Consolidate DZE_ActionInProgress and r_action_count to one variable

There is no point in having two variables for the same purpose.

It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.

I will make this change in vanilla too.
This commit is contained in:
ebaydayz
2016-08-25 15:38:27 -04:00
parent 6b101d3c2e
commit c2b16f0828
90 changed files with 364 additions and 373 deletions

View File

@@ -1,7 +1,7 @@
private ["_bottletext","_tin1text","_tin2text","_tintext","_hasbottleitem","_hastinitem","_qty","_dis","_sfx","_bottleInfected"];
if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_22" call dayz_rollingMessages;};
DZE_ActionInProgress = true;
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_22" call dayz_rollingMessages;};
dayz_actionInProgress = true;
_bottletext = getText (configFile >> "CfgMagazines" >> "ItemWaterBottle" >> "displayName");
_tin1text = getText (configFile >> "CfgMagazines" >> "TrashTinCan" >> "displayName");
@@ -61,4 +61,4 @@ if (_hasbottleitem and _hastinitem) then {
};
a_player_boil = false;
DZE_ActionInProgress = false;
dayz_actionInProgress = false;