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@@ -238,7 +238,8 @@ if ((count _inventory) > 1) then {
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};
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//diag_log format["LOGIN PUBLISHING: UID#%1 CID#%2 %3 as %4 should spawn at %5",getPlayerUID _playerObj,_characterID,_playerObj call fa_plr2str,typeOf _playerObj,(_worldspace select 1) call fa_coor2str];
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//Record Player Login/LogOut
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[_playerID,_characterID,1,(_playerObj call fa_plr2str),((_worldspace select 1) call fa_coor2str)] call dayz_recordLogin;
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PVDZ_plr_Login1 = null;
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PVDZ_plr_Login2 = null;
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