This commit is contained in:
vbawol
2013-02-01 01:47:36 -06:00
parent d69e34617a
commit c4fa47f4d9
18 changed files with 570 additions and 202 deletions

View File

@@ -33,7 +33,7 @@ class CfgMods
hidePicture = 0;
hideName = 0;
action = "http://www.dayepoch.com";
version = "0.84";
version = "0.85";
hiveVersion = 0.96; //0.93
};
};
@@ -52,6 +52,19 @@ class CfgAddons
};
};
class CfgAISkill {
aimingaccuracy[] = {0, 0, 1, 1};
aimingshake[] = {0, 0, 1, 1};
aimingspeed[] = {0, 0, 1, 1};
commanding[] = {0, 0, 1, 1};
courage[] = {0, 0, 1, 1};
endurance[] = {0, 0, 1, 1};
general[] = {0, 0, 1, 1};
reloadspeed[] = {0, 0, 1, 1};
spotdistance[] = {0, 0, 1, 1};
spottime[] = {0, 0, 1, 1};
};
class CfgInGameUI
{
class PeripheralVision
@@ -71,19 +84,19 @@ class CfgInGameUI
colorCiv[] = {0,0,0,0}; //{0.8,0.8,0.8,1};
colorRes[] = {0,0,0,0}; //{0.7,0.7,0.95,1};
font = "EtelkaNarrowMediumPro";
size = "0"; //"( 21 / 408 )";
size = "( 21 / 408 )"; //"( 21 / 408 )";
class Columns
{
class Order
{
width = 0; //0.046;
colorBg[] = {0,0,0,0}; //{0.1,0.27,0.1,0.8};
width = 0.046; //0.046;
colorBg[] = {0.1,0.27,0.1,0.8}; //{0.1,0.27,0.1,0.8};
doubleLine = 0;
};
class Player
{
width = 0; //0.25;
colorBg[] = {0,0,0,0}; //{0.1,0.23,0.1,0.8};
width = 0.25; //0.25;
colorBg[] = {0.1,0.23,0.1,0.8}; //{0.1,0.23,0.1,0.8};
doubleLine = 0;
};
class KillsInfantry
@@ -123,10 +136,10 @@ class CfgInGameUI
};
class KillsTotal
{
width = 0; //0.1;
width = 0.1; //0.1;
doubleLine = 0;
colorBg[] = {0,0,0,0}; //{0.1,0.35,0.1,0.9};
picture = ""; //"\ca\ui\data\stats_total_ca.paa";
colorBg[] = {0.1,0.35,0.1,0.9}; //{0.1,0.35,0.1,0.9};
picture = "\ca\ui\data\stats_total_ca.paa"; //"\ca\ui\data\stats_total_ca.paa";
};
};
};
@@ -195,14 +208,19 @@ class CfgSurvival {
class Cow02: Cow{};
class Cow03: Cow{};
class Cow04: Cow{};
class Cow01_EP1: Cow{};
class Goat: Default {
yield = 4;
rawfoodtype = "FoodSteakRaw";
};
class Goat01_EP1: Goat{};
class Goat02_EP1: Goat{};
class Sheep: Default {
yield = 4;
rawfoodtype = "FoodmuttonRaw";
};
class Sheep01_EP1: Sheep{};
class Sheep02_EP1: Sheep{};
class WildBoar: Default {
yield = 4;
rawfoodtype = "FoodbaconRaw";
@@ -211,14 +229,17 @@ class CfgSurvival {
yield = 4;
rawfoodtype = "FoodchickenRaw";
};
class Cock: Default {
yield = 4;
rawfoodtype = "FoodchickenRaw";
class Cock: Hen{};
class DZ_Fin: Default {
yield = 0;
rawfoodtype = "FoodSteakRaw";
};
class DZ_Pastor: DZ_Fin{};
class Rabbit: Default {
yield = 4;
rawfoodtype = "FoodrabbitRaw";
};
};
class Skins {
class Default {
@@ -297,6 +318,40 @@ class CfgSurvival {
sex = "female";
playerModel = "SurvivorW3_DZ";
};
class Skin_Soldier_TL_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_TL_PMC_DZ";
};
class Skin_Soldier_Sniper_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_Sniper_PMC_DZ";
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ: Default {
sex = "male";
playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
};
class Skin_Drake_Light_DZ: Default {
sex = "male";
playerModel = "Drake_Light_DZ";
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: Default {
sex = "male";
playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ";
};
class Skin_TK_INS_Soldier_EP1_DZ: Default {
sex = "male";
playerModel = "TK_INS_Soldier_EP1_DZ";
};
class Skin_TK_INS_Warlord_EP1_DZ: Default {
sex = "male";
playerModel = "TK_INS_Warlord_EP1_DZ";
};
@@ -573,7 +628,10 @@ class CfgBuildingLoot {
{"G36K_camo","weapon"},
{"100Rnd_762x54_PK","magazine"},
{ "Skin_Rocket_DZ","magazine" },
{ "Skin_Soldier1_DZ","magazine" }
{ "Skin_Soldier1_DZ","magazine" },
{ "Skin_Soldier_TL_PMC_DZ","magazine" },
{ "Skin_Soldier_Sniper_PMC_DZ","magazine" },
{ "Skin_Soldier_Bodyguard_AA12_PMC_DZ","magazine" },
};
itemChance[] = {
0.02, //{"FN_FAL","weapon"},
@@ -601,7 +659,10 @@ class CfgBuildingLoot {
0.02, //G36K_camo
0.01, //("100Rnd_762x54_PK","magazine"}
0.01,
0.05
0.05,
0.02, // Skin_Soldier_TL_PMC_DZ
0.02, // Skin_Soldier_Sniper_PMC_DZ
0.02, // Skin_Soldier_Bodyguard_AA12_PMC_DZ
};
};
class HeliCrash_No50s: Default {
@@ -841,6 +902,10 @@ class HeliCrash_No50s: Default {
{ "Skin_Bandit1_DZ","magazine" },
{ "Skin_BanditW1_DZ","magazine" },
{ "Skin_BanditW2_DZ","magazine" },
{ "Skin_Drake_Light_DZ","magazine" },
{ "Skin_CZ_Special_Forces_GL_DES_EP1_DZ","magazine" },
{ "Skin_TK_INS_Soldier_EP1_DZ","magazine" },
{ "Skin_TK_INS_Warlord_EP1","magazine" },
};
itemChance[] = {
0.10,
@@ -900,6 +965,10 @@ class HeliCrash_No50s: Default {
0.01,
0.01,
0.01,
0.01,
0.01,
0.03,
0.01,
};
};
class Church: Residential {