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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update snappoints.hpp
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@@ -314,7 +314,7 @@ class SnapBuilding {
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radius = 10;
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radius = 10;
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};
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};
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class Wood_Triangle_Wall_Preview_DZ: WoodTriangleFloor_DZ {};
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class Wood_Triangle_Wall_Preview_DZ: WoodTriangleWall_DZ {};
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class WoodSmallWallThird_DZ: WoodSmallWallThird_Preview_DZ{};
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class WoodSmallWallThird_DZ: WoodSmallWallThird_Preview_DZ{};
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class WoodLargeWall_DZ: WoodLarge_DZE {};
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class WoodLargeWall_DZ: WoodLarge_DZE {};
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@@ -459,6 +459,8 @@ class SnapBuilding {
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radius = 10;
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radius = 10;
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};
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};
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class GlassFloor_Quarter_Preview_DZ: GlassFloor_Quarter_DZ {};
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class GlassFloor_Half_DZ: FloorsWallsStairs {
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class GlassFloor_Half_DZ: FloorsWallsStairs {
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points[] = {
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points[] = {
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{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
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{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
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@@ -470,6 +472,8 @@ class SnapBuilding {
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radius = 12;
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radius = 12;
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};
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};
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class GlassFloor_Half_Preview_DZ: GlassFloor_Half_DZ {};
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class Metal_Drawbridge_DZ: FloorsWallsStairs {
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class Metal_Drawbridge_DZ: FloorsWallsStairs {
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radius = 10;
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radius = 10;
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points[] = {
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points[] = {
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@@ -671,14 +675,14 @@ class SnapBuilding {
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radius = 20;
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radius = 20;
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points[] = {
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points[] = {
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{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
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{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
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{0,-5.27,0.130,$STR_EPOCH_ACTION_SNAP_BACK},
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{0,-5.27,0,$STR_EPOCH_ACTION_SNAP_BACK},
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{0,5.27,0.130,$STR_EPOCH_ACTION_SNAP_FRONT},
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{0,5.27,0,$STR_EPOCH_ACTION_SNAP_FRONT},
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{-5.27,0,0.130,$STR_EPOCH_ACTION_SNAP_LEFT},
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{-5.27,0,0,$STR_EPOCH_ACTION_SNAP_LEFT},
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{5.27,0,0.130,$STR_EPOCH_ACTION_SNAP_RIGHT}
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{5.27,0,0,$STR_EPOCH_ACTION_SNAP_RIGHT}
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};
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};
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};
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};
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class MetalFloor4x_Preview_DZ: WoodFloor4x_DZ {};
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class MetalFloor4x_Preview_DZ: MetalFloor4x_DZ {};
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//Non essential Items that only snap to themselves, do whitelist inheritance if you want these to snap
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//Non essential Items that only snap to themselves, do whitelist inheritance if you want these to snap
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class WoodCrate_DZ {
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class WoodCrate_DZ {
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