mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 09:32:02 +03:00
0.94
+ Added 10oz gold bars + Added recipes for crafting 1 and 10oz gold bars + typo fixed in new sell menu color coding. + test to see if m113 can have cargo + kill messages added to server side array + info board added: Recent Player Deaths from server array. + fixed size of bronze bars
This commit is contained in:
@@ -1,4 +1,4 @@
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/*%FSM<COMPILE "D:\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
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/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Player Monitor">*/
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/*%FSM<HEAD>*/
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/*
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item0[] = {"init",0,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"init"};
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@@ -18,7 +18,7 @@ item13[] = {"no_PlayerID",4,218,50.000000,150.000000,150.000000,200.000000,2.000
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item14[] = {"ERROR__No_Player",2,250,175.000000,150.000000,275.000000,200.000000,0.000000,"ERROR:" \n "No PlayerID"};
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item15[] = {"Request",2,250,-75.000000,250.000000,25.000000,300.000000,0.000000,"Request"};
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item16[] = {"Response",4,218,-175.000000,300.000000,-75.000000,350.000000,0.000000,"Response"};
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item17[] = {"Parse_Login",2,250,-75.000000,350.000000,25.000000,400.000000,0.000000,"Parse Login"};
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item17[] = {"Parse_Login",2,4346,-75.000000,350.000000,25.000000,400.000000,0.000000,"Parse Login"};
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item18[] = {"Hive_Bad",4,218,50.000000,350.000000,150.000000,400.000000,10.000000,"Hive" \n "Bad"};
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item19[] = {"ERROR__Wrong_HIVE",2,250,175.000000,350.000000,275.000000,400.000000,0.000000,"ERROR:" \n "Wrong HIVE" \n "Version"};
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item20[] = {"Hive_Ok",4,218,-175.000000,400.000000,-75.000000,450.000000,0.000000,"Hive" \n "Ok"};
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@@ -36,7 +36,7 @@ item31[] = {"ERROR__Bad_Versi",2,250,175.000000,650.000000,275.000000,700.000000
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item32[] = {"Display_Ready",4,218,-175.000000,900.000000,-75.000000,950.000000,0.000000,"Display" \n "Ready"};
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item33[] = {"Preload_Display",2,250,-75.000000,950.000000,25.000000,1000.000000,0.000000,"Preload" \n "Display"};
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item34[] = {"Preload_Done",4,218,-175.000000,1000.000000,-75.000000,1050.000000,0.000000,"Preload" \n "Done"};
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item35[] = {"Initialize",2,4346,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
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item35[] = {"Initialize",2,250,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
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item36[] = {"Finish",1,250,-75.000000,1150.000000,25.000000,1200.000000,0.000000,"Finish"};
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item37[] = {"True",8,218,25.000000,1100.000000,125.000000,1150.000000,0.000000,"True"};
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item38[] = {"Too_Long",4,218,300.000000,150.000000,400.000000,200.000000,0.000000,"Too" \n "Long"};
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@@ -119,8 +119,8 @@ link59[] = {51,52};
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link60[] = {52,29};
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link61[] = {53,54};
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link62[] = {54,20};
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globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-783.086182,670.969788,804.274658,-149.949509,960,630,1};
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window[] = {2,-1,-1,-1,-1,760,21,992,0,3,978};
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globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-442.430725,330.314087,709.154297,0.804942,960,880,1};
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window[] = {2,-1,-1,-1,-1,872,2033,3004,112,3,978};
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*//*%FSM</HEAD>*/
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class FSM
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{
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@@ -484,6 +484,7 @@ class FSM
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"" \n
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"if (_model == ""Survivor1_DZ"") then {" \n
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" _model = ""Survivor2_DZ"";" \n
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" diag_log (""PLOGIN: Model was default, loading as survivor"");" \n
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"};" \n
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"" \n
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"_isHack = false;" \n
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