mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows. + Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2 instead of static 4000m + More building loot positions for Taviana 1.0 + Supply crates no longer sunk into the ground. + Fixed crafting system was incorrectly counting removed items and added refunds if failure. + Updated SQL to add traders_data for taviana and zargabad.
60 lines
2.0 KiB
Plaintext
60 lines
2.0 KiB
Plaintext
private["_iItem","_iClass","_iPos","_radius","_itemTypes","_index","_item","_qty","_max","_tQty","_canType","_weights","_cntWeights","_dateNow","_iPosZ"];
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_iItem = _this select 0;
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_iClass = _this select 1;
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_iPos = _this select 2;
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_radius = _this select 3;
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//_iPosZ = _iPos select 2;
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//if( _iPosZ < 0 ) then { _iPos = [_iPos select 0,_iPos select 1,0]; };
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switch (_iClass) do {
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default {
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//Item is food, add random quantity of cans along with an item (if exists)
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_itemTypes = [] + ((getArray (configFile >> "cfgLoot" >> _iClass)) select 0);
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_index = dayz_CLBase find _iClass;
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_weights = dayz_CLChances select _index;
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_cntWeights = count _weights;
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_qty = 0;
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_max = ceil(random 2) + 1;
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while {_qty < _max} do {
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_tQty = round(random 1) + 1;
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_index = floor(random _cntWeights);
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_index = _weights select _index;
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_canType = _itemTypes select _index;
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_item addMagazineCargoGlobal [_canType,_tQty];
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_qty = _qty + _tQty;
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};
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if (_iItem != "") then {
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_item addWeaponCargoGlobal [_iItem,1];
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};
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};
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case "weapon": {
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//Item is a weapon, add it and a random quantity of magazines
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_item addWeaponCargoGlobal [_iItem,1];
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_mags = [] + getArray (configFile >> "cfgWeapons" >> _iItem >> "magazines");
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if ((count _mags) > 0) then {
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if (_mags select 0 == "Quiver") then { _mags set [0, "WoodenArrow"] }; // Prevent spawning a Quiver
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_item addMagazineCargoGlobal [(_mags select 0), (round(random 2))];
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};
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};
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case "magazine": {
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//Item is one magazine
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_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
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_item addMagazineCargoGlobal [_iItem,1];
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};
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case "object": {
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//Item is one magazine
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_item = createVehicle [_iItem, _iPos, [], _radius, "CAN_COLLIDE"];
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};
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};
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// timestamp for later clearing
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_dateNow = (DateToNumber date);
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_item setVariable ["looted",_dateNow,true];
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if ((count _iPos) > 2) then {
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_item setPosATL _iPos;
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}; |