Update MG pick-ups

This commit is contained in:
AirwavesMan
2020-08-18 14:18:03 +02:00
parent 19a376421f
commit cc101c948e
3 changed files with 267 additions and 239 deletions

View File

@@ -5,7 +5,7 @@ class Offroad_DSHKM_Gue_DZ: Offroad_DSHKM_Gue {
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
displayName = $STR_VEH_NAME_PICKUP_DSHKM;
displayName = "$STR_VEH_NAME_PICKUP_DSHKM";
vehicleClass = "DayZ Epoch Vehicles";
class Turrets;
class MainTurret;
@@ -34,96 +34,81 @@ class Offroad_DSHKM_Gue_DZE: Offroad_DSHKM_Gue_DZ
};
class Upgrades {
ItemORP[] = {"Offroad_DSHKM_Gue_DZE1",{},{{"ItemORP",1},{ "PartEngine",2}}};
ItemORP[] = {"Offroad_DSHKM_Gue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
// Performance 1
class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue_DZE
{
displayName = "$STR_VEH_NAME_PICKUP_DSHKM+";
original = "Offroad_DSHKM_Gue_DZE";
maxspeed = 170; // Offroad_DSHKM_base 150 | car 100
class Upgrades {
ItemAVE[] = {"Offroad_DSHKM_Gue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemAVE[] = {"Offroad_DSHKM_Gue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
// Armmor 2
class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1
{
displayName = "$STR_VEH_NAME_PICKUP_DSHKM++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel
{
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine
{
class HitEngine: HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
armor = 0.1;
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2
{
armor = 0.1;
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3
{
armor = 0.1;
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4
{
armor = 0.1;
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Offroad_DSHKM_Gue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemLRK[] = {"Offroad_DSHKM_Gue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
// Cargo 3
class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2
{
displayName = "$STR_VEH_NAME_PICKUP_DSHKM+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Offroad_DSHKM_Gue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemTNK[] = {"Offroad_DSHKM_Gue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
// Fuel 4
class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3
{
displayName = "$STR_VEH_NAME_PICKUP_DSHKM++++";
fuelCapacity = 210; // car 100
};

