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Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
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@@ -95,7 +95,7 @@
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[FIXED] Players are no longer able to brute force doors or safes by the method described in #1187 @icomrade
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[FIXED] Fix some items not displaying removal option #1135 @icomrade
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[UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1
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[UPDATED] .hpp files updated in dayz_code\Configs\CfgLoot\CfgBuildingPos. @Uro1
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[UPDATED] .bat files updated in Config-Examples @Raziel23x
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[UPDATED] Updated all config.cfg in Config-Examples, Added Default Steam Ports and Updated Layout. @Namindu
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[UPDATED] Epoch.sql, 1.0.5_Updates.sql & CfgServerTraders with correct classnames for upgradable hilux1 & datsun1 versions. @Uro1
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@@ -53,7 +53,11 @@ if !(alive _item) then {
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r_player_blood = r_player_bloodTotal;
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};
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player setVariable ["messing",[dayz_hunger,dayz_thirst],true];
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//Publish messing
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player setVariable ["messing",[dayz_hunger,dayz_thirst,dayz_nutrition],false]; //No need to be sent to everyplayer
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PVDZ_serverStoreVar = [player,"messing",[dayz_hunger,dayz_thirst,dayz_nutrition]]; //update server side only
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publicVariableServer "PVDZ_serverStoreVar";
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player setVariable["USEC_BloodQty",r_player_blood,true];
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player setVariable["medForceUpdate",true];
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