {\nplayer setVariable[\"isBusy\",true,true]; \ncreateDialog \"GivePlayerDialog\";\n_display = uiNamespace getVariable[\"z"
|
||||
5 createDisplay
|
||||
5 createMarker !"\"createMarkerLocal\"," !"rcreateMarkerLocal" !"if (isnil 'BIS_GITA_fnc_createMarkers' || false) then {" !"_marker = createMarkerLocal [format[\"groupMember"
|
||||
5 createUnit !="_newUnit = _group createUnit [_class,respawn_west_original,[],0,\"NONE\"];" !="BIS_MPF_logic = BIS_MPF_dummygroup createUnit [\"Logic\", [1000,10,0], [], 0, \"NONE\"];"
|
||||
@@ -35,7 +35,7 @@
|
||||
5 groupIcon
|
||||
5 HelicopterExplo !"(isNull _who) then {\nif (_ammo != \"\" && _ammo isKindOf \"HelicopterExplo" !"_v = thisTrigger getVariable [\"obj\", objNull];\n" !"_v = thisTrigger getVariable [\"\"obj\"\", objNull];\n" !"\n\n\nremoveallweapons _v;\n\nif (local _v) then {_expl=\"HelicopterExplo"
|
||||
5 hideObject !rhideObject !"\"hideObject\"" !"(_x select 0) nearestObject (_x select 1);\n_object hideObject" !"_object2 = _ghost2 createVehicleLocal [0,0,0];\nhideObject _object;"
|
||||
5 hint !", \"_postFix\"" !rhint !rtaskHint !"\"hint\", " !"\"hintC\", " !"\"taskHint\"," !"_controlHintButton ctrlSettext \"Objectives\";" !"hint (localize \"strwf" !"'BIS_fnc_hints'" !sched_planthint !"call ui_initDisplay;\nhintSilent \"\"" !"hintSilent localize \"str_player_low"
|
||||
5 hint !", \"_postFix\"" !rhint !rtaskHint !"\"hint\", " !"\"hintC\", " !"\"taskHint\"," !"_controlHintButton ctrlSettext \"Objectives\";" !"hint (localize \"strwf" !"'BIS_fnc_hints'" !sched_planthint !"call ui_initDisplay;\nhintSilent \"\"" !"hintSilent localize \"str_player_low" !=" select 1;\n_filter = [\"private\",\"dynamic_text\",\"ai_killfeed\",\"hintWithImage\",\"hintNoImage\"]; \n\nif (typeName _message == \"TEXT\") " !="vars select 7) \n] spawn BIS_fnc_dynamicText;\n};\nif (_type == \"hintWithImage\") exitWith {hint parseText format[\"<t align='center'" !="sage};\n_multiArray = [\"private\",\"dynamic_text\",\"ai_killfeed\",\"hintWithImage\",\"hintNoImage\"]; \n\nif (_type in _multiArray) then {\n"
|
||||
5 lbCurSel !"_selectedUserIndex = lbCurSel _lbUsersControl;" !="profileNamespace setVariable ['statusUI',(lbCurSel (_this select 0))];" !="profileNamespace setVariable ['streamerMode',(lbCurSel (_this select 0))];" !"_index = lbCurSel _lbcontrol;\n_selectedItem" !"_selected = lbCurSel _list;\n_classname = _list lnbData [_selected, 2];" !="_friendName = _userList lbText (lbCurSel _userList);" !")] call Z_" !"(lbCurSel 7421) call Z_fillCategoryList" !"] call Door" !"] call Plot" !"[(lbCurSel 12001)] " !="[(lbCurSel 21000), ((ctrlParent (_this select 0)) displayCtrl 21001)] spawn EpochDeathBoardClick;" !"((ctrlParent (_this select 0)) closeDisplay 2);" !="_uid = _playerList lbData (lbCurSel _playerList);" !"_myGroup lbData (lbCurSel _myGroup);"
|
||||
5 lbSet !"_lbUsersControl lbSetColor [_x, [1,0,0,1]];" !"\n_control lbSetColor [_x, _color];\n};" !"_weaponsLBSetFocus" !="(_this select 0) displayCtrl _idc lbSetCurSel (profileNamespace getVariable [_var,_default]);" !="(_display displayCtrl 105) lbSetColor [_i, [0.06, 0.05, 0.03, 1]];" !" [7421," !"lbSetPicture [7422, _index" !"lbSetPicture [7402, _index" !"lbSetPicture [7401, _index" !="_userList lbSetData [(lbSize _userList) -1,_friendUID];" !" [TraderDialogItemList, _index, " !"_myGroup lbSetData [_index,getPlayerUID _x];"
|
||||
5 loadFile
|
||||
@@ -69,9 +69,9 @@
|
||||
5 setViewDistance
|
||||
5 sideLogic !"publicVariable \"BIS_MPF_logic\";"
|
||||
5 switchCamera !"\"switchCamera\", " !"rswitchCamera" !"player switchCamera _currentCamera;\nif (_currentWpn !=" !"< 150) && random 1 > 0.5) then {\n_killer switchcamera"
|
||||
