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Update purchased vehicle spawn location
If there was no helipad available findSafePos was called. If that failed it spawned the vehicle in the debug zone. Calling findSafePos is no longer necessary since we are now using createVehicle "NONE".
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@@ -112,6 +112,8 @@
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[FIXED] Mozzie helicopter noises, and crashed mozzies bouncing into orbit. @icomrade
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[FIXED] Firing from vehicles puts you in combat now. @icomrade
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[FIXED] Players will no longer end up swimming in the ground after spawn, relog or clothes change on maps with respawn_west in the water. @ebaydayz
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[FIXED] It is no longer possible to drag players through base walls when they are unconscious. @icomrade
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[FIXED] Purchased vehicles should no longer spawn inside each other on trader helipads. @icomrade
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[UPDATED] .hpp files updated in dayz_code\Configs\CfgLoot\CfgBuildingPos. @Uro1
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[UPDATED] .bat files updated in Config-Examples @Raziel23x
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