EnableRadio if globalChat death messages are on

This commit is contained in:
ebaydayz
2016-11-30 00:36:51 -05:00
parent 27ee69695c
commit bee00e9a57

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@@ -690,6 +690,7 @@ if (!isDedicated) then {
if (isNil "DZE_BackpackAntiTheft") then {DZE_BackpackAntiTheft = false;}; if (isNil "DZE_BackpackAntiTheft") then {DZE_BackpackAntiTheft = false;};
if (isNil "DZE_requireplot") then {DZE_requireplot = 1;}; if (isNil "DZE_requireplot") then {DZE_requireplot = 1;};
if (isNil "DZE_StaticConstructionCount") then {DZE_StaticConstructionCount = 0;}; if (isNil "DZE_StaticConstructionCount") then {DZE_StaticConstructionCount = 0;};
if (toLower DZE_DeathMsgChat in ["global","side"]) then {enableRadio true;}; //Needed for scripted global chat to show, doesn't seem to have any adverse effects
autoRunActive = false; autoRunActive = false;
DZE_AntiWallCounter = 0; DZE_AntiWallCounter = 0;
DZE_myHaloVehicle = objNull; DZE_myHaloVehicle = objNull;