mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-06-10 11:53:21 +03:00
Update server_monitor
This commit is contained in:
@@ -32,7 +32,7 @@ _crash setDir round(random 360);
|
||||
_crash setPos _position;
|
||||
|
||||
// I don't think this is needed (you can't get "in" a crash), but it was in the original DayZ Crash logic
|
||||
//PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_crash];
|
||||
//dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_crash];
|
||||
|
||||
//_crash setVariable ["ObjectID","1",true];
|
||||
_pos = getPos _crash;
|
||||
|
||||
Reference in New Issue
Block a user