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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add rusty M16, M4, add taped stanag mag
made by @seelenapparat Thx @Icewindo
This commit is contained in:
@@ -1,13 +1,16 @@
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//no attachments on either of the M16A2s.
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class M16A2_DZ : M16A2
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{
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/*
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class Attachments
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{
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Attachment_M203 = "M16A2_GL_DZ";
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@@ -15,14 +18,17 @@ class M16A2_DZ : M16A2
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};
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class M16A2_GL_DZ : M16A2GL
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{
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/*
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{
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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*/
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class ItemActions
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{
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class RemoveGL
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@@ -31,4 +37,35 @@ class M16A2_GL_DZ : M16A2GL
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script = "; ['Attachment_M203',_id,'M16A2_DZ'] call player_removeAttachment";
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};
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};
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};
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//ice apo resistance mod m16
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class ice_apo_weapons_M16_DZE : M16A2 {
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class FlashLight {
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color[] = {0.9, 0.9, 0.7, 0.9};
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ambient[] = {0.1, 0.1, 0.1, 1.0};
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position = "flash dir";
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direction = "flash";
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angle = 30;
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scale[] = {1, 1, 0.5};
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brightness = 0.1;
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};
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scope = public;
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picture = "\ice_apo_weapons\Data\m16_ca.paa";
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model = "\ice_apo_weapons\M16_proxy";
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displayName = $STR_DZE_WPN_M16RUSTY_NAME;
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descriptionShort = $STR_DZE_WPN_M16RUSTY_DESC;
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selectionFireAnim = "zasleh";
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magazines[] =
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{
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30Rnd_556x45_Stanag,
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30Rnd_556x45_StanagSD,//Allow both SD and non-SD
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30Rnd_556x45_G36SD,
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30Rnd_556x45_G36,
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100Rnd_556x45_BetaCMag,
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20Rnd_556x45_Stanag,
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60Rnd_556x45_Stanag_tape_ice_DZE
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};
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class Library {
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libTextDesc = "This M16 rifle is in a very bad shape.";
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};
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};
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