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Update server_monitor
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@@ -54,7 +54,7 @@ _key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, _da
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diag_log ("HIVE: WRITE: "+ str(_key));
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_key call server_hiveWrite;
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PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
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dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_object];
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// Switched to spawn so we can wait a bit for the ID
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[_object,_uid,_fuel,_damage,_array,_characterID,_class] spawn {
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