mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
fix typo
This commit is contained in:
@@ -417,50 +417,20 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
|
||||
_buy = player addAction ["Buy Car", "\z\addons\dayz_code\actions\buy_db.sqf",[41], 99, true, false, "",""];
|
||||
_sell = player addAction ["Sell Car", "\z\addons\dayz_code\actions\sell_db.sqf",[41], 98, true, false, "",""];
|
||||
|
||||
_buy1 = player addAction ["Buy Truck", "\z\addons\dayz_code\actions\buy_db.sqf",[42], 99, true, false, "",""];
|
||||
_sell1 = player addAction ["Sell Truck", "\z\addons\dayz_code\actions\sell_db.sqf",[42], 98, true, false, "",""];
|
||||
_buy1 = player addAction ["Buy Truck", "\z\addons\dayz_code\actions\buy_db.sqf",[42], 97, true, false, "",""];
|
||||
_sell1 = player addAction ["Sell Truck", "\z\addons\dayz_code\actions\sell_db.sqf",[42], 96, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Offroad", "\z\addons\dayz_code\actions\buy_db.sqf",[43], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Offroad", "\z\addons\dayz_code\actions\sell_db.sqf",[43], 98, true, false, "",""];
|
||||
_buy5 = player addAction ["Buy Utility", "\z\addons\dayz_code\actions\buy_db.sqf",[46], 95, true, false, "",""];
|
||||
_sell5 = player addAction ["Sell Utility", "\z\addons\dayz_code\actions\sell_db.sqf",[46], 94, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Offroad", "\z\addons\dayz_code\actions\buy_db.sqf",[43], 93, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Offroad", "\z\addons\dayz_code\actions\sell_db.sqf",[43], 92, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Helicopter", "\z\addons\dayz_code\actions\buy_db.sqf",[44], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Helicopter", "\z\addons\dayz_code\actions\sell_db.sqf",[44], 98, true, false, "",""];
|
||||
_buy3 = player addAction ["Buy Helicopter", "\z\addons\dayz_code\actions\buy_db.sqf",[44], 91, true, false, "",""];
|
||||
_sell3 = player addAction ["Sell Helicopter", "\z\addons\dayz_code\actions\sell_db.sqf",[44], 90, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Helicopter", "\z\addons\dayz_code\actions\buy_db.sqf",[44], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Helicopter", "\z\addons\dayz_code\actions\sell_db.sqf",[44], 98, true, false, "",""];
|
||||
|
||||
s_player_parts set [count s_player_parts,_buy];
|
||||
s_player_parts set [count s_player_parts,_sell];
|
||||
s_player_parts set [count s_player_parts,_buy1];
|
||||
s_player_parts set [count s_player_parts,_sell1];
|
||||
s_player_parts set [count s_player_parts,_buy2];
|
||||
s_player_parts set [count s_player_parts,_sell2];
|
||||
|
||||
s_player_parts_crtl = 1;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
//auto_trader_2
|
||||
if (_isMan and _traderType == auto_trader_2) then {
|
||||
|
||||
if (s_player_parts_crtl < 0) then {
|
||||
|
||||
// [_trader_id, _category, ];
|
||||
_buy = player addAction ["Buy Car", "\z\addons\dayz_code\actions\buy_db.sqf",[41], 99, true, false, "",""];
|
||||
_sell = player addAction ["Sell Car", "\z\addons\dayz_code\actions\sell_db.sqf",[41], 98, true, false, "",""];
|
||||
|
||||
_buy1 = player addAction ["Buy Truck", "\z\addons\dayz_code\actions\buy_db.sqf",[42], 99, true, false, "",""];
|
||||
_sell1 = player addAction ["Sell Truck", "\z\addons\dayz_code\actions\sell_db.sqf",[42], 98, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Offroad", "\z\addons\dayz_code\actions\buy_db.sqf",[43], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Offroad", "\z\addons\dayz_code\actions\sell_db.sqf",[43], 98, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Helicopter", "\z\addons\dayz_code\actions\buy_db.sqf",[44], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Helicopter", "\z\addons\dayz_code\actions\sell_db.sqf",[44], 98, true, false, "",""];
|
||||
|
||||
_buy2 = player addAction ["Buy Helicopter", "\z\addons\dayz_code\actions\buy_db.sqf",[45], 99, true, false, "",""];
|
||||
_sell2 = player addAction ["Sell Helicopter", "\z\addons\dayz_code\actions\sell_db.sqf",[45], 98, true, false, "",""];
|
||||
_buy4 = player addAction ["Buy Military", "\z\addons\dayz_code\actions\buy_db.sqf",[45], 89, true, false, "",""];
|
||||
_sell4 = player addAction ["Sell Military", "\z\addons\dayz_code\actions\sell_db.sqf",[45], 88, true, false, "",""];
|
||||
|
||||
s_player_parts set [count s_player_parts,_buy];
|
||||
s_player_parts set [count s_player_parts,_sell];
|
||||
@@ -468,6 +438,12 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
|
||||
s_player_parts set [count s_player_parts,_sell1];
|
||||
s_player_parts set [count s_player_parts,_buy2];
|
||||
s_player_parts set [count s_player_parts,_sell2];
|
||||
s_player_parts set [count s_player_parts,_buy3];
|
||||
s_player_parts set [count s_player_parts,_sell3];
|
||||
s_player_parts set [count s_player_parts,_buy4];
|
||||
s_player_parts set [count s_player_parts,_sell4];
|
||||
s_player_parts set [count s_player_parts,_buy5];
|
||||
s_player_parts set [count s_player_parts,_sell5];
|
||||
|
||||
s_player_parts_crtl = 1;
|
||||
};
|
||||
@@ -511,12 +487,13 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 4))
|
||||
_metals2 = player addAction ["Trade 1 Silver for 6 Copper", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper"], 98, true, true, "",""];
|
||||
_metals4 = player addAction ["Trade 6 Silver for 1 Gold", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold"], 97, true, true, "",""];
|
||||
_metals3 = player addAction ["Trade 1 Gold for 6 Silver", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver"], 97, true, true, "",""];
|
||||
|
||||
_metals5 = player addAction ["Buy Vault for 12 Gold", "\z\addons\dayz_code\actions\trade_items.sqf",["ItemVault","ItemGoldBar",1,12,"buy","Vault","Gold"], 96, true, true, "",""];
|
||||
|
||||
s_player_parts set [count s_player_parts,_metals1];
|
||||
s_player_parts set [count s_player_parts,_metals2];
|
||||
s_player_parts set [count s_player_parts,_metals3];
|
||||
s_player_parts set [count s_player_parts,_metals4];
|
||||
s_player_parts set [count s_player_parts,_metals5];
|
||||
;
|
||||
s_player_parts_crtl = 1;
|
||||
};
|
||||
|
||||
@@ -144,6 +144,7 @@ diag_log "HIVE: Starting";
|
||||
_countr = _countr + 1;
|
||||
} forEach _objWpnTypes;
|
||||
};
|
||||
};
|
||||
|
||||
if (_object isKindOf "AllVehicles") then {
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user