Remove duplicate status UI icon files

This commit is contained in:
ebaydayz
2016-06-25 10:32:46 -04:00
parent eae4428e9f
commit cc2918989e
46 changed files with 24 additions and 24 deletions

View File

@@ -219,7 +219,7 @@ class RscTitles
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.075;
@@ -340,7 +340,7 @@ class RscTitles
class RscPicture_1901: RscPictureGUI
{
idc = 1901;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
@@ -348,7 +348,7 @@ class RscTitles
};
class RscPicture_1307 : RscPictureGUI {
idc = 1307;
text = "\z\addons\dayz_code\gui\status_epoch\status_combat_inside_ca.paa";
text = "\z\addons\dayz_code\gui\status\status_combat_inside_ca.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;
@@ -357,7 +357,7 @@ class RscTitles
class RscPicture_1201: RscPictureGUI
{
idc = 1201;
//text = "\z\addons\dayz_code\gui\status_epoch\status_food_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
@@ -366,7 +366,7 @@ class RscTitles
class RscPicture_1900: RscPictureGUI
{
idc = 1900;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
@@ -375,7 +375,7 @@ class RscTitles
class RscPicture_1200: RscPictureGUI
{
idc = 1200;
//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
@@ -384,7 +384,7 @@ class RscTitles
class RscPicture_1902: RscPictureGUI
{
idc = 1902;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
@@ -393,7 +393,7 @@ class RscTitles
class RscPicture_1202: RscPictureGUI
{
idc = 1202;
//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
@@ -402,7 +402,7 @@ class RscTitles
class RscPicture_1908: RscPictureGUI
{
idc = 1908;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY; //3
w = 0.075;
@@ -420,7 +420,7 @@ class RscTitles
class RscPicture_1203: RscPictureGUI
{
idc = 1203;
text = "\z\addons\dayz_code\gui\status_epoch\status_effect_brokenleg.paa";
text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.58 * safezoneH + safezoneY;
w = 0.075;
@@ -430,7 +430,7 @@ class RscTitles
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.075;
@@ -440,7 +440,7 @@ class RscTitles
class RscPicture_1205: RscPictureGUI
{
idc = 1205;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
@@ -449,7 +449,7 @@ class RscTitles
class RscPicture_1206: RscPictureGUI
{
idc = 1206;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;
@@ -460,7 +460,7 @@ class RscTitles
class RscPicture_1301: RscPictureGUI
{
idc = 1301;
//text = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;
w = 0.075;
@@ -469,7 +469,7 @@ class RscTitles
class RscPicture_1300: RscPictureGUI
{
idc = 1300;
//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
@@ -478,7 +478,7 @@ class RscTitles
class RscPicture_1302: RscPictureGUI
{
idc = 1302;
//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY;
w = 0.075;
@@ -487,7 +487,7 @@ class RscTitles
class RscPicture_1306: RscPictureGUI
{
idc = 1306;
//text = "\z\addons\dayz_code\gui\status_epoch\status_temp_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY;
w = 0.075;
@@ -496,7 +496,7 @@ class RscTitles
class RscPicture_1303: RscPictureGUI
{
idc = 1303;
text = "\z\addons\dayz_code\gui\status_epoch\status_bleeding_ca.paa";
text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
@@ -506,7 +506,7 @@ class RscTitles
class RscPicture_1304: RscPictureGUI
{
idc = 1304;
text = "\z\addons\dayz_code\gui\status_epoch\status_noise.paa";
text = "\z\addons\dayz_code\gui\status\status_noise.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
@@ -515,7 +515,7 @@ class RscTitles
class RscPicture_1305: RscPictureGUI
{
idc = 1305;
text = "\z\addons\dayz_code\gui\status_epoch\status_visible.paa";
text = "\z\addons\dayz_code\gui\status\status_visible.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;

View File

@@ -77,8 +77,8 @@ _blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_6_ca.paa";
_thirst = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_4_ca.paa";
_food = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_4_ca.paa";
_temp = "\z\addons\dayz_code\gui\status_epoch\status_temp_4_ca.paa";
_visualtext = "\z\addons\dayz_code\gui\status_epoch\status_eye_ca.paa";
_audibletext = "\z\addons\dayz_code\gui\status_epoch\status_ear_ca.paa";
_visualtext = "\z\addons\dayz_code\gui\status\status_eye_ca.paa";
_audibletext = "\z\addons\dayz_code\gui\status\status_ear_ca.paa";
_ctrlBlood ctrlSetText _blood;
_ctrlThirst ctrlSetText _thirst;

View File

@@ -103,13 +103,13 @@ _ctrlTemp ctrlSetText _temp;
// Visual:
_visualtext = "";
_visual = (round((dayz_disVisual / 100) * 4)) min 5;
if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_visual) + "_ca.paa"};
if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status\val_" + str(_visual) + "_ca.paa"};
_ctrlEye ctrlSetText _visualtext;
// Audible
_audibletext = "";
_audible = (round((dayz_disAudial / 50) * 4)) min 5;
if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_audible) + "_ca.paa"};
if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status\val_" + str(_audible) + "_ca.paa"};
_ctrlEar ctrlSetText _audibletext;
// Fracture/Broken Legs