+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows.
+ Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2
instead of static 4000m
+ More building loot positions for Taviana 1.0
+ Supply crates no longer sunk into the ground.
+ Fixed crafting system was incorrectly counting removed items and added
refunds if failure.
+ Updated SQL to add traders_data for taviana and zargabad.
This commit is contained in:
vbawol
2013-03-28 10:02:12 -05:00
parent ead1180616
commit bf5a069f33
9 changed files with 1194 additions and 973 deletions

View File

@@ -4,8 +4,8 @@ _iClass = _this select 1;
_iPos = _this select 2;
_radius = _this select 3;
_iPosZ = _iPos select 2;
if( _iPosZ < 0 ) then { _iPos = [_iPos select 0,_iPos select 1,0]; };
//_iPosZ = _iPos select 2;
//if( _iPosZ < 0 ) then { _iPos = [_iPos select 0,_iPos select 1,0]; };
switch (_iClass) do {
default {