mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Set RU crates cargo capacity back to normal
This commit is contained in:
@@ -46,6 +46,7 @@
|
|||||||
[FIXED] Removed antiwall glitch blocks for vanilla hospitals since Epoch uses DayZero hospitals. @jOoPs
|
[FIXED] Removed antiwall glitch blocks for vanilla hospitals since Epoch uses DayZero hospitals. @jOoPs
|
||||||
[FIXED] Switching weapons properly interrupts autorun now. #1850 @DeVloek
|
[FIXED] Switching weapons properly interrupts autorun now. #1850 @DeVloek
|
||||||
[FIXED] Duplicate matchbox or knife error when lighting a fire or gutting with multiple matchboxes or knives on toolbelt. #1849 @DeVloek
|
[FIXED] Duplicate matchbox or knife error when lighting a fire or gutting with multiple matchboxes or knives on toolbelt. #1849 @DeVloek
|
||||||
|
[FIXED] RU crates having zero cargo capacity and wrong classname DZ_ExplosivesBoxRU in loot table. #1852 @oiad
|
||||||
|
|
||||||
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
|
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
|
||||||
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
|
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
|
||||||
|
|||||||
@@ -603,7 +603,7 @@ class CfgVehicles {
|
|||||||
//Antihack
|
//Antihack
|
||||||
#include "antihack_logic.hpp"
|
#include "antihack_logic.hpp"
|
||||||
#include "antihack_plants.hpp"
|
#include "antihack_plants.hpp"
|
||||||
#include "antihack_weaponholders.hpp"
|
//#include "antihack_weaponholders.hpp"
|
||||||
|
|
||||||
//EPOCH
|
//EPOCH
|
||||||
#include "DZE\Wrecks.hpp"
|
#include "DZE\Wrecks.hpp"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// these objects can't be banned, so let's transform them to some dull objects
|
/*// these objects can't be banned, so let's transform them to some dull objects
|
||||||
class RUBasicAmmunitionBox: House {
|
class RUBasicAmmunitionBox: House {
|
||||||
model = "\ca\weapons\AmmoBoxes\RUSpecialWeapons.p3d";
|
model = "\ca\weapons\AmmoBoxes\RUSpecialWeapons.p3d";
|
||||||
vehicleClass = "RUBasicAmmunitionBox";
|
vehicleClass = "RUBasicAmmunitionBox";
|
||||||
@@ -11,3 +11,4 @@
|
|||||||
model = "\ca\weapons\AmmoBoxes\RUBasicWeapons.p3d";
|
model = "\ca\weapons\AmmoBoxes\RUBasicWeapons.p3d";
|
||||||
vehicleClass = "RUBasicWeaponsBox";
|
vehicleClass = "RUBasicWeaponsBox";
|
||||||
};
|
};
|
||||||
|
*/
|
||||||
Reference in New Issue
Block a user