does not work on a player

This commit is contained in:
[VB]AWOL
2013-10-11 09:45:03 -05:00
parent 1676ddc84e
commit c78101638d

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@@ -60,7 +60,6 @@ if (count(_findNearestTree) >= 1) then {
closeDialog 1;
// player playActionNow "Medic";
player setUnitPos "up";
player playActionNow "GestureSwing";
[player,"chopwood",0,false] call dayz_zombieSpeak;
[player,20,true,(getPosATL player)] spawn player_alertZombies;