mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Auto promote group leader after changing clothes
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
//private ["_class","_position","_dir","_group","_oldUnit","_newUnit","_currentWpn","_muzzles","_currentAnim","_playerUID","_weapons","_magazines","_primweapon","_secweapon","_newBackpackType","_backpackWpn","_backpackMag","_backpackWpnTypes","_backpackWpnQtys","_countr","_backpackmagTypes","_backpackmagQtys","_display","_createSafePos","_wpnType","_ismelee","_rndx","_rndy"];
|
||||
private ["_weapons","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit"];
|
||||
private ["_weapons","_backpackWpn","_backpackMag","_currentWpn","_isWeapon","_backpackWpnTypes","_backpackWpnQtys","_countr","_class","_position","_dir","_currentAnim","_playerUID","_countMags","_magazines","_primweapon","_secweapon","_newBackpackType","_muzzles","_oldUnit","_group","_newUnit","_oldGroup","_idc","_display","_switchUnit","_leader"];
|
||||
_class = _this;
|
||||
if (gear_done) then {disableUserInput true;disableUserInput true;};
|
||||
disableSerialization;
|
||||
@@ -65,6 +65,7 @@ _display closeDisplay 0;
|
||||
//BackUp Player Object
|
||||
_oldUnit = player;
|
||||
_oldGroup = group player;
|
||||
_leader = (player == leader _oldGroup);
|
||||
|
||||
/***********************************/
|
||||
//DONT USE player AFTER THIS POINT
|
||||
@@ -126,6 +127,11 @@ _switchUnit = {
|
||||
if (!isNil "dayz_groupInit" && count (units _oldGroup) > 1) then {
|
||||
[_newUnit] joinSilent _oldGroup;
|
||||
if (count (units _group) == 0) then {deleteGroup _group;};
|
||||
if (_leader) then {
|
||||
//Request new leader promote player back to leader (group is local to leader)
|
||||
PVDZ_Server_UpdateGroup = [-1,player];
|
||||
publicVariableServer "PVDZ_Server_UpdateGroup";
|
||||
};
|
||||
};
|
||||
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
|
||||
if (_currentWpn != "") then {_newUnit selectWeapon _currentWpn;};
|
||||
|
||||
Reference in New Issue
Block a user