Update zombie event handlers again

This commit is contained in:
ebaydayz
2017-01-20 14:27:46 -05:00
parent c15caf5f8f
commit cc3b8801b7
7 changed files with 7 additions and 9 deletions

View File

@@ -22,7 +22,7 @@ class Swarm_Base : Citizen1 {
forcedSpeed = 6;
class Eventhandlers {
init = "if (isNil 'dayz_clientPreload') then {dayz_clientPreload = false;}; _this execFSM ""\z\AddOns\dayz_code\system\zombie_agent.fsm""";
init = "_this execFSM ""\z\AddOns\dayz_code\system\zombie_agent.fsm""";
//local = "if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\fn_swarmagent.fsm'};";
local = "_z = _this select 0; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [_z,true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm';";
HandleDamage = "_this call local_zombieDamage;";