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Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
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@@ -15,7 +15,7 @@ if (_object == player) then {
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};
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player setVariable ["freeTarget",true,true];
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//_timeStart = time;
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sleep _wait;
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uiSleep _wait;
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player setVariable ["freeTarget",false,true];
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} else {
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