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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
0.85
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@@ -33,7 +33,7 @@ class CfgMods
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayepoch.com";
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version = "0.84";
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version = "0.85";
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hiveVersion = 0.96; //0.93
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};
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};
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@@ -52,6 +52,19 @@ class CfgAddons
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};
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};
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class CfgAISkill {
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aimingaccuracy[] = {0, 0, 1, 1};
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aimingshake[] = {0, 0, 1, 1};
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aimingspeed[] = {0, 0, 1, 1};
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commanding[] = {0, 0, 1, 1};
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courage[] = {0, 0, 1, 1};
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endurance[] = {0, 0, 1, 1};
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general[] = {0, 0, 1, 1};
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reloadspeed[] = {0, 0, 1, 1};
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spotdistance[] = {0, 0, 1, 1};
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spottime[] = {0, 0, 1, 1};
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};
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class CfgInGameUI
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{
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class PeripheralVision
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@@ -71,19 +84,19 @@ class CfgInGameUI
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colorCiv[] = {0,0,0,0}; //{0.8,0.8,0.8,1};
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colorRes[] = {0,0,0,0}; //{0.7,0.7,0.95,1};
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font = "EtelkaNarrowMediumPro";
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size = "0"; //"( 21 / 408 )";
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size = "( 21 / 408 )"; //"( 21 / 408 )";
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class Columns
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{
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class Order
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{
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width = 0; //0.046;
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colorBg[] = {0,0,0,0}; //{0.1,0.27,0.1,0.8};
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width = 0.046; //0.046;
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colorBg[] = {0.1,0.27,0.1,0.8}; //{0.1,0.27,0.1,0.8};
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doubleLine = 0;
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};
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class Player
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{
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width = 0; //0.25;
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colorBg[] = {0,0,0,0}; //{0.1,0.23,0.1,0.8};
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width = 0.25; //0.25;
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colorBg[] = {0.1,0.23,0.1,0.8}; //{0.1,0.23,0.1,0.8};
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doubleLine = 0;
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};
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class KillsInfantry
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@@ -123,10 +136,10 @@ class CfgInGameUI
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};
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class KillsTotal
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{
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width = 0; //0.1;
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width = 0.1; //0.1;
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doubleLine = 0;
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colorBg[] = {0,0,0,0}; //{0.1,0.35,0.1,0.9};
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picture = ""; //"\ca\ui\data\stats_total_ca.paa";
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colorBg[] = {0.1,0.35,0.1,0.9}; //{0.1,0.35,0.1,0.9};
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picture = "\ca\ui\data\stats_total_ca.paa"; //"\ca\ui\data\stats_total_ca.paa";
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};
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};
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};
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@@ -195,14 +208,19 @@ class CfgSurvival {
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class Cow02: Cow{};
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class Cow03: Cow{};
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class Cow04: Cow{};
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class Cow01_EP1: Cow{};
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class Goat: Default {
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yield = 4;
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rawfoodtype = "FoodSteakRaw";
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};
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class Goat01_EP1: Goat{};
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class Goat02_EP1: Goat{};
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class Sheep: Default {
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yield = 4;
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rawfoodtype = "FoodmuttonRaw";
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};
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class Sheep01_EP1: Sheep{};
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class Sheep02_EP1: Sheep{};
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class WildBoar: Default {
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yield = 4;
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rawfoodtype = "FoodbaconRaw";
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@@ -211,14 +229,17 @@ class CfgSurvival {
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yield = 4;
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rawfoodtype = "FoodchickenRaw";
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};
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class Cock: Default {
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yield = 4;
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rawfoodtype = "FoodchickenRaw";
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class Cock: Hen{};
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class DZ_Fin: Default {
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yield = 0;
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rawfoodtype = "FoodSteakRaw";
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};
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class DZ_Pastor: DZ_Fin{};
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class Rabbit: Default {
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yield = 4;
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rawfoodtype = "FoodrabbitRaw";
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};
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};
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class Skins {
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class Default {
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@@ -297,6 +318,40 @@ class CfgSurvival {
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sex = "female";
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playerModel = "SurvivorW3_DZ";
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};
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class Skin_Soldier_TL_PMC_DZ: Default {
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sex = "male";
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playerModel = "Soldier_TL_PMC_DZ";
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};
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class Skin_Soldier_Sniper_PMC_DZ: Default {
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sex = "male";
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playerModel = "Soldier_Sniper_PMC_DZ";
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};
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class Skin_Soldier_Bodyguard_AA12_PMC_DZ: Default {
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sex = "male";
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playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
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};
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class Skin_Drake_Light_DZ: Default {
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sex = "male";
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playerModel = "Drake_Light_DZ";
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};
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class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: Default {
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sex = "male";
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playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ";
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};
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class Skin_TK_INS_Soldier_EP1_DZ: Default {
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sex = "male";
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playerModel = "TK_INS_Soldier_EP1_DZ";
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};
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class Skin_TK_INS_Warlord_EP1_DZ: Default {
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sex = "male";
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playerModel = "TK_INS_Warlord_EP1_DZ";
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};
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@@ -573,7 +628,10 @@ class CfgBuildingLoot {
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{"G36K_camo","weapon"},
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{"100Rnd_762x54_PK","magazine"},
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{ "Skin_Rocket_DZ","magazine" },
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{ "Skin_Soldier1_DZ","magazine" }
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{ "Skin_Soldier1_DZ","magazine" },
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{ "Skin_Soldier_TL_PMC_DZ","magazine" },
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{ "Skin_Soldier_Sniper_PMC_DZ","magazine" },
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{ "Skin_Soldier_Bodyguard_AA12_PMC_DZ","magazine" },
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};
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itemChance[] = {
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0.02, //{"FN_FAL","weapon"},
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@@ -601,7 +659,10 @@ class CfgBuildingLoot {
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0.02, //G36K_camo
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0.01, //("100Rnd_762x54_PK","magazine"}
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0.01,
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0.05
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0.05,
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0.02, // Skin_Soldier_TL_PMC_DZ
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0.02, // Skin_Soldier_Sniper_PMC_DZ
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0.02, // Skin_Soldier_Bodyguard_AA12_PMC_DZ
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};
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};
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class HeliCrash_No50s: Default {
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@@ -841,6 +902,10 @@ class HeliCrash_No50s: Default {
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{ "Skin_Bandit1_DZ","magazine" },
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{ "Skin_BanditW1_DZ","magazine" },
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{ "Skin_BanditW2_DZ","magazine" },
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{ "Skin_Drake_Light_DZ","magazine" },
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{ "Skin_CZ_Special_Forces_GL_DES_EP1_DZ","magazine" },
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{ "Skin_TK_INS_Soldier_EP1_DZ","magazine" },
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{ "Skin_TK_INS_Warlord_EP1","magazine" },
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};
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itemChance[] = {
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0.10,
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@@ -900,6 +965,10 @@ class HeliCrash_No50s: Default {
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0.01,
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0.01,
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0.01,
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0.01,
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0.01,
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0.03,
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0.01,
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};
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};
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class Church: Residential {
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