mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Remove duplicate status UI icon files
This commit is contained in:
@@ -219,7 +219,7 @@ class RscTitles
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class RscPicture_1204: RscPictureGUI
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{
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idc = 1204;
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text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
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text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.51 * safezoneH + safezoneY;
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w = 0.075;
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@@ -340,7 +340,7 @@ class RscTitles
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class RscPicture_1901: RscPictureGUI
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{
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idc = 1901;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.86 * safezoneH + safezoneY;//2
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w = 0.075;
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@@ -348,7 +348,7 @@ class RscTitles
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};
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class RscPicture_1307 : RscPictureGUI {
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idc = 1307;
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text = "\z\addons\dayz_code\gui\status_epoch\status_combat_inside_ca.paa";
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text = "\z\addons\dayz_code\gui\status\status_combat_inside_ca.paa";
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x = "0.955313 * safezoneW + safezoneX";
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y = "0.65 * safezoneH + safezoneY";
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w = 0.06;
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@@ -357,7 +357,7 @@ class RscTitles
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class RscPicture_1201: RscPictureGUI
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{
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idc = 1201;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_food_border_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.86 * safezoneH + safezoneY;//2
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w = 0.075;
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@@ -366,7 +366,7 @@ class RscTitles
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class RscPicture_1900: RscPictureGUI
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{
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idc = 1900;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.79 * safezoneH + safezoneY; //3
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w = 0.075;
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@@ -375,7 +375,7 @@ class RscTitles
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class RscPicture_1200: RscPictureGUI
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{
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idc = 1200;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_border_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.79 * safezoneH + safezoneY; //3
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w = 0.075;
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@@ -384,7 +384,7 @@ class RscTitles
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class RscPicture_1902: RscPictureGUI
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{
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idc = 1902;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.93 * safezoneH + safezoneY; //1
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w = 0.075;
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@@ -393,7 +393,7 @@ class RscTitles
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class RscPicture_1202: RscPictureGUI
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{
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idc = 1202;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_border_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.93 * safezoneH + safezoneY; //1
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w = 0.075;
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@@ -402,7 +402,7 @@ class RscTitles
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class RscPicture_1908: RscPictureGUI
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{
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idc = 1908;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.72 * safezoneH + safezoneY; //3
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w = 0.075;
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@@ -420,7 +420,7 @@ class RscTitles
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class RscPicture_1203: RscPictureGUI
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{
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idc = 1203;
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text = "\z\addons\dayz_code\gui\status_epoch\status_effect_brokenleg.paa";
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text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.58 * safezoneH + safezoneY;
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w = 0.075;
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@@ -430,7 +430,7 @@ class RscTitles
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class RscPicture_1204: RscPictureGUI
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{
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idc = 1204;
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text = "\z\addons\dayz_code\gui\status\status_speaker_muted.paa"; // was previously status_connection_ca, not used
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text = "\z\addons\dayz_code\gui\status_epoch\status_audio_muted.paa"; // was previously status_connection_ca, not used
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.51 * safezoneH + safezoneY;
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w = 0.075;
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@@ -440,7 +440,7 @@ class RscTitles
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class RscPicture_1205: RscPictureGUI
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{
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idc = 1205;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.30 * safezoneH + safezoneY;
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w = 0.075;
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@@ -449,7 +449,7 @@ class RscTitles
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class RscPicture_1206: RscPictureGUI
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{
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idc = 1206;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_bg.paa";
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//text = "\z\addons\dayz_code\gui\status\status_bg.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.37 * safezoneH + safezoneY;
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w = 0.075;
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@@ -460,7 +460,7 @@ class RscTitles
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class RscPicture_1301: RscPictureGUI
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{
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idc = 1301;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.86 * safezoneH + safezoneY;
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w = 0.075;
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@@ -469,7 +469,7 @@ class RscTitles
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class RscPicture_1300: RscPictureGUI
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{
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idc = 1300;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.79 * safezoneH + safezoneY;
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w = 0.075;
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@@ -478,7 +478,7 @@ class RscTitles
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class RscPicture_1302: RscPictureGUI
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{
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idc = 1302;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.93 * safezoneH + safezoneY;
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w = 0.075;
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@@ -487,7 +487,7 @@ class RscTitles
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class RscPicture_1306: RscPictureGUI
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{
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idc = 1306;
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//text = "\z\addons\dayz_code\gui\status_epoch\status_temp_ca.paa";
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//text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.72 * safezoneH + safezoneY;
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w = 0.075;
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@@ -496,7 +496,7 @@ class RscTitles
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class RscPicture_1303: RscPictureGUI
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{
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idc = 1303;
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text = "\z\addons\dayz_code\gui\status_epoch\status_bleeding_ca.paa";
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text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.79 * safezoneH + safezoneY;
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w = 0.075;
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@@ -506,7 +506,7 @@ class RscTitles
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class RscPicture_1304: RscPictureGUI
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{
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idc = 1304;
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text = "\z\addons\dayz_code\gui\status_epoch\status_noise.paa";
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text = "\z\addons\dayz_code\gui\status\status_noise.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.30 * safezoneH + safezoneY;
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w = 0.075;
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@@ -515,7 +515,7 @@ class RscTitles
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class RscPicture_1305: RscPictureGUI
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{
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idc = 1305;
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text = "\z\addons\dayz_code\gui\status_epoch\status_visible.paa";
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text = "\z\addons\dayz_code\gui\status\status_visible.paa";
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x = 0.955313 * safezoneW + safezoneX;
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y = 0.37 * safezoneH + safezoneY;
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w = 0.075;
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@@ -77,8 +77,8 @@ _blood = "\z\addons\dayz_code\gui\status_epoch\status_blood_inside_6_ca.paa";
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_thirst = "\z\addons\dayz_code\gui\status_epoch\status_thirst_inside_4_ca.paa";
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_food = "\z\addons\dayz_code\gui\status_epoch\status_food_inside_4_ca.paa";
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_temp = "\z\addons\dayz_code\gui\status_epoch\status_temp_4_ca.paa";
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_visualtext = "\z\addons\dayz_code\gui\status_epoch\status_eye_ca.paa";
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_audibletext = "\z\addons\dayz_code\gui\status_epoch\status_ear_ca.paa";
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_visualtext = "\z\addons\dayz_code\gui\status\status_eye_ca.paa";
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_audibletext = "\z\addons\dayz_code\gui\status\status_ear_ca.paa";
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_ctrlBlood ctrlSetText _blood;
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_ctrlThirst ctrlSetText _thirst;
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@@ -103,13 +103,13 @@ _ctrlTemp ctrlSetText _temp;
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// Visual:
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_visualtext = "";
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_visual = (round((dayz_disVisual / 100) * 4)) min 5;
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if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_visual) + "_ca.paa"};
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if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status\val_" + str(_visual) + "_ca.paa"};
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_ctrlEye ctrlSetText _visualtext;
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// Audible
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_audibletext = "";
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_audible = (round((dayz_disAudial / 50) * 4)) min 5;
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if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_audible) + "_ca.paa"};
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if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status\val_" + str(_audible) + "_ca.paa"};
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_ctrlEar ctrlSetText _audibletext;
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// Fracture/Broken Legs
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