mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Fix sound for lock lockboxes too
This commit is contained in:
@@ -31,7 +31,7 @@ if (!isNull _obj) then {
|
|||||||
|
|
||||||
[_lockedClass,objNull] call fn_waitForObject;
|
[_lockedClass,objNull] call fn_waitForObject;
|
||||||
|
|
||||||
if (_lockedClass == "LockboxStorageLocked") then {
|
if (_objType in DZE_LockboxesUnlocked) then {
|
||||||
[player,(getPosATL player),20,"lockboxclose"] spawn fnc_alertZombies;
|
[player,(getPosATL player),20,"lockboxclose"] spawn fnc_alertZombies;
|
||||||
} else {
|
} else {
|
||||||
[player,(getPosATL player),20,"safeclose"] spawn fnc_alertZombies;
|
[player,(getPosATL player),20,"safeclose"] spawn fnc_alertZombies;
|
||||||
|
|||||||
Reference in New Issue
Block a user