From cfe01e609ea43f96602384093113008d4ad18dcb Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Wed, 4 Jan 2017 12:42:46 -0500 Subject: [PATCH] Set RU crates cargo capacity back to normal --- CHANGE LOG 1.0.6.1.txt | 1 + SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp | 2 +- SQF/dayz_code/Configs/CfgVehicles/antihack_weaponholders.hpp | 3 ++- 3 files changed, 4 insertions(+), 2 deletions(-) diff --git a/CHANGE LOG 1.0.6.1.txt b/CHANGE LOG 1.0.6.1.txt index e63af629a..247459c6c 100644 --- a/CHANGE LOG 1.0.6.1.txt +++ b/CHANGE LOG 1.0.6.1.txt @@ -46,6 +46,7 @@ [FIXED] Removed antiwall glitch blocks for vanilla hospitals since Epoch uses DayZero hospitals. @jOoPs [FIXED] Switching weapons properly interrupts autorun now. #1850 @DeVloek [FIXED] Duplicate matchbox or knife error when lighting a fire or gutting with multiple matchboxes or knives on toolbelt. #1849 @DeVloek +[FIXED] RU crates having zero cargo capacity and wrong classname DZ_ExplosivesBoxRU in loot table. #1852 @oiad [NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php) [FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade diff --git a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp index e3a95b95e..af17d9a45 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/CfgVehicles.hpp @@ -603,7 +603,7 @@ class CfgVehicles { //Antihack #include "antihack_logic.hpp" #include "antihack_plants.hpp" - #include "antihack_weaponholders.hpp" + //#include "antihack_weaponholders.hpp" //EPOCH #include "DZE\Wrecks.hpp" diff --git a/SQF/dayz_code/Configs/CfgVehicles/antihack_weaponholders.hpp b/SQF/dayz_code/Configs/CfgVehicles/antihack_weaponholders.hpp index b6c0a3210..308cf5534 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/antihack_weaponholders.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/antihack_weaponholders.hpp @@ -1,4 +1,4 @@ -// these objects can't be banned, so let's transform them to some dull objects +/*// these objects can't be banned, so let's transform them to some dull objects class RUBasicAmmunitionBox: House { model = "\ca\weapons\AmmoBoxes\RUSpecialWeapons.p3d"; vehicleClass = "RUBasicAmmunitionBox"; @@ -11,3 +11,4 @@ model = "\ca\weapons\AmmoBoxes\RUBasicWeapons.p3d"; vehicleClass = "RUBasicWeaponsBox"; }; +*/ \ No newline at end of file