View File

@@ -1,41 +1,7 @@
class Pickup_PK_GUE;
class Pickup_PK_GUE_DZ: Pickup_PK_GUE {
scope = 2;
displayName = $STR_VEH_NAME_PICKUP_GUE_PKT;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
terrainCoef = 2.5;
class Turrets; // External class reference
class MainTurret; // External class reference
supplyRadius = 1.3;
};
class Pickup_PK_TK_GUE_EP1;
class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
scope = 2;
displayName = $STR_VEH_NAME_PICKUP_TK_PKT;
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
terrainCoef = 2.5;
class Turrets; // External class reference
class MainTurret; // External class reference
supplyRadius = 1.3;
};
class Pickup_PK_INS;
class Pickup_PK_INS_DZ: Pickup_PK_INS {
scope = 2;
displayName = $STR_VEH_NAME_PICKUP_INS_PKT;
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
@@ -50,7 +16,6 @@ class Pickup_PK_INS_DZ: Pickup_PK_INS {
supplyRadius = 1.3;
};
// Ammo Less
class Pickup_PK_GUE_DZE: Pickup_PK_GUE_DZ {
class Turrets: Turrets {
class MainTurret : MainTurret {
@@ -70,9 +35,97 @@ class Pickup_PK_GUE_DZE: Pickup_PK_GUE_DZ {
class HitGlass4; // External class reference
class Upgrades {
ItemORP[] = {"Pickup_PK_GUE_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"Pickup_PK_GUE_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Pickup_PK_GUE_DZE1: Pickup_PK_GUE_DZE {
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT+";
original = "Pickup_PK_GUE_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class Upgrades {
ItemAVE[] = {"Pickup_PK_GUE_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 {
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Pickup_PK_GUE_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class Pickup_PK_GUE_DZE3: Pickup_PK_GUE_DZE2 {
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Pickup_PK_GUE_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
displayName = "$STR_VEH_NAME_PICKUP_GUE_PKT++++";
fuelCapacity = 210; // car 100
};
class Pickup_PK_TK_GUE_EP1;
class Pickup_PK_TK_GUE_EP1_DZ: Pickup_PK_TK_GUE_EP1 {
scope = 2;
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
terrainCoef = 2.5;
class Turrets; // External class reference
class MainTurret; // External class reference
supplyRadius = 1.3;
};
class Pickup_PK_TK_GUE_EP1_DZE: Pickup_PK_TK_GUE_EP1_DZ {
class Turrets: Turrets {
class MainTurret : MainTurret {
@@ -92,9 +145,97 @@ class Pickup_PK_TK_GUE_EP1_DZE: Pickup_PK_TK_GUE_EP1_DZ {
class HitGlass4; // External class reference
class Upgrades {
ItemORP[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"Pickup_PK_TK_GUE_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE1: Pickup_PK_TK_GUE_EP1_DZE {
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT+";
original = "Pickup_PK_TK_GUE_EP1_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class Upgrades {
ItemAVE[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 {
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE3: Pickup_PK_TK_GUE_EP1_DZE2 {
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
displayName = "$STR_VEH_NAME_PICKUP_TK_PKT++++";
fuelCapacity = 210; // car 100
};
class Pickup_PK_INS;
class Pickup_PK_INS_DZ: Pickup_PK_INS {
scope = 2;
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
terrainCoef = 2.5;
class Turrets; // External class reference
class MainTurret; // External class reference
supplyRadius = 1.3;
};
class Pickup_PK_INS_DZE: Pickup_PK_INS_DZ {
class Turrets: Turrets {
class MainTurret : MainTurret {
@@ -114,137 +255,23 @@ class Pickup_PK_INS_DZE: Pickup_PK_INS_DZ {
class HitGlass4; // External class reference
class Upgrades {
ItemORP[] = {"Pickup_PK_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"Pickup_PK_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
// Performance 1
class Pickup_PK_GUE_DZE1: Pickup_PK_GUE_DZE {
original = "Pickup_PK_GUE_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class Upgrades {
ItemAVE[] = {"Pickup_PK_GUE_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE1: Pickup_PK_TK_GUE_EP1_DZE {
original = "Pickup_PK_TK_GUE_EP1_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class Upgrades {
ItemAVE[] = {"Pickup_PK_TK_GUE_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Pickup_PK_INS_DZE1: Pickup_PK_INS_DZE {
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT+";
original = "Pickup_PK_INS_DZE";
maxspeed = 150; // max engine limit 125-130
terrainCoef = 1.8;
class Upgrades {
ItemAVE[] = {"Pickup_PK_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemAVE[] = {"Pickup_PK_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
};
};
// Armor 2
class Pickup_PK_GUE_DZE2: Pickup_PK_GUE_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Pickup_PK_GUE_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE2: Pickup_PK_TK_GUE_EP1_DZE1 {
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Pickup_PK_TK_GUE_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
};
class Pickup_PK_INS_DZE2: Pickup_PK_INS_DZE1 {
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT++";
armor = 55; // car 20
damageResistance = 0.02099;
class HitPoints: HitPoints {
@@ -260,75 +287,43 @@ class Pickup_PK_INS_DZE2: Pickup_PK_INS_DZE1 {
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine {
class HitEngine: HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"Pickup_PK_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
ItemLRK[] = {"Pickup_PK_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
// Cargo 3
class Pickup_PK_GUE_DZE3: Pickup_PK_GUE_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Pickup_PK_GUE_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Pickup_PK_TK_GUE_EP1_DZE3: Pickup_PK_TK_GUE_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Pickup_PK_TK_GUE_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Pickup_PK_INS_DZE3: Pickup_PK_INS_DZE2 {
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Pickup_PK_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemTNK[] = {"Pickup_PK_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
// Fuel 4
class Pickup_PK_GUE_DZE4: Pickup_PK_GUE_DZE3 {
fuelCapacity = 210; // car 100
};
class Pickup_PK_TK_GUE_EP1_DZE4: Pickup_PK_TK_GUE_EP1_DZE3 {
fuelCapacity = 210; // car 100
};
class Pickup_PK_INS_DZE4: Pickup_PK_INS_DZE3 {
displayName = "$STR_VEH_NAME_PICKUP_INS_PKT++++";
fuelCapacity = 210; // car 100
};

View File

@@ -9956,15 +9956,63 @@
<Key ID="STR_VEH_NAME_PICKUP_DSHKM">
<English>Pick-up (DSHKM)</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_DSHKM+">
<English>Pick-up (DSHKM)+</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_DSHKM++">
<English>Pick-up (DSHKM)++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_DSHKM+++">
<English>Pick-up (DSHKM)+++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_DSHKM++++">
<English>Pick-up (DSHKM)++++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT">
<English>Pick-up GUE (PKT)</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT+">
<English>Pick-up GUE (PKT)+</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT++">
<English>Pick-up GUE (PKT)++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT+++">
<English>Pick-up GUE (PKT)+++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_GUE_PKT++++">
<English>Pick-up GUE (PKT)++++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT">
<English>Pick-up INS (PKT)</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT+">
<English>Pick-up INS (PKT)+</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT++">
<English>Pick-up INS (PKT)++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT+++">
<English>Pick-up INS (PKT)+++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_INS_PKT++++">
<English>Pick-up INS (PKT)++++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT">
<English>Pick-up TK (PKT)</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT+">
<English>Pick-up TK (PKT)+</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT++">
<English>Pick-up TK (PKT)++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT+++">
<English>Pick-up TK (PKT)+++</English>
</Key>
<Key ID="STR_VEH_NAME_PICKUP_TK_PKT++++">
<English>Pick-up TK (PKT)++++</English>
</Key>
<Key ID="STR_VEH_NAME_SKODA_BUS">
<English>Skoda Van (blue)</English>
<Russian>Шкода фургон (синий)</Russian>