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Remove unused keyboard_keys function
I moved the compile up in compiles.sqf since vanilla is now updated with
the change:
f5780256ee
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@@ -36,7 +36,7 @@ class RscDisplayMission: RscDisplayEmpty
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{
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access = 0;
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idd = 46;
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onKeyDown = "if (!isNil 'DZ_KeyDown_EH') then {_this call DZ_KeyDown_EH;};"; //assigned much quicker than executing keyDown.sqf
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onKeyDown = "if (!isNil 'DZ_KeyDown_EH') then {_this call DZ_KeyDown_EH;};"; //assigned much quicker than spawning init_keyboard
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};
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class RscDisplayChat
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{
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