mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
0.85
This commit is contained in:
@@ -470,7 +470,7 @@ class Citizen1; // External class reference
|
||||
};
|
||||
class Rocker2;
|
||||
class Rocker2_DZ: Rocker2 {
|
||||
displayName = "Rocker Outfit";
|
||||
displayName = "Rocker";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
@@ -481,10 +481,10 @@ class Citizen1; // External class reference
|
||||
canHideBodies = 1;
|
||||
canCarryBackPack = 1;
|
||||
};
|
||||
|
||||
class BAF_Soldier_W;
|
||||
class Soldier1_DZ: BAF_Soldier_W {
|
||||
displayName = "Soldier";
|
||||
|
||||
class TK_INS_Warlord_EP1;
|
||||
class TK_INS_Warlord_EP1_DZ: TK_INS_Warlord_EP1 {
|
||||
displayName = "Takistani Warlord";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
@@ -494,6 +494,85 @@ class Citizen1; // External class reference
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
|
||||
class TK_INS_Soldier_EP1;
|
||||
class TK_INS_Soldier_EP1_DZ: TK_INS_Soldier_EP1 {
|
||||
displayName = "Takistani Soldier";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
|
||||
class CZ_Special_Forces_GL_DES_EP1;
|
||||
class CZ_Special_Forces_GL_DES_EP1_DZ: CZ_Special_Forces_GL_DES_EP1 {
|
||||
displayName = "Special Forces";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
|
||||
class Drake_Light;
|
||||
class Drake_Light_DZ: Drake_Light {
|
||||
displayName = "Desert Camo";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
class Soldier_Bodyguard_AA12_PMC;
|
||||
class Soldier_Bodyguard_AA12_PMC_DZ: Soldier_Bodyguard_AA12_PMC {
|
||||
displayName = "Bodyguard";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
class Soldier_Sniper_PMC;
|
||||
class Soldier_Sniper_PMC_DZ: Soldier_Sniper_PMC {
|
||||
displayName = "Marksman";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
class Soldier_TL_PMC;
|
||||
class Soldier_TL_PMC_DZ: Soldier_TL_PMC {
|
||||
displayName = "Team Leader";
|
||||
side = 1;
|
||||
weapons[] = {"Throw","Put"};
|
||||
backpack = "";
|
||||
magazines[] = {};
|
||||
respawnWeapons[] = {"Throw","Put"};
|
||||
respawnMagazines[] = {};
|
||||
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
||||
canHideBodies = 1;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
class BAF_Soldier_SniperH_W;
|
||||
class Sniper1_DZ: BAF_Soldier_SniperH_W {
|
||||
displayName = "Sniper";
|
||||
|
||||
Reference in New Issue
Block a user