From bee00e9a576873cede878318cde8e4a319ea5d09 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Wed, 30 Nov 2016 00:36:51 -0500 Subject: [PATCH] EnableRadio if globalChat death messages are on --- SQF/dayz_code/init/variables.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index fdf9cfd58..4c59f57dd 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -690,6 +690,7 @@ if (!isDedicated) then { if (isNil "DZE_BackpackAntiTheft") then {DZE_BackpackAntiTheft = false;}; if (isNil "DZE_requireplot") then {DZE_requireplot = 1;}; if (isNil "DZE_StaticConstructionCount") then {DZE_StaticConstructionCount = 0;}; + if (toLower DZE_DeathMsgChat in ["global","side"]) then {enableRadio true;}; //Needed for scripted global chat to show, doesn't seem to have any adverse effects autoRunActive = false; DZE_AntiWallCounter = 0; DZE_myHaloVehicle = objNull;