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1.0.2.41 DEV BUILD
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@@ -91,6 +91,11 @@ _qtynew_create_mags_full = floor(_qtynew_create_ammo/_create_magsize);
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_qtynew_consume_ammo_rest = _qtynew_consume_ammo - (_qtynew_consume_mags_full*_consume_magsize);
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_qtynew_create_ammo_rest = _qtynew_create_ammo - (_qtynew_create_mags_full*_create_magsize);
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// abort if no complete mags or partial mag is less than 15% full
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//if((_create_magsize*0.85)) exitWith {};
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//remove all _consume and _create mags (we already have total ammo count)
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player removeMagazines _consume;
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player removeMagazines _create;
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