5 systemChat !="systemChat format[localize \"str_missing_to_do_this\", _x];" !"systemChat (localize " !"systemChat format[localize \"STR_EPOCH_" !"systemChat localize \"STR_EPOCH_" !"case \"system\": {systemChat _message;};" !"systemchat localize \"STR_CRAFTING_NEEDED_ITEMS\";" !"systemChat format[localize \"STR_CL_" !"systemChat localize \"STR_CL_"
|
||||
5 systemChat !="systemChat format[localize \"str_missing_to_do_this\", _x];" !"systemChat (localize " !"systemChat format[localize \"STR_EPOCH_" !"systemChat localize \"STR_EPOCH_" !"case \"system\": {systemChat _message;};" !"systemchat localize \"STR_CRAFTING_NEEDED_ITEMS\";" !"systemChat format[localize \"STR_CL_" !"systemChat localize \"STR_CL_" !=") then {\nif (player getVariable[\"radiostate\",true]) then {\nsystemChat (\"[RADIO] \" + _message);\nplaySound \"Radio_Message_Sound\";\n"
|
||||
5 title !"titleCut [\"\", \"BLACK " !"\"titleCut\", " !"\"titleText\"" !="rtitleCut = 'titleCut'" !"rtitleCutc" !="rtitleText = 'titleText'" !"rtitleTextc" !"(_missionTextListPath >> \"titles\")" !"(_display displayCtrl _titleIDC) ctrlShow false;" !"titleText [format[localize \"str_return_lobby\", _x" !",\"_titleText\"" !"localize 'STR_UI_GENDER_TITLE';\n_timeNem" !="scriptName \"MP\\data\\scriptCommands\\titleText.sqf\";" !_fillTradeTitle !_bldTxtStringTitle !"localize \"str_halo_altitude_speed"
|
||||
5 toString !"_animCheck = toString ([(_animStateArray select 0),(_animStateArray select 1)" !="_skinToModel = toString (_finalArray);" !="{_textArrayTemp = _textArrayTemp + [tostring [_x]]} foreach _line;" !="_cmpt = toString _cmpt;" !="_objName = toLower(toString(_objName));" !"if (toString _hayArr != _needle) then {" !="_type = toString _typeA;" !="_anim4 = toString _anim4;" !"{(count _stance>17)}) then {toString [_stance select 17]}" !"BIS_fnc_timeToString" !"02, if (typeName _name == \"ARRAY\") then {toString _name} else {_name}];" !="s = true;\n\n_array = toArray (animationState player);\n_str = toString [_array select 5,_array select 6,_array select 7];\n_anim = "
|
||||
5 toString !"_animCheck = toString ([(_animStateArray select 0),(_animStateArray select 1)" !="_skinToModel = toString (_finalArray);" !="{_textArrayTemp = _textArrayTemp + [tostring [_x]]} foreach _line;" !="_cmpt = toString _cmpt;" !="_objName = toLower(toString(_objName));" !"if (toString _hayArr != _needle) then {" !="_type = toString _typeA;" !="_anim4 = toString _anim4;" !"{(count _stance>17)}) then {toString [_stance select 17]}" !"BIS_fnc_timeToString" !"02, if (typeName _name == \"ARRAY\") then {toString _name} else {_name}];" !="s = true;\n\n_array = toArray (animationState player);\n_str = toString [_array select 5,_array select 6,_array select 7];\n_anim = " !=" _input - [_x];\n} forEach _badChars;\n\n_input = parseNumber (toString (_input));\n_input\n};\n\nBankDialogUpdateAmounts = {\nprivate ["
|
||||
5 worldTo !="_relPos = _building worldToModel _point;" !"_w2m = _x worldToModel (getPosATL player);\n_bb = (boundingbox _x) select 1;" !="_h = _offset + ((_o worldToModel (getPosATL _o)) select 2);" !"_pos set [2,(_pos select 2) + 1.5];\n_screen = worldToScreen _pos;\n_text = composeText [image" !="\n_pos = _this select 1; \n_offset = 1; \n\n_relPos = _building worldToModel _pos;\n_boundingBox = boundingBox _building;\n\n_min = _bo"
|
||||
|
||||
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
@@ -32,4 +32,5 @@ diagHit = 1;
|
||||
|
||||
#include "\z\addons\dayz_code\gui\description.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgLoot\CfgLoot.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp"
|
||||
#include "\z\addons\dayz_code\Configs\CfgServerTrader\CfgServerTrader.hpp" // Normal traders
|
||||
//#include "\z\addons\dayz_code\Configs\CfgServerTraderZSC\CfgServerTrader.hpp" // Single currency traders
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user