Remove duplicate status UI icon files

This commit is contained in:
ebaydayz
2016-06-25 10:32:46 -04:00
parent eae4428e9f
commit cc2918989e
46 changed files with 24 additions and 24 deletions
@@ -219,7 +219,7 @@ class RscTitles
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.075;
@@ -340,7 +340,7 @@ class RscTitles
class RscPicture_1901: RscPictureGUI
{
idc = 1901;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
@@ -348,7 +348,7 @@ class RscTitles
};
class RscPicture_1307 : RscPictureGUI {
idc = 1307;
text = "\z\addons\dayz_code\gui\status_epoch\status_combat_inside_ca.paa";
text = "\z\addons\dayz_code\gui\status\status_combat_inside_ca.paa";
x = "0.955313 * safezoneW + safezoneX";
y = "0.65 * safezoneH + safezoneY";
w = 0.06;
@@ -357,7 +357,7 @@ class RscTitles
class RscPicture_1201: RscPictureGUI
{
idc = 1201;
//text = "\z\addons\dayz_code\gui\status_epoch\status_food_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;//2
w = 0.075;
@@ -366,7 +366,7 @@ class RscTitles
class RscPicture_1900: RscPictureGUI
{
idc = 1900;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
@@ -375,7 +375,7 @@ class RscTitles
class RscPicture_1200: RscPictureGUI
{
idc = 1200;
//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY; //3
w = 0.075;
@@ -384,7 +384,7 @@ class RscTitles
class RscPicture_1902: RscPictureGUI
{
idc = 1902;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
@@ -393,7 +393,7 @@ class RscTitles
class RscPicture_1202: RscPictureGUI
{
idc = 1202;
//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_border_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY; //1
w = 0.075;
@@ -402,7 +402,7 @@ class RscTitles
class RscPicture_1908: RscPictureGUI
{
idc = 1908;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY; //3
w = 0.075;
@@ -420,7 +420,7 @@ class RscTitles
class RscPicture_1203: RscPictureGUI
{
idc = 1203;
text = "\z\addons\dayz_code\gui\status_epoch\status_effect_brokenleg.paa";
text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.58 * safezoneH + safezoneY;
w = 0.075;
@@ -430,7 +430,7 @@ class RscTitles
class RscPicture_1204: RscPictureGUI
{
idc = 1204;
text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
x = 0.955313 * safezoneW + safezoneX;
y = 0.51 * safezoneH + safezoneY;
w = 0.075;
@@ -440,7 +440,7 @@ class RscTitles
class RscPicture_1205: RscPictureGUI
{
idc = 1205;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
@@ -449,7 +449,7 @@ class RscTitles
class RscPicture_1206: RscPictureGUI
{
idc = 1206;
//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;
@@ -460,7 +460,7 @@ class RscTitles
class RscPicture_1301: RscPictureGUI
{
idc = 1301;
//text = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.86 * safezoneH + safezoneY;
w = 0.075;
@@ -469,7 +469,7 @@ class RscTitles
class RscPicture_1300: RscPictureGUI
{
idc = 1300;
//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
@@ -478,7 +478,7 @@ class RscTitles
class RscPicture_1302: RscPictureGUI
{
idc = 1302;
//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.93 * safezoneH + safezoneY;
w = 0.075;
@@ -487,7 +487,7 @@ class RscTitles
class RscPicture_1306: RscPictureGUI
{
idc = 1306;
//text = "\z\addons\dayz_code\gui\status_epoch\status_temp_ca.paa";
//text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.72 * safezoneH + safezoneY;
w = 0.075;
@@ -496,7 +496,7 @@ class RscTitles
class RscPicture_1303: RscPictureGUI
{
idc = 1303;
text = "\z\addons\dayz_code\gui\status_epoch\status_bleeding_ca.paa";
text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.79 * safezoneH + safezoneY;
w = 0.075;
@@ -506,7 +506,7 @@ class RscTitles
class RscPicture_1304: RscPictureGUI
{
idc = 1304;
text = "\z\addons\dayz_code\gui\status_epoch\status_noise.paa";
text = "\z\addons\dayz_code\gui\status\status_noise.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.30 * safezoneH + safezoneY;
w = 0.075;
@@ -515,7 +515,7 @@ class RscTitles
class RscPicture_1305: RscPictureGUI
{
idc = 1305;
text = "\z\addons\dayz_code\gui\status_epoch\status_visible.paa";
text = "\z\addons\dayz_code\gui\status\status_visible.paa";
x = 0.955313 * safezoneW + safezoneX;
y = 0.37 * safezoneH + safezoneY;
w = 0.075;
@@ -77,8 +77,8 @@ _blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_6_ca.paa";
_thirst = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_4_ca.paa";
_food = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_4_ca.paa";
_temp = "\z\addons\dayz_code\gui\status_epoch\status_temp_4_ca.paa";
_visualtext = "\z\addons\dayz_code\gui\status_epoch\status_eye_ca.paa";
_audibletext = "\z\addons\dayz_code\gui\status_epoch\status_ear_ca.paa";
_visualtext = "\z\addons\dayz_code\gui\status\status_eye_ca.paa";
_audibletext = "\z\addons\dayz_code\gui\status\status_ear_ca.paa";
_ctrlBlood ctrlSetText _blood;
_ctrlThirst ctrlSetText _thirst;
@@ -103,13 +103,13 @@ _ctrlTemp ctrlSetText _temp;
// Visual:
_visualtext = "";
_visual = (round((dayz_disVisual / 100) * 4)) min 5;
if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_visual) + "_ca.paa"};
if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status\val_" + str(_visual) + "_ca.paa"};
_ctrlEye ctrlSetText _visualtext;
// Audible
_audibletext = "";
_audible = (round((dayz_disAudial / 50) * 4)) min 5;
if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_audible) + "_ca.paa"};
if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status\val_" + str(_audible) + "_ca.paa"};
_ctrlEar ctrlSetText _audibletext;
// Fracture/Broken Legs
